Player Matchup

Chaac
Chaac
IMrPopI
Chaac
Level 15
God Stats
4W - 3L
1,268 SR
Queue Stats
85W - 79L
1,311 Elo+
Party 2
Aphrodite
Aphrodite
IMrSinsI
Aphrodite
Level 59
God Stats
7W - 0L
1,900 SR
Queue Stats
11W - 6L
1,820 Elo+
Party 2
Baron Samedi
Baron Samedi
IMrSmectsI
Baron Samedi
Level 25
God Stats
7W - 1L
1,506 SR
Queue Stats
177W - 175L
1,471 Elo+
Party 2
Chernobog
Chernobog
IMrSoIoI
Chernobog
Level 86
God Stats
27W - 12L
1,682 SR
Queue Stats
442W - 398L
1,478 Elo+
Party 2
Mulan
Mulan
IMrWavYI
Mulan
Level 86
God Stats
10W - 7L
1,549 SR
Queue Stats
109W - 100L
1,411 Elo+
Party 2
Team Averages
Level 54
1,581 SR
1,498 Elo+

VS

Team Averages
Level 43
1,553 SR
1,419 Elo+
Charybdis
Charybdis
Addison123
Charybdis
Level 41
God Stats
0W - 1L
1,303 SR
Queue Stats
7W - 9L
1,323 Elo+
Party 1
Chang'e
Chang'e
BigTexas22
Chang'e
Level 67
God Stats
27W - 22L
1,693 SR
Queue Stats
87W - 102L
1,488 Elo+
Party 1
King Arthur
King Arthur
Brad324
King Arthur
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 23L
1,439 Elo+
Party 1
Ravana
Ravana
Devanbro1
Ravana
Level 65
God Stats
9W - 6L
1,767 SR
Queue Stats
61W - 65L
1,490 Elo+
Party 1
Kuzenbo
Kuzenbo
Laucian-Lung1999
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IMrPopI
Chaac
18
4 / 3 / 9
12,252
533
18,554
19,524
21,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
IMrSinsI
Aphrodite
17
4 / 2 / 17
12,340
537
10,137
14,143
14,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
IMrSmectsI
Baron Samedi
17
5 / 4 / 11
11,847
515
14,355
14,886
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
IMrSoIoI
Chernobog
20
18 / 4 / 9
14,685
638
29,681
22,536
9,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
IMrWavYI
Mulan
20
7 / 3 / 8
13,579
590
13,112
21,468
9,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Addison123
Charybdis
14
0 / 9 / 0
8,719
379
3,831
14,849
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
BigTexas22
Chang'e
18
7 / 8 / 3
12,142
528
15,917
24,824
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Brad324
King Arthur
14
1 / 5 / 2
9,022
392
4,345
20,346
14,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Devanbro1
Ravana
17
6 / 9 / 3
11,719
510
8,849
20,165
7,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 7 / 2
9,348
406
6,687
24,281
30,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
38
Kills
14
16
Deaths
38
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Addison123
Charybdis
0
9
0
0
L
Chang'e
BigTexas22
Chang'e
7
8
3
1.06
L
King Arthur
Brad324
King Arthur
1
5
2
0.4
L
Ravana
Devanbro1
Ravana
6
9
3
0.83
W
Chaac
IMrPopI
Chaac
4
3
9
2.83
W
Aphrodite
IMrSinsI
Aphrodite
4
2
17
6.25
W
Baron Samedi
IMrSmectsI
Baron Samedi
5
4
11
2.63
W
Chernobog
IMrSoIoI
Chernobog
18
4
9
5.63
W
Mulan
IMrWavYI
Mulan
7
3
8
3.67
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,839
Damage
39,629
92,557
Taken
104,465
60,854
Mitigated
61,855
42,303
Healing
19,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Addison123
Charybdis
3,831
1,264
103
2,452
14,849
2,853
1,067
1,140
13,691
0
46,187
L
Chang'e
BigTexas22
Chang'e
15,917
354
1,552
8,333
24,824
6,937
536
9,706
14,448
65,742
0
L
King Arthur
Brad324
King Arthur
4,345
1,141
0
1,899
20,346
14,320
378
4,799
14,541
0
34,582
L
Ravana
Devanbro1
Ravana
8,849
1,606
0
1,416
20,165
7,552
291
5,161
14,668
0
59,480
W
Chaac
IMrPopI
Chaac
18,554
3,727
0
5,949
19,524
21,496
1,098
4,739
14,785
0
69,797
W
Aphrodite
IMrSinsI
Aphrodite
10,137
1,808
6,043
6,499
14,143
14,680
2,168
6,552
7,591
50,580
1,792
W
Baron Samedi
IMrSmectsI
Baron Samedi
14,355
1,579
1,702
5,076
14,886
5,597
1,842
5,986
8,900
61,283
0
W
Chernobog
IMrSoIoI
Chernobog
29,681
15,062
0
11,834
22,536
9,393
2,483
6,165
16,371
0
150,088
W
Mulan
IMrWavYI
Mulan
13,112
2,744
0
5,200
21,468
9,688
358
4,423
17,045
0
127,155
L
6,687
2,092
0
3,808
24,281
30,193
338
4,129
19,947
26,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,703
Gold Earned
50,950
623
Minions Killed
374
0
Camps Cleared
0
2,272,687
Distance Traveled
2,012,238
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,719
379
105
5
0
365,085
0
L
Chang'e
12,142
528
94
4
0
383,135
1
L
King Arthur
9,022
392
52
2
0
373,809
0
L
Ravana
11,719
510
87
4
0
470,105
0
W
Chaac
12,252
533
101
4
0
486,800
5
W
Aphrodite
12,340
537
91
4
0
421,118
3
W
Baron Samedi
11,847
515
85
4
0
433,375
4
W
Chernobog
14,685
638
187
8
0
444,060
4
W
Mulan
13,579
590
159
7
0
487,334
2
L
Kuzenbo
9,348
406
36
2
0
420,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role