Player Matchup

Cthulhu
Cthulhu
Silver IV
Cratness
Cthulhu
Silver IV
Level 71
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 7L
1,340 MMR
Party 1
Janus
Janus
Silver IV
FreakyWood
Janus
Silver IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,340 MMR
Party 1
Thanatos
Thanatos
Silver III
Jayzio
Thanatos
Silver III
Level 99
God Stats
1W - 1L
1,825 SR
Queue Stats
6W - 6L
1,388 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,676 SR
1,356 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,685 SR
1,175 MMR
Achilles
Achilles
Silver IV
IveMcFallen69
Achilles
Silver IV
Level 123
God Stats
4W - 4L
1,655 SR
Queue Stats
50W - 55L
1,175 MMR
Party 2
Chang'e
Chang'e
Silver IV
JPD2001
Chang'e
Silver IV
Level 124
God Stats
2W - 2L
1,759 SR
Queue Stats
48W - 50L
1,175 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver IV
Ramrod_2x4
Cu Chulainn
Silver IV
Level 107
God Stats
5W - 6L
1,641 SR
Queue Stats
59W - 60L
1,175 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cratness
Cthulhu
20
11 / 5 / 16
23,609
738
32,395
38,096
49,286
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
20
0 / 12 / 20
19,924
623
30,198
22,686
10,051
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Jayzio
Thanatos
20
19 / 9 / 8
24,604
769
32,956
36,059
38,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
ShivaHeraZeusKumbhakarnaAtlas

VS

Bans
MedusaAh PuchAthenaBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IveMcFallen69
Achilles
20
6 / 8 / 12
21,449
670
25,409
37,442
49,500
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
JPD2001
Chang'e
20
12 / 10 / 7
22,242
695
29,136
39,132
11,280
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
Ramrod_2x4
Cu Chulainn
20
8 / 12 / 6
21,131
660
29,608
40,280
47,206
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
51
30
Kills
26
26
Deaths
30
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cratness
Cthulhu
11
5
16
3.8
W
Janus
0
12
20
0.83
L
Achilles
IveMcFallen69
Achilles
6
8
12
1.5
L
Chang'e
JPD2001
Chang'e
12
10
7
1.55
W
Thanatos
Jayzio
Thanatos
19
9
8
2.56
L
Cu Chulainn
Ramrod_2x4
Cu Chulainn
8
12
6
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,549
Damage
84,153
96,841
Taken
116,854
98,258
Mitigated
107,986
23,344
Healing
30,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cratness
Cthulhu
32,395
2,473
1,110
3,024
38,096
49,286
262
12,281
25,815
95,320
0
W
Janus
30,198
2,505
0
2,802
22,686
10,051
1,508
5,830
16,856
101,180
0
L
Achilles
IveMcFallen69
Achilles
25,409
7,629
254
9,759
37,442
49,500
1,216
20,808
15,162
99
86,191
L
Chang'e
JPD2001
Chang'e
29,136
1,141
5,508
12,347
39,132
11,280
1,470
19,979
18,104
86,836
0
W
Thanatos
Jayzio
Thanatos
32,956
10,344
0
16,408
36,059
38,921
1,546
14,761
21,298
0
76,529
L
Cu Chulainn
Ramrod_2x4
Cu Chulainn
29,608
3,983
406
2,694
40,280
47,206
1,120
18,754
19,989
14,243
95,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,137
Gold Earned
64,822
283
Minions Killed
302
10
Camps Cleared
16
1,570,653
Distance Traveled
1,513,919
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
23,609
738
92
3
3
554,573
5
W
Janus
19,924
623
123
4
2
477,887
5
L
Achilles
21,449
670
77
2
7
539,127
2
L
Chang'e
22,242
695
99
3
4
482,840
0
W
Thanatos
24,604
769
68
2
5
538,193
1
L
Cu Chulainn
21,131
660
126
4
5
491,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role