Player Matchup

Serqet
Serqet
AquilesValgrand
Serqet
Level 37
God Stats
10W - 5L
1,709 SR
Queue Stats
130W - 130L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
BeavrFever
Gilgamesh
Level 85
God Stats
1W - 5L
1,500 SR
Queue Stats
441W - 441L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fireflies29
Ah Muzen Cab
Level 140
God Stats
2W - 5L
1,525 SR
Queue Stats
114W - 147L
1,516 Elo+
Solo
Freya
Freya
Misterbluesky30
Freya
Level 84
God Stats
1W - 5L
1,236 SR
Queue Stats
43W - 60L
1,446 Elo+
Party 2
Terra
Terra
frostyowl134
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,472 Elo+
Party 2
Team Averages
Level 71
1,494 SR
1,509 Elo+

VS

Team Averages
Level 105
1,696 SR
1,790 Elo+
Izanami
Izanami
JustJoking27
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 43L
1,899 Elo+
Party 1
Poseidon
Poseidon
KS DN0VAW0LF
Poseidon
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,519 Elo+
Solo
Sylvanus
Sylvanus
KamaraTHEdog
Sylvanus
Level 40
God Stats
3W - 1L
1,534 SR
Queue Stats
44W - 16L
1,701 Elo+
Party 1
Ganesha
Ganesha
MilkyAF
Ganesha
Level 146
God Stats
17W - 2L
2,068 SR
Queue Stats
38W - 9L
1,969 Elo+
Party 1
Loki
Loki
iloveisaac
Loki
Level 48
God Stats
1W - 0L
1,877 SR
Queue Stats
7W - 1L
1,861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,095
710
5,737
11,597
3,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
BeavrFever
Gilgamesh
12
1 / 7 / 1
6,200
620
7,448
16,311
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Fireflies29
Ah Muzen Cab
13
1 / 7 / 2
7,041
704
7,351
11,860
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 2
6,336
634
4,395
14,835
5,121
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 6 / 2
7,114
711
4,081
16,684
15,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JustJoking27
Izanami
16
5 / 1 / 14
8,936
894
14,653
8,143
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
KS DN0VAW0LF
Poseidon
15
5 / 3 / 7
8,519
852
13,714
7,933
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
KamaraTHEdog
Sylvanus
16
11 / 1 / 14
9,414
941
14,074
9,286
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
MilkyAF
Ganesha
16
0 / 0 / 27
9,383
938
8,650
12,986
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
12 / 1 / 1
10,554
1,055
11,626
8,758
3,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
96
6
Kills
33
33
Deaths
6
9
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Gilgamesh
BeavrFever
Gilgamesh
1
7
1
0.21
L
Ah Muzen Cab
Fireflies29
Ah Muzen Cab
1
7
2
0.29
W
Izanami
JustJoking27
Izanami
5
1
14
12
W
Poseidon
KS DN0VAW0LF
Poseidon
5
3
7
2.83
W
Sylvanus
KamaraTHEdog
Sylvanus
11
1
14
18
W
Ganesha
MilkyAF
Ganesha
0
0
27
13.5
L
0
7
2
0.14
L
2
6
2
0.5
W
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,012
Damage
62,717
71,287
Taken
47,106
37,203
Mitigated
31,708
11,525
Healing
17,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,737
838
0
760
11,597
3,993
0
5,495
5,798
0
9,439
L
Gilgamesh
BeavrFever
Gilgamesh
7,448
1,127
349
1,593
16,311
8,447
0
8,756
7,169
221
13,760
L
Ah Muzen Cab
Fireflies29
Ah Muzen Cab
7,351
2,110
61
2,667
11,860
4,433
0
3,815
7,855
0
26,924
W
Izanami
JustJoking27
Izanami
14,653
9,876
0
1,352
8,143
4,175
2,971
1,627
6,428
0
37,754
W
Poseidon
KS DN0VAW0LF
Poseidon
13,714
2,290
276
680
7,933
3,252
1,657
2,215
5,537
32,698
0
W
Sylvanus
KamaraTHEdog
Sylvanus
14,074
5,004
5,303
4,404
9,286
6,030
1,324
1,677
7,246
18,827
0
W
Ganesha
MilkyAF
Ganesha
8,650
981
1,343
4,358
12,986
14,548
543
2,390
10,193
15,997
0
L
4,395
1,518
0
1,837
14,835
5,121
0
7,187
7,364
15,788
0
L
4,081
755
1,496
2,762
16,684
15,209
0
9,534
6,617
8,557
0
W
11,626
2,871
0
250
8,758
3,703
3,710
788
7,897
0
51,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
46,806
105
Minions Killed
240
0
Camps Cleared
0
869,435
Distance Traveled
997,587
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,095
710
13
1
0
182,740
0
L
Gilgamesh
6,200
620
6
1
0
177,019
1
L
Ah Muzen Cab
7,041
704
40
4
0
173,550
0
W
Izanami
8,936
894
47
5
0
203,813
3
W
Poseidon
8,519
852
70
7
0
175,911
1
W
Sylvanus
9,414
941
25
3
0
176,158
1
W
Ganesha
9,383
938
3
0
0
216,695
1
L
Freya
6,336
634
28
3
0
155,781
0
L
Terra
7,114
711
18
2
0
180,345
2
W
Loki
10,554
1,055
95
10
0
225,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role