Player Matchup

Poseidon
Poseidon
AWSOMUS
Poseidon
Level 145
God Stats
22W - 12L
1,761 SR
Queue Stats
276W - 261L
1,579 Elo+
Solo
Mulan
Mulan
DirtyMooCow69
Mulan
Level 138
God Stats
46W - 26L
2,113 SR
Queue Stats
495W - 467L
1,613 Elo+
Solo
Tsukuyomi
Tsukuyomi
Killshot578126
Tsukuyomi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,504 Elo+
Solo
Hachiman
Hachiman
catfish2222
Hachiman
Level 104
God Stats
6W - 4L
1,613 SR
Queue Stats
181W - 162L
1,608 Elo+
Solo
Kuzenbo
Kuzenbo
glizzieddup
Kuzenbo
Level 109
God Stats
8W - 16L
1,425 SR
Queue Stats
185W - 150L
1,586 Elo+
Solo
Team Averages
Level 112
1,682 SR
1,578 Elo+

VS

Team Averages
Level 149
1,649 SR
1,543 Elo+
Ra
Ra
Monkeyman-XL
Ra
Level 152
God Stats
2W - 3L
1,689 SR
Queue Stats
297W - 303L
1,564 Elo+
Solo
Khepri
Khepri
Mrdeathbringer4
Khepri
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 62L
1,523 Elo+
Party 1
Shiva
Shiva
SnipesEveryDay99
Shiva
Level 137
God Stats
3W - 7L
1,815 SR
Queue Stats
198W - 158L
1,562 Elo+
Solo
Osiris
Osiris
ThiccHouse
Osiris
Level 158
God Stats
2W - 1L
1,748 SR
Queue Stats
88W - 76L
1,550 Elo+
Party 1
Izanami
Izanami
skullsking
Izanami
Level 141
God Stats
1W - 4L
1,492 SR
Queue Stats
63W - 52L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AWSOMUS
Poseidon
15
3 / 5 / 8
9,570
504
14,566
13,517
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 1 / 5
11,306
595
14,018
21,080
21,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Killshot578126
Tsukuyomi
15
5 / 5 / 5
9,504
500
9,021
13,306
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
catfish2222
Hachiman
18
5 / 2 / 5
10,701
563
15,661
14,262
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
glizzieddup
Kuzenbo
15
3 / 2 / 9
9,697
510
9,860
17,161
19,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
9,215
485
12,430
13,766
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 6
8,333
439
4,452
15,953
14,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 7 / 1
9,332
491
13,879
21,112
13,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
ThiccHouse
Osiris
16
1 / 4 / 3
9,552
503
9,211
15,541
18,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
skullsking
Izanami
16
5 / 4 / 1
9,932
523
12,258
14,887
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
24
Kills
15
15
Deaths
24
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AWSOMUS
Poseidon
3
5
8
1.4
W
8
1
5
10.5
W
Tsukuyomi
Killshot578126
Tsukuyomi
5
5
5
1.5
L
4
6
2
0.83
L
0
3
6
1
L
5
7
1
0.79
L
Osiris
ThiccHouse
Osiris
1
4
3
0.63
W
Hachiman
catfish2222
Hachiman
5
2
5
3.75
W
Kuzenbo
glizzieddup
Kuzenbo
3
2
9
3.75
L
Izanami
skullsking
Izanami
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,126
Damage
52,230
79,326
Taken
81,259
54,976
Mitigated
55,111
28,121
Healing
20,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AWSOMUS
Poseidon
14,566
2,255
347
2,834
13,517
4,506
308
4,373
9,144
66,773
0
W
14,018
1,798
0
12,353
21,080
21,308
347
3,231
17,849
0
74,635
W
Tsukuyomi
Killshot578126
Tsukuyomi
9,021
3,020
0
1,508
13,306
4,572
0
2,535
10,771
0
64,625
L
12,430
473
1,287
2,988
13,766
3,872
0
5,633
8,133
48,038
0
L
4,452
216
0
2,635
15,953
14,652
0
5,055
10,898
22,039
0
L
13,879
2,737
385
5,123
21,112
13,304
0
7,531
13,581
0
69,742
L
Osiris
ThiccHouse
Osiris
9,211
4,175
0
5,193
15,541
18,697
424
2,040
13,501
0
65,948
W
Hachiman
catfish2222
Hachiman
15,661
7,964
0
7,333
14,262
5,018
513
2,269
11,993
0
82,079
W
Kuzenbo
glizzieddup
Kuzenbo
9,860
2,976
602
3,144
17,161
19,572
308
4,474
12,687
34,413
5,886
L
Izanami
skullsking
Izanami
12,258
8,827
0
3,371
14,887
4,586
2,257
3,396
11,491
0
78,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,778
Gold Earned
46,364
523
Minions Killed
497
0
Camps Cleared
0
1,807,444
Distance Traveled
1,733,639
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,570
504
109
6
0
346,871
1
W
Mulan
11,306
595
142
7
0
377,969
4
W
Tsukuyomi
9,504
500
79
4
0
372,953
5
L
Ra
9,215
485
78
4
0
346,123
8
L
Khepri
8,333
439
34
2
0
357,155
6
L
Shiva
9,332
491
107
6
0
358,871
4
L
Osiris
9,552
503
132
7
0
356,780
1
W
Hachiman
10,701
563
129
7
0
348,644
4
W
Kuzenbo
9,697
510
64
3
0
361,007
3
L
Izanami
9,932
523
146
8
0
314,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role