Player Matchup

Danzaburou
Danzaburou
FlatCapScopes
Danzaburou
Level 46
God Stats
71W - 68L
1,555 SR
Queue Stats
262W - 238L
1,644 Elo+
Party 1
Shiva
Shiva
MOMMYMILKERS98
Shiva
Level 89
God Stats
2W - 3L
1,732 SR
Queue Stats
113W - 152L
1,307 Elo+
Party 2
Chiron
Chiron
Mile High Mexi
Chiron
Level 88
God Stats
3W - 11L
1,382 SR
Queue Stats
124W - 158L
1,314 Elo+
Party 2
Yemoja
Yemoja
MotherSporkles
Yemoja
Level 16
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 1L
1,908 Elo+
Solo
Chang'e
Chang'e
Nuttyburns
Chang'e
Level 96
God Stats
11W - 11L
1,414 SR
Queue Stats
298W - 263L
1,617 Elo+
Party 1
Team Averages
Level 67
1,557 SR
1,558 Elo+

VS

Team Averages
Level 112
1,613 SR
1,518 Elo+
Da Ji
Da Ji
IIINU
Da Ji
Level 10
God Stats
7W - 5L
1,594 SR
Queue Stats
10W - 8L
1,528 Elo+
Party 3
Freya
Freya
KingAyeJay
Freya
Level 148
God Stats
1W - 0L
1,716 SR
Queue Stats
11W - 10L
1,545 Elo+
Party 3
Cliodhna
Cliodhna
RebornJayjay
Cliodhna
Level 123
God Stats
89W - 64L
1,633 SR
Queue Stats
157W - 145L
1,550 Elo+
Solo
Discordia
Discordia
TormentorJ
Discordia
Level 148
God Stats
2W - 0L
1,620 SR
Queue Stats
7W - 8L
1,452 Elo+
Party 3
Kumbhakarna
Kumbhakarna
qarkaneon
Kumbhakarna
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlatCapScopes
Danzaburou
20
8 / 4 / 2
14,047
739
20,850
18,963
7,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 7 / 11
13,863
730
18,092
32,692
27,274
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 8 / 4
12,637
665
7,286
24,783
8,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
1 / 2 / 7
13,372
704
8,802
14,563
18,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
Nuttyburns
Chang'e
20
5 / 5 / 9
13,916
732
18,290
21,522
7,967
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IIINU
Da Ji
20
5 / 9 / 9
13,737
723
14,496
20,907
9,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
20
9 / 4 / 10
15,340
807
30,007
21,011
9,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
RebornJayjay
Cliodhna
20
8 / 2 / 11
14,771
777
22,458
18,851
8,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
TormentorJ
Discordia
20
3 / 4 / 13
14,122
743
18,971
14,555
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
qarkaneon
Kumbhakarna
20
1 / 2 / 19
14,557
766
10,457
25,258
35,236
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
88
21
Kills
26
26
Deaths
21
33
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FlatCapScopes
Danzaburou
8
4
2
2.25
W
Da Ji
IIINU
Da Ji
5
9
9
1.06
W
Freya
9
4
10
3.5
L
5
7
11
1.5
L
2
8
4
0.5
L
1
2
7
2.25
L
Chang'e
Nuttyburns
Chang'e
5
5
9
1.9
W
Cliodhna
RebornJayjay
Cliodhna
8
2
11
6.75
W
Discordia
TormentorJ
Discordia
3
4
13
2.38
W
Kumbhakarna
qarkaneon
Kumbhakarna
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,320
Damage
96,389
112,523
Taken
100,582
70,080
Mitigated
68,113
33,876
Healing
23,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FlatCapScopes
Danzaburou
20,850
12,752
0
4,289
18,963
7,796
843
10,496
8,431
0
60,165
W
Da Ji
IIINU
Da Ji
14,496
3,728
607
1,530
20,907
9,050
2,170
5,538
15,369
0
30,080
W
Freya
30,007
8,659
0
8,815
21,011
9,295
3,969
7,525
13,486
81,102
0
L
18,092
2,423
545
3,948
32,692
27,274
80
17,033
15,402
0
35,463
L
7,286
2,149
552
4,388
24,783
8,529
1,229
10,016
14,650
0
57,031
L
8,802
1,169
5,585
2,158
14,563
18,514
78
8,187
6,027
49,448
0
L
Chang'e
Nuttyburns
Chang'e
18,290
1,028
4,915
7,496
21,522
7,967
0
13,177
8,212
69,092
0
W
Cliodhna
RebornJayjay
Cliodhna
22,458
2,112
0
5,353
18,851
8,733
621
5,659
13,192
0
54,449
W
Discordia
TormentorJ
Discordia
18,971
1,585
0
2,729
14,555
5,799
3,611
3,613
10,942
61,571
0
W
Kumbhakarna
qarkaneon
Kumbhakarna
10,457
1,748
0
4,038
25,258
35,236
378
4,757
20,501
20,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,835
Gold Earned
72,527
387
Minions Killed
284
0
Camps Cleared
0
1,771,255
Distance Traveled
1,812,972
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,047
739
84
4
0
359,198
2
W
Da Ji
13,737
723
27
1
0
340,686
0
W
Freya
15,340
807
89
5
0
355,374
0
L
Shiva
13,863
730
33
2
0
385,712
0
L
Chiron
12,637
665
88
5
0
285,590
0
L
Yemoja
13,372
704
69
4
0
352,046
0
L
Chang'e
13,916
732
113
6
0
388,709
7
W
Cliodhna
14,771
777
71
4
0
381,614
2
W
Discordia
14,122
743
81
4
0
366,433
1
W
Kumbhakarna
14,557
766
16
1
0
368,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role