Player Matchup

Neith
Neith
ChimboLimbo
Neith
Level 109
God Stats
4W - 1L
1,860 SR
Queue Stats
26W - 17L
1,852 Elo+
Party 2
Anubis
Anubis
ClamkinKing
Anubis
Level 24
God Stats
23W - 9L
1,739 SR
Queue Stats
181W - 143L
1,662 Elo+
Party 2
Ao Kuang
Ao Kuang
ProfessorCheeks
Ao Kuang
Level 128
God Stats
9W - 2L
1,836 SR
Queue Stats
109W - 96L
1,635 Elo+
Party 2
Amaterasu
Amaterasu
TheCrackMuncher
Amaterasu
Level 44
God Stats
17W - 10L
1,883 SR
Queue Stats
65W - 57L
1,734 Elo+
Solo
Sylvanus
Sylvanus
ThicccChocolate
Sylvanus
Level 109
God Stats
3W - 4L
1,570 SR
Queue Stats
41W - 40L
1,649 Elo+
Party 2
Team Averages
Level 83
1,778 SR
1,707 Elo+

VS

Team Averages
Level 81
1,589 SR
1,542 Elo+
Neith
Neith
FuseiRazuberi
Neith
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 31L
1,437 Elo+
Party 3
Anhur
Anhur
M1st3rxD21
Anhur
Level 87
God Stats
4W - 4L
1,403 SR
Queue Stats
143W - 117L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
PoseidonIILoki
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
Ruster4907
Jormungandr
Level 133
God Stats
10W - 4L
1,824 SR
Queue Stats
211W - 231L
1,541 Elo+
Party 1
Horus
Horus
XaSfScopez34
Horus
Level 137
God Stats
9W - 8L
1,716 SR
Queue Stats
517W - 468L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 3
11,581
579
6,170
5,854
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
20
13 / 2 / 6
13,845
692
19,427
14,609
6,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
19
5 / 2 / 4
12,015
601
6,808
15,949
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TheCrackMuncher
Amaterasu
20
4 / 3 / 2
12,912
646
8,876
21,435
23,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
16
0 / 1 / 5
10,279
514
3,462
9,984
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 3
11,617
581
13,972
9,901
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
17
3 / 2 / 1
10,337
517
8,834
14,116
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
PoseidonIILoki
Baron Samedi
14
0 / 11 / 1
8,504
425
2,783
13,105
3,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Ruster4907
Jormungandr
13
1 / 5 / 3
8,387
419
4,872
13,373
5,430
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 4 / 5
11,280
564
8,221
13,666
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
25
Kills
9
9
Deaths
25
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Anubis
13
2
6
8
L
3
3
3
1.5
L
Anhur
3
2
1
1.75
L
Baron Samedi
PoseidonIILoki
Baron Samedi
0
11
1
0.05
W
Ao Kuang
5
2
4
3.5
L
Jormungandr
Ruster4907
Jormungandr
1
5
3
0.5
W
Amaterasu
TheCrackMuncher
Amaterasu
4
3
2
1.67
W
Sylvanus
0
1
5
2.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,743
Damage
38,682
67,831
Taken
64,161
45,349
Mitigated
23,714
36,651
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,170
1,716
0
2,578
5,854
1,881
2,353
1,289
4,565
0
85,379
W
Anubis
19,427
338
0
9,183
14,609
6,997
0
3,293
11,092
118,394
0
L
13,972
5,599
0
2,564
9,901
4,572
441
2,869
7,032
159
85,959
L
Anhur
8,834
5,420
0
5,611
14,116
4,755
497
5,619
8,497
0
76,307
L
Baron Samedi
PoseidonIILoki
Baron Samedi
2,783
179
0
490
13,105
3,765
427
9,634
3,471
46,785
0
W
Ao Kuang
6,808
1,568
0
9,593
15,949
5,328
0
1,087
14,818
101,269
1,939
L
Jormungandr
Ruster4907
Jormungandr
4,872
987
0
2,459
13,373
5,430
0
3,793
9,580
35,169
0
W
Amaterasu
TheCrackMuncher
Amaterasu
8,876
4,271
0
11,153
21,435
23,014
1,370
1,987
19,448
0
85,405
W
Sylvanus
3,462
1,388
720
3,424
9,984
8,129
0
1,159
8,825
30,204
1,843
L
8,221
4,082
958
2,331
13,666
5,192
681
7,660
6,006
0
78,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,632
Gold Earned
50,125
695
Minions Killed
581
0
Camps Cleared
0
1,997,147
Distance Traveled
1,729,853
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,581
579
165
8
0
384,457
4
W
Anubis
13,845
692
182
9
0
389,735
9
L
Neith
11,617
581
158
8
0
365,551
4
L
Anhur
10,337
517
134
7
0
349,153
1
L
Baron Samedi
8,504
425
87
4
0
302,683
2
W
Ao Kuang
12,015
601
149
7
0
452,737
3
L
Jormungandr
8,387
419
69
3
0
281,520
4
W
Amaterasu
12,912
646
155
8
0
404,274
3
W
Sylvanus
10,279
514
44
2
0
365,944
5
L
Horus
11,280
564
133
7
0
430,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role