Player Matchup

Cabrakan
Cabrakan
Dethhhh
Cabrakan
Level 160
God Stats
2W - 0L
1,747 SR
Queue Stats
87W - 26L
1,777 Elo+
Party 2
Hou Yi
Hou Yi
JCrοs
Hou Yi
Level 160
God Stats
9W - 2L
2,008 SR
Queue Stats
116W - 39L
1,801 Elo+
Party 2
Geb
Geb
xxxJRG13xxx
Geb
Level 85
God Stats
1W - 0L
1,590 SR
Queue Stats
24W - 9L
1,268 Elo+
Party 2
Team Averages
Level 135
1,781 SR
1,615 Elo+

VS

Team Averages
Level 109
1,701 SR
1,715 Elo+
Ymir
Ymir
BlueLife22
Ymir
Level 141
God Stats
20W - 17L
1,511 SR
Queue Stats
270W - 207L
1,695 Elo+
Party 1
Skadi
Skadi
Magir0ck
Skadi
Level 66
God Stats
10W - 7L
1,736 SR
Queue Stats
245W - 173L
1,682 Elo+
Party 1
Anubis
Anubis
NumeralJet2
Anubis
Level 121
God Stats
123W - 61L
1,855 SR
Queue Stats
345W - 252L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dethhhh
Cabrakan
13
3 / 0 / 8
7,942
794
4,142
9,382
12,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
JCrοs
Hou Yi
14
7 / 0 / 4
8,534
853
15,543
5,087
2,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 10
8,100
810
3,480
10,777
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,516
652
3,520
10,482
5,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Magir0ck
Skadi
10
0 / 4 / 2
6,219
622
5,258
6,925
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
10
1 / 4 / 1
6,330
633
5,862
8,397
3,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
2
2
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Cabrakan
Dethhhh
Cabrakan
3
0
8
7
W
Hou Yi
JCrοs
Hou Yi
7
0
4
9
L
Skadi
Magir0ck
Skadi
0
4
2
0.25
L
Anubis
1
4
1
0.38
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,165
Damage
14,640
25,246
Taken
25,804
24,066
Mitigated
10,697
7,578
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,520
323
170
720
10,482
5,282
0
1,868
8,614
8,742
0
W
Cabrakan
Dethhhh
Cabrakan
4,142
599
0
1,798
9,382
12,114
194
3,896
5,250
18,557
0
W
Hou Yi
JCrοs
Hou Yi
15,543
7,133
0
2,336
5,087
2,306
1,983
2,079
3,008
0
54,219
L
Skadi
Magir0ck
Skadi
5,258
2,082
0
449
6,925
2,148
0
2,839
4,086
0
22,430
L
Anubis
5,862
137
0
2,069
8,397
3,267
0
2,915
5,482
22,889
0
W
3,480
263
632
2,812
10,777
9,646
216
3,957
6,820
9,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,576
Gold Earned
19,065
117
Minions Killed
87
8
Camps Cleared
1
555,733
Distance Traveled
567,513
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,516
652
15
2
0
203,096
2
W
Cabrakan
7,942
794
30
3
3
177,849
4
W
Hou Yi
8,534
853
74
7
4
181,392
1
L
Skadi
6,219
622
33
3
0
173,877
3
L
Anubis
6,330
633
39
4
1
190,540
0
W
Geb
8,100
810
13
1
1
196,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role