Player Matchup

Scylla
Scylla
Cr0wnNC0ke29
Scylla
Level 158
God Stats
2W - 3L
1,298 SR
Queue Stats
234W - 257L
1,524 Elo+
Party 3
Atlas
Atlas
DA BIGLIPENSKI
Atlas
Level 128
God Stats
16W - 14L
1,647 SR
Queue Stats
74W - 94L
1,447 Elo+
Party 3
Izanami
Izanami
Mapxy
Izanami
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 104L
1,462 Elo+
Party 1
Bastet
Bastet
ResidentTrack
Bastet
Level 106
God Stats
1W - 1L
1,481 SR
Queue Stats
68W - 83L
1,422 Elo+
Solo
Guan Yu
Guan Yu
ThisIsEmerica
Guan Yu
Level 108
God Stats
1W - 1L
1,393 SR
Queue Stats
13W - 15L
1,600 Elo+
Party 1
Team Averages
Level 129
1,464 SR
1,491 Elo+

VS

Team Averages
Level 52
1,493 SR
1,479 Elo+
Ares
Ares
CmoneyG98
Ares
Level 87
God Stats
0W - 1L
1,668 SR
Queue Stats
75W - 75L
1,485 Elo+
Party 2
Ratatoskr
Ratatoskr
EternalBird
Ratatoskr
Level 16
God Stats
7W - 10L
1,500 SR
Queue Stats
93W - 122L
1,436 Elo+
Party 2
Neith
Neith
Morgulwen
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Sol
Sol
babiracki
Sol
Level 116
God Stats
0W - 4L
1,294 SR
Queue Stats
93W - 109L
1,472 Elo+
Party 2
Nemesis
Nemesis
s0uLL35s
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
8 / 2 / 6
10,478
953
8,372
6,561
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 15
9,367
852
7,947
12,257
9,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Mapxy
Izanami
17
10 / 3 / 8
10,292
936
13,468
10,013
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 2 / 16
9,531
866
9,833
8,644
3,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Guan Yu
16
2 / 1 / 12
9,439
858
7,828
14,518
16,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 8 / 5
7,603
691
8,408
12,924
8,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
EternalBird
Ratatoskr
16
4 / 4 / 5
9,246
841
5,460
9,413
6,284
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Morgulwen
Neith
13
0 / 7 / 2
7,282
662
2,512
8,689
2,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
4 / 4 / 4
9,141
831
14,222
11,592
3,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
s0uLL35s
Nemesis
13
1 / 5 / 1
7,352
668
2,781
10,914
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
28
Kills
9
9
Deaths
28
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
0
8
5
0.31
W
Scylla
8
2
6
5.5
W
4
1
15
11.5
L
Ratatoskr
EternalBird
Ratatoskr
4
4
5
1.63
W
Izanami
Mapxy
Izanami
10
3
8
4.67
L
Neith
Morgulwen
Neith
0
7
2
0.14
W
4
2
16
6
W
Guan Yu
2
1
12
8
L
4
4
4
1.5
L
Nemesis
s0uLL35s
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,448
Damage
33,383
51,993
Taken
53,532
35,608
Mitigated
24,470
15,602
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,408
125
0
220
12,924
8,689
0
2,531
10,293
16,305
0
W
Scylla
8,372
643
0
662
6,561
2,552
1,414
2,567
3,921
47,150
0
W
7,947
1,950
0
3,386
12,257
9,265
152
5,073
7,107
20,124
0
L
Ratatoskr
EternalBird
Ratatoskr
5,460
879
442
1,539
9,413
6,284
0
2,915
6,368
0
13,861
W
Izanami
Mapxy
Izanami
13,468
7,151
0
2,317
10,013
3,946
4,282
4,361
5,548
0
46,359
L
Neith
Morgulwen
Neith
2,512
833
0
855
8,689
2,303
0
2,570
6,063
0
15,511
W
9,833
2,263
823
2,224
8,644
3,308
1,305
3,214
5,289
0
23,943
W
Guan Yu
7,828
394
1,531
4,659
14,518
16,537
174
7,415
6,845
0
27,519
L
14,222
2,996
0
3,188
11,592
3,923
0
5,693
5,803
31,780
0
L
Nemesis
s0uLL35s
Nemesis
2,781
343
0
1,461
10,914
3,271
0
2,460
8,373
0
9,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,107
Gold Earned
40,624
246
Minions Killed
118
0
Camps Cleared
0
1,188,192
Distance Traveled
1,070,356
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,603
691
22
2
0
202,259
0
W
Scylla
10,478
953
96
9
0
229,712
2
W
Atlas
9,367
852
28
3
0
228,363
1
L
Ratatoskr
9,246
841
20
2
0
269,285
0
W
Izanami
10,292
936
56
5
0
215,691
1
L
Neith
7,282
662
28
3
0
172,021
1
W
Bastet
9,531
866
29
3
0
260,895
2
W
Guan Yu
9,439
858
37
3
0
253,531
3
L
Sol
9,141
831
42
4
0
219,647
0
L
Nemesis
7,352
668
6
1
0
207,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role