Player Matchup

Chiron
Chiron
AgentSausage
Chiron
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 33L
1,351 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Valorhymn
Morgan Le Fay
Level 20
God Stats
0W - 4L
1,728 SR
Queue Stats
2W - 14L
1,187 Elo+
Party 2
Athena
Athena
killerjoe4321
Athena
Level 65
God Stats
0W - 2L
1,246 SR
Queue Stats
6W - 24L
1,228 Elo+
Party 2
Team Averages
Level 70
1,491 SR
1,255 Elo+

VS

Team Averages
Level 83
1,513 SR
1,388 Elo+
Kukulkan
Kukulkan
BUSXTREME
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Mercury
Mercury
ThePapitoChulox
Mercury
Level 104
God Stats
1W - 0L
1,705 SR
Queue Stats
14W - 24L
1,248 Elo+
Party 1
Chaac
Chaac
sourpatchkid397
Chaac
Level 129
God Stats
10W - 21L
1,335 SR
Queue Stats
174W - 252L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
7 / 4 / 2
12,540
738
17,544
17,619
7,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Valorhymn
Morgan Le Fay
15
2 / 5 / 6
11,007
647
8,510
15,002
8,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 4 / 9
12,109
712
4,343
24,635
34,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BUSXTREME
Kukulkan
17
4 / 1 / 8
12,123
713
15,076
8,309
2,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 8 / 5
12,708
748
14,277
15,140
5,132
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 3 / 8
12,515
736
19,338
21,687
22,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
11
Kills
13
13
Deaths
12
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
7
4
2
2
W
Kukulkan
BUSXTREME
Kukulkan
4
1
8
8
W
5
8
5
0.94
L
Morgan Le Fay
Valorhymn
Morgan Le Fay
2
5
6
1
L
2
4
9
1.63
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,397
Damage
48,691
57,256
Taken
45,136
50,684
Mitigated
30,310
9,673
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
17,544
8,067
1,384
4,261
17,619
7,879
1,558
4,620
12,738
0
54,870
W
Kukulkan
BUSXTREME
Kukulkan
15,076
1,151
179
3,087
8,309
2,846
859
2,331
5,978
45,381
0
W
14,277
5,772
0
764
15,140
5,132
870
5,036
10,104
0
39,057
L
Morgan Le Fay
Valorhymn
Morgan Le Fay
8,510
1,292
0
413
15,002
8,048
698
3,155
11,510
31,625
0
L
4,343
1,209
230
3,385
24,635
34,757
695
7,445
16,563
20,320
0
W
19,338
2,150
0
11,456
21,687
22,332
716
6,275
15,412
0
65,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
37,346
171
Minions Killed
205
5
Camps Cleared
10
838,688
Distance Traveled
976,647
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,540
738
79
5
3
289,183
2
W
Kukulkan
12,123
713
77
5
2
306,715
2
W
Mercury
12,708
748
46
3
4
341,121
5
L
Morgan Le Fay
11,007
647
56
3
0
259,662
5
L
Athena
12,109
712
36
2
2
289,843
2
W
Chaac
12,515
736
82
5
4
328,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role