Player Matchup

Shiva
Shiva
Unspeakablevil
Shiva
Level 154
God Stats
39W - 35L
1,757 SR
Queue Stats
181W - 202L
1,448 Elo+
Solo
Janus
Janus
WafflesTXRanger
Janus
Level 149
God Stats
8W - 3L
1,505 SR
Queue Stats
266W - 265L
1,434 Elo+
Party 3
Artemis
Artemis
ll-Ludwig-ll
Artemis
Level 124
God Stats
75W - 34L
1,688 SR
Queue Stats
608W - 609L
1,394 Elo+
Party 1
Bacchus
Bacchus
ll-Yaz-ll
Bacchus
Level 102
God Stats
37W - 24L
1,492 SR
Queue Stats
83W - 86L
1,422 Elo+
Party 1
Vamana
Vamana
twitchel
Vamana
Level 90
God Stats
1W - 0L
1,711 SR
Queue Stats
34W - 39L
1,428 Elo+
Party 3
Team Averages
Level 124
1,631 SR
1,425 Elo+

VS

Team Averages
Level 67
1,347 SR
1,111 Elo+
Fenrir
Fenrir
Call_Me_Mr_Sir
Fenrir
Level 16
God Stats
0W - 4L
1,198 SR
Queue Stats
3W - 9L
1,132 Elo+
Party 2
Neith
Neith
IBeStBuDzI
Neith
Level 5
God Stats
0W - 3L
1,143 SR
Queue Stats
0W - 5L
1,192 Elo+
Party 2
Atlas
Atlas
OuTKasT-X
Atlas
Level 125
God Stats
0W - 3L
1,710 SR
Queue Stats
18W - 31L
1,076 Elo+
Party 2
Janus
Janus
SupernovaNebula
Janus
Level 100
God Stats
3W - 4L
1,184 SR
Queue Stats
13W - 19L
1,168 Elo+
Party 2
Loki
Loki
youresoawful
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
986 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 10
10,869
543
11,891
15,471
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 1 / 9
11,478
574
11,034
10,324
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
ll-Ludwig-ll
Artemis
16
11 / 3 / 5
10,820
541
20,196
15,503
6,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ll-Yaz-ll
Bacchus
14
3 / 4 / 19
10,024
501
8,687
14,490
16,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
twitchel
Vamana
16
2 / 2 / 6
9,991
500
5,457
14,762
12,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 1
10,714
536
9,997
20,833
12,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
10
1 / 7 / 1
7,024
351
3,901
8,732
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
OuTKasT-X
Atlas
11
1 / 7 / 3
7,947
397
7,373
18,849
15,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 6 / 3
7,905
395
10,590
14,522
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 3
9,393
470
7,801
16,949
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
33
Kills
11
11
Deaths
33
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
L
Neith
1
7
1
0.21
L
Atlas
OuTKasT-X
Atlas
1
7
3
0.36
L
0
6
3
0.25
W
8
1
10
13
W
9
1
9
13.5
W
Artemis
ll-Ludwig-ll
Artemis
11
3
5
4.5
W
Bacchus
ll-Yaz-ll
Bacchus
3
4
19
3.13
W
Vamana
twitchel
Vamana
2
2
6
2.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,265
Damage
39,662
70,550
Taken
79,885
45,630
Mitigated
38,519
21,075
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,997
1,174
0
3,491
20,833
12,382
0
6,340
14,493
0
49,700
L
Neith
3,901
1,882
0
133
8,732
2,526
0
4,347
4,385
0
17,824
L
Atlas
OuTKasT-X
Atlas
7,373
3,009
0
1,670
18,849
15,979
53
4,156
14,693
25,550
0
L
10,590
642
85
1,038
14,522
2,821
70
1,757
12,765
40,573
0
W
11,891
2,911
179
5,395
15,471
7,280
552
5,724
9,468
0
63,784
W
11,034
213
0
1,618
10,324
3,853
0
1,598
8,544
80,393
0
W
Artemis
ll-Ludwig-ll
Artemis
20,196
12,194
0
7,250
15,503
6,343
1,116
4,762
10,657
0
80,829
W
Bacchus
ll-Yaz-ll
Bacchus
8,687
1,525
609
2,565
14,490
16,082
656
3,402
10,946
27,036
0
W
Vamana
twitchel
Vamana
5,457
2,758
0
3,459
14,762
12,072
838
1,624
12,972
0
51,395
L
7,801
3,081
0
4,115
16,949
4,811
858
3,121
13,828
0
57,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,182
Gold Earned
42,983
472
Minions Killed
334
0
Camps Cleared
0
1,933,218
Distance Traveled
1,682,131
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,714
536
102
5
0
360,122
0
L
Neith
7,024
351
38
2
0
327,426
0
L
Atlas
7,947
397
28
1
0
308,884
0
L
Janus
7,905
395
71
4
0
336,239
3
W
Shiva
10,869
543
88
4
0
437,926
6
W
Janus
11,478
574
145
7
0
394,467
7
W
Artemis
10,820
541
104
5
0
322,803
1
W
Bacchus
10,024
501
34
2
0
366,617
3
W
Vamana
9,991
500
101
5
0
411,405
3
L
Loki
9,393
470
95
5
0
349,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role