Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
KillerPelican
Aphrodite
Level 129
God Stats
5W - 5L
1,506 SR
Queue Stats
32W - 16L
1,714 Elo+
Party 2
Bastet
Bastet
Primplup77
Bastet
Level 39
God Stats
12W - 7L
1,941 SR
Queue Stats
213W - 210L
1,605 Elo+
Party 3
Merlin
Merlin
QueenQuay
Merlin
Level 123
God Stats
4W - 2L
1,349 SR
Queue Stats
101W - 101L
1,485 Elo+
Party 3
King Arthur
King Arthur
Temmeh
King Arthur
Level 128
God Stats
2W - 2L
1,219 SR
Queue Stats
181W - 181L
1,589 Elo+
Party 2
Team Averages
Level 120
1,503 SR
1,566 Elo+

VS

Team Averages
Level 56
1,668 SR
1,604 Elo+
Cerberus
Cerberus
Don Tajmi
Cerberus
Level 45
God Stats
2W - 1L
1,799 SR
Queue Stats
64W - 56L
1,575 Elo+
Party 1
Neith
Neith
Hirover4
Neith
Level 25
God Stats
1W - 1L
1,816 SR
Queue Stats
34W - 24L
1,697 Elo+
Party 1
Shiva
Shiva
ItzOzzy7
Shiva
Level 67
God Stats
3W - 4L
1,725 SR
Queue Stats
32W - 20L
1,633 Elo+
Party 1
Nemesis
Nemesis
MOTA619
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Scylla
Scylla
flared10
Scylla
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 41L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 2 / 12
13,417
894
17,208
14,183
5,350
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
 
Izanami
20
8 / 2 / 12
13,417
894
17,208
14,183
5,350
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
KillerPelican
Aphrodite
19
6 / 3 / 14
12,008
801
9,768
9,523
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Primplup77
Bastet
17
5 / 2 / 17
11,622
775
14,630
10,798
3,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
QueenQuay
Merlin
20
10 / 1 / 14
12,873
858
19,458
9,993
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Temmeh
King Arthur
19
4 / 4 / 16
11,505
767
16,749
22,406
25,967
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Don Tajmi
Cerberus
16
0 / 3 / 8
10,179
679
5,638
21,449
22,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Hirover4
Neith
16
1 / 7 / 7
9,936
662
7,827
13,391
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
ItzOzzy7
Shiva
18
4 / 8 / 6
11,024
735
13,879
23,840
20,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
MOTA619
Nemesis
15
1 / 10 / 6
9,905
660
3,627
16,311
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
flared10
Scylla
19
6 / 5 / 4
11,576
772
17,325
12,934
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
43
41
Kills
12
14
Deaths
33
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
2
12
7
W
Izanami
 
Izanami
8
2
12
7
L
Cerberus
Don Tajmi
Cerberus
0
3
8
1.33
L
Neith
Hirover4
Neith
1
7
7
0.64
L
Shiva
ItzOzzy7
Shiva
4
8
6
0.88
W
Aphrodite
KillerPelican
Aphrodite
6
3
14
4.33
L
Nemesis
MOTA619
Nemesis
1
10
6
0.4
W
Bastet
Primplup77
Bastet
5
2
17
6.75
W
Merlin
QueenQuay
Merlin
10
1
14
17
W
King Arthur
Temmeh
King Arthur
4
4
16
3
L
Scylla
flared10
Scylla
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,021
Damage
48,296
81,086
Taken
87,925
49,072
Mitigated
62,318
30,299
Healing
18,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,208
12,066
0
5,105
14,183
5,350
5,331
5,287
8,692
0
94,258
W
Izanami
 
Izanami
17,208
12,066
0
5,105
14,183
5,350
5,331
5,287
8,692
0
94,258
L
Cerberus
Don Tajmi
Cerberus
5,638
302
0
5,092
21,449
22,959
30
6,364
14,851
23,112
0
L
Neith
Hirover4
Neith
7,827
914
0
1,153
13,391
4,831
198
4,661
8,620
0
23,494
L
Shiva
ItzOzzy7
Shiva
13,879
1,887
1,958
7,863
23,840
20,999
0
9,083
14,560
0
27,000
W
Aphrodite
KillerPelican
Aphrodite
9,768
1,338
10,541
4,950
9,523
4,318
2,126
3,105
6,246
37,350
0
L
Nemesis
MOTA619
Nemesis
3,627
324
0
1,749
16,311
8,144
52
6,381
9,890
0
6,012
W
Bastet
Primplup77
Bastet
14,630
2,935
0
1,858
10,798
3,927
0
2,971
7,491
0
32,010
W
Merlin
QueenQuay
Merlin
19,458
410
0
489
9,993
4,160
2,628
3,044
6,851
55,462
0
W
King Arthur
Temmeh
King Arthur
16,749
1,227
240
2,011
22,406
25,967
257
7,660
14,412
1,612
32,999
L
Scylla
flared10
Scylla
17,325
1,706
0
500
12,934
5,385
328
2,980
9,891
55,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,842
Gold Earned
52,620
467
Minions Killed
208
0
Camps Cleared
0
1,868,205
Distance Traveled
1,437,316
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,417
894
126
8
0
301,380
1
W
Izanami
13,417
894
126
8
0
301,380
1
L
Cerberus
10,179
679
37
2
0
313,011
3
L
Neith
9,936
662
31
2
0
267,353
2
L
Shiva
11,024
735
33
2
0
288,001
5
W
Aphrodite
12,008
801
64
4
0
316,216
6
L
Nemesis
9,905
660
7
0
0
278,916
0
W
Bastet
11,622
775
38
3
0
320,977
1
W
Merlin
12,873
858
87
6
0
312,826
3
W
King Arthur
11,505
767
26
2
0
315,426
0
L
Scylla
11,576
772
100
7
0
290,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role