Player Matchup

Pele
Pele
 
Pele
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
CapEvans41
Agni
Level 75
God Stats
2W - 0L
1,948 SR
Queue Stats
5W - 5L
1,790 Elo+
Solo
Kuzenbo
Kuzenbo
Kayzut
Kuzenbo
Level 16
God Stats
10W - 11L
1,823 SR
Queue Stats
56W - 87L
1,342 Elo+
Party 1
Team Averages
Level 42
1,693 SR
1,533 Elo+

VS

Team Averages
Level 86
1,572 SR
1,440 Elo+
Shiva
Shiva
Slaughkur
Shiva
Level 156
God Stats
14W - 8L
1,779 SR
Queue Stats
597W - 332L
1,791 Elo+
Solo
Kukulkan
Kukulkan
SpikedPillow
Kukulkan
Level 68
God Stats
1W - 2L
1,633 SR
Queue Stats
13W - 19L
1,304 Elo+
Party 2
Neith
Neith
The_witty0Zy420
Neith
Level 34
God Stats
6W - 9L
1,305 SR
Queue Stats
6W - 10L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
10 / 4 / 5
11,245
750
10,316
19,823
7,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
 
Pele
15
10 / 4 / 5
11,245
750
10,316
19,823
7,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 1 / 9
12,104
807
19,483
8,389
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Kayzut
Kuzenbo
16
2 / 3 / 14
11,038
736
11,845
17,525
25,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Slaughkur
Shiva
15
5 / 3 / 2
10,751
717
17,561
19,196
16,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
SpikedPillow
Kukulkan
15
2 / 7 / 2
10,036
669
9,619
13,072
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 10 / 2
9,369
625
6,570
13,411
3,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
30
Kills
8
12
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
4
5
3.13
W
Pele
 
Pele
10
4
5
3.13
W
8
1
9
12.5
W
Kuzenbo
Kayzut
Kuzenbo
2
3
14
3
L
Shiva
Slaughkur
Shiva
5
3
2
2
L
Kukulkan
SpikedPillow
Kukulkan
2
7
2
0.43
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,960
Damage
33,750
65,560
Taken
45,679
42,713
Mitigated
24,888
19,665
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,316
1,337
0
7,847
19,823
7,309
54
4,160
15,663
0
32,936
W
Pele
 
Pele
10,316
1,337
0
7,847
19,823
7,309
54
4,160
15,663
0
32,936
W
19,483
945
69
2,942
8,389
3,058
700
1,482
6,907
58,245
0
W
Kuzenbo
Kayzut
Kuzenbo
11,845
2,951
390
570
17,525
25,037
334
4,467
13,058
31,825
0
L
Shiva
Slaughkur
Shiva
17,561
3,922
64
1,762
19,196
16,971
0
12,006
7,190
0
41,675
L
Kukulkan
SpikedPillow
Kukulkan
9,619
652
183
820
13,072
4,094
132
10,486
2,586
41,219
0
L
6,570
2,161
180
845
13,411
3,823
0
9,086
4,325
0
20,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,632
Gold Earned
30,156
221
Minions Killed
173
12
Camps Cleared
3
1,214,421
Distance Traveled
758,852
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,245
750
44
3
3
313,027
2
W
Pele
11,245
750
44
3
3
313,027
2
W
Agni
12,104
807
91
6
6
291,553
6
W
Kuzenbo
11,038
736
42
3
0
296,814
1
L
Shiva
10,751
717
49
3
3
291,022
3
L
Kukulkan
10,036
669
79
5
0
260,340
2
L
Neith
9,369
625
45
3
0
207,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role