Player Matchup

Hou Yi
Hou Yi
Gold V
Dollls Devil
Hou Yi
Gold V
Level 153
God Stats
0W - 1L
1,797 SR
Queue Stats
54W - 35L
1,717 MMR
Party 2
Ganesha
Ganesha
Silver IV
Galax3y
Ganesha
Silver IV
Level 124
God Stats
0W - 2L
1,728 SR
Queue Stats
33W - 36L
1,318 MMR
Party 2
Chang'e
Chang'e
Gold IV
Mupiyy
Chang'e
Gold IV
Level 109
God Stats
1W - 3L
1,622 SR
Queue Stats
90W - 89L
1,501 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,716 SR
1,512 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 138
1,585 SR
1,505 MMR
Horus
Horus
Bronze V
 
Horus
Bronze V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Bronze V
 
Horus
Bronze V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze V
EasyKillBud
Zhong Kui
Bronze V
Level 143
God Stats
1W - 2L
1,548 SR
Queue Stats
14W - 9L
1,500 MMR
Party 1
Sol
Sol
Gold IV
TxNeckBeard
Sol
Gold IV
Level 119
God Stats
3W - 1L
1,792 SR
Queue Stats
12W - 20L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
2 / 5 / 0
7,113
711
9,346
9,261
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Galax3y
Ganesha
10
0 / 5 / 2
7,112
711
3,853
14,363
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chang'e
Mupiyy
Chang'e
9
0 / 10 / 1
6,267
627
7,203
11,984
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
IzanamiShivaBastetThothAchilles

VS

Bans
AtlasGebGilgameshCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 1 / 16
8,953
895
4,954
12,848
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
 
Horus
12
3 / 1 / 16
8,953
895
4,954
12,848
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
EasyKillBud
Zhong Kui
14
13 / 0 / 6
9,776
978
16,400
9,292
7,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 13
8,504
850
10,183
7,662
1,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
74
2
Kills
23
20
Deaths
3
3
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
16
11
W
Horus
 
Horus
3
1
16
11
L
Hou Yi
2
5
0
0.4
W
Zhong Kui
EasyKillBud
Zhong Kui
13
0
6
16
L
Ganesha
Galax3y
Ganesha
0
5
2
0.2
L
Chang'e
Mupiyy
Chang'e
0
10
1
0.05
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,402
Damage
36,491
35,608
Taken
42,650
19,117
Mitigated
32,801
6,594
Healing
25,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,954
2,326
2,057
7,228
12,848
11,844
152
5,025
7,823
0
9,897
W
Horus
 
Horus
4,954
2,326
2,057
7,228
12,848
11,844
152
5,025
7,823
0
9,897
L
Hou Yi
9,346
3,689
0
375
9,261
3,345
0
6,976
2,285
0
20,370
W
Zhong Kui
EasyKillBud
Zhong Kui
16,400
2,246
0
3,854
9,292
7,230
1,465
3,007
6,285
34,778
0
L
Ganesha
Galax3y
Ganesha
3,853
638
255
1,808
14,363
12,166
0
10,615
3,748
9,844
0
L
Chang'e
Mupiyy
Chang'e
7,203
317
2,003
2,153
11,984
3,606
0
9,161
2,823
20,961
0
W
10,183
4,200
0
3,186
7,662
1,883
1,140
3,246
4,416
41,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,492
Gold Earned
36,186
64
Minions Killed
110
4
Camps Cleared
4
489,848
Distance Traveled
783,764
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,953
895
10
1
0
208,598
2
W
Horus
8,953
895
10
1
0
208,598
2
L
Hou Yi
7,113
711
35
4
2
159,234
1
W
Zhong Kui
9,776
978
36
4
1
186,320
1
L
Ganesha
7,112
711
1
0
0
173,852
4
L
Chang'e
6,267
627
28
3
2
156,762
1
W
Sol
8,504
850
54
5
3
180,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role