Player Matchup

Chaac
Chaac
Ko0lhoboe
Chaac
Level 158
God Stats
2W - 4L
1,862 SR
Queue Stats
248W - 263L
1,491 Elo+
Solo
Kukulkan
Kukulkan
PBSnickers21
Kukulkan
Level 66
God Stats
13W - 11L
1,363 SR
Queue Stats
18W - 35L
1,265 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TrulyNme
Kumbhakarna
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,228 Elo+
Party 2
Ra
Ra
TwistedTeaNMe
Ra
Level 13
God Stats
0W - 8L
1,097 SR
Queue Stats
0W - 9L
1,013 Elo+
Party 2
Neith
Neith
deancahill
Neith
Level 10
God Stats
0W - 8L
1,097 SR
Queue Stats
0W - 8L
1,037 Elo+
Party 2
Team Averages
Level 61
1,384 SR
1,207 Elo+

VS

Team Averages
Level 101
1,697 SR
1,768 Elo+
Vulcan
Vulcan
DrewBateson
Vulcan
Level 129
God Stats
12W - 8L
1,500 SR
Queue Stats
388W - 392L
1,521 Elo+
Solo
Neith
Neith
HashSlingnSlashr
Neith
Level 106
God Stats
5W - 5L
1,953 SR
Queue Stats
515W - 284L
1,791 Elo+
Party 1
Danzaburou
Danzaburou
Mcnastydatasty
Danzaburou
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 44L
1,895 Elo+
Party 1
Da Ji
Da Ji
Yoshii_03
Da Ji
Level 122
God Stats
34W - 21L
1,731 SR
Queue Stats
280W - 166L
1,802 Elo+
Party 1
Vamana
Vamana
kratosforlife
Vamana
Level 105
God Stats
17W - 6L
1,801 SR
Queue Stats
470W - 241L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ko0lhoboe
Chaac
14
5 / 7 / 2
7,927
793
8,894
14,652
12,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
PBSnickers21
Kukulkan
13
2 / 6 / 5
7,397
740
4,326
7,675
2,490
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
TrulyNme
Kumbhakarna
13
2 / 6 / 4
7,551
755
3,874
12,276
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 7 / 3
6,475
648
3,571
7,644
2,248
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
13
2 / 7 / 4
7,096
710
4,123
7,995
2,430

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 1 / 12
8,302
830
7,502
4,107
2,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
16 / 1 / 6
9,833
983
17,416
9,484
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Mcnastydatasty
Danzaburou
14
4 / 4 / 9
7,695
770
5,195
9,538
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Yoshii_03
Da Ji
14
6 / 4 / 13
8,239
824
8,803
6,991
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 11
8,633
863
6,980
9,614
8,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
11
Kills
33
33
Deaths
11
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
1
12
8
W
16
1
6
19
L
Chaac
Ko0lhoboe
Chaac
5
7
2
0.86
W
Danzaburou
Mcnastydatasty
Danzaburou
4
4
9
2.13
L
Kukulkan
PBSnickers21
Kukulkan
2
6
5
0.75
L
Kumbhakarna
TrulyNme
Kumbhakarna
2
6
4
0.67
L
0
7
3
0.21
W
Da Ji
Yoshii_03
Da Ji
6
4
13
3.13
L
Neith
2
7
4
0.57
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,788
Damage
45,896
50,242
Taken
39,734
28,520
Mitigated
22,955
4,967
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
7,502
1,704
0
555
4,107
2,175
819
1,197
2,816
30,651
0
W
17,416
10,053
0
2,236
9,484
3,438
0
4,590
4,804
0
37,927
L
Chaac
Ko0lhoboe
Chaac
8,894
838
0
3,670
14,652
12,192
0
2,577
12,075
0
23,945
W
Danzaburou
Mcnastydatasty
Danzaburou
5,195
2,697
0
1,754
9,538
3,795
208
2,246
7,172
0
15,986
L
Kukulkan
PBSnickers21
Kukulkan
4,326
722
0
0
7,675
2,490
49
1,431
6,244
15,797
0
L
Kumbhakarna
TrulyNme
Kumbhakarna
3,874
436
0
835
12,276
9,160
0
1,042
11,234
13,098
0
L
3,571
441
285
94
7,644
2,248
0
1,745
5,899
13,918
0
W
Da Ji
Yoshii_03
Da Ji
8,803
2,497
0
38
6,991
5,469
0
1,690
5,201
0
11,354
L
Neith
4,123
1,640
0
83
7,995
2,430
0
707
7,288
0
7,637
W
6,980
3,490
0
2,650
9,614
8,078
604
2,048
7,440
0
23,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,446
Gold Earned
42,702
116
Minions Killed
178
0
Camps Cleared
0
874,082
Distance Traveled
973,210
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,302
830
66
7
0
212,510
1
W
Neith
9,833
983
53
5
0
192,470
0
L
Chaac
7,927
793
31
3
0
196,800
1
W
Danzaburou
7,695
770
23
2
0
180,408
1
L
Kukulkan
7,397
740
36
4
0
164,756
0
L
Kumbhakarna
7,551
755
13
1
0
188,886
0
L
Ra
6,475
648
25
3
0
181,975
0
W
Da Ji
8,239
824
3
0
0
183,013
0
L
Neith
7,096
710
11
1
0
141,665
0
W
Vamana
8,633
863
33
3
0
204,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role