Player Matchup

Agni
Agni
Cytiuz5
Agni
Level 76
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
Marxio
Chernobog
Level 5
God Stats
0W - 1L
1,652 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
TTVChantakeyHD
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 1
Awilix
Awilix
omecorian
Awilix
Level 121
God Stats
3W - 4L
1,641 SR
Queue Stats
109W - 104L
1,455 Elo+
Party 1
He Bo
He Bo
zbinks99
He Bo
Level 39
God Stats
4W - 17L
1,242 SR
Queue Stats
438W - 482L
1,366 Elo+
Solo
Team Averages
Level 70
1,493 SR
1,447 Elo+

VS

Team Averages
Level 67
1,510 SR
1,449 Elo+
Vulcan
Vulcan
Level3Soldier
Vulcan
Level 62
God Stats
6W - 10L
1,209 SR
Queue Stats
184W - 158L
1,492 Elo+
Party 2
Khepri
Khepri
SuckleMyGrimm
Khepri
Level 84
God Stats
115W - 96L
1,630 SR
Queue Stats
265W - 260L
1,428 Elo+
Party 2
Izanami
Izanami
TerdyBirdySoSa
Izanami
Level 44
God Stats
7W - 3L
1,547 SR
Queue Stats
449W - 433L
1,447 Elo+
Party 2
Chaac
Chaac
eighteenmilla
Chaac
Level 71
God Stats
12W - 16L
1,458 SR
Queue Stats
188W - 198L
1,453 Elo+
Party 2
Ne Zha
Ne Zha
nicoseshe
Ne Zha
Level 73
God Stats
15W - 13L
1,704 SR
Queue Stats
703W - 761L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Cytiuz5
Agni
15
2 / 9 / 5
9,700
388
14,066
13,992
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
Marxio
Chernobog
16
2 / 9 / 6
10,562
422
10,722
20,047
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 9 / 7
9,437
377
10,814
22,834
26,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
omecorian
Awilix
17
7 / 7 / 4
11,561
462
12,514
22,106
8,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
zbinks99
He Bo
17
2 / 10 / 2
11,228
449
7,365
16,666
10,001
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 8
13,597
544
18,907
12,600
5,866
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 2 / 18
11,713
469
4,861
18,918
30,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
11 / 3 / 11
13,580
543
14,499
18,626
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
11 / 2 / 9
14,361
574
20,553
28,744
36,445
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
nicoseshe
Ne Zha
20
11 / 3 / 12
14,522
581
17,290
23,846
9,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
13
Kills
44
44
Deaths
14
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Agni
Cytiuz5
Agni
2
9
5
0.5
W
9
4
8
3.25
L
Chernobog
Marxio
Chernobog
2
9
6
0.56
W
2
2
18
5.5
L
0
9
7
0.39
W
11
3
11
5.5
W
11
2
9
7.75
W
Ne Zha
nicoseshe
Ne Zha
11
3
12
5.67
L
Awilix
omecorian
Awilix
7
7
4
1.29
L
He Bo
zbinks99
He Bo
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,481
Damage
76,110
95,645
Taken
102,734
53,686
Mitigated
89,861
12,938
Healing
28,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Cytiuz5
Agni
14,066
546
0
1,364
13,992
3,581
0
3,422
10,570
42,644
0
W
18,907
4,298
0
1,065
12,600
5,866
2,216
4,755
7,845
106,983
0
L
Chernobog
Marxio
Chernobog
10,722
6,138
0
3,289
20,047
4,678
0
5,973
14,074
0
47,694
W
4,861
201
246
2,607
18,918
30,841
516
4,639
14,279
13,199
2,803
L
10,814
1,340
242
3,355
22,834
26,694
0
6,214
15,984
38,022
0
W
14,499
8,072
0
3,076
18,626
7,300
6,111
9,816
8,810
0
88,551
W
20,553
3,800
0
11,573
28,744
36,445
1,457
9,005
19,739
785
93,751
W
Ne Zha
nicoseshe
Ne Zha
17,290
3,428
0
9,543
23,846
9,409
0
4,030
18,752
0
138,066
L
Awilix
omecorian
Awilix
12,514
4,395
0
2,042
22,106
8,732
0
5,892
16,214
0
54,379
L
He Bo
zbinks99
He Bo
7,365
946
0
2,646
16,666
10,001
0
1,766
14,900
51,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,488
Gold Earned
67,773
330
Minions Killed
627
0
Camps Cleared
0
1,986,144
Distance Traveled
2,334,308
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,700
388
60
2
0
309,412
2
W
Vulcan
13,597
544
144
6
0
461,745
9
L
Chernobog
10,562
422
68
3
0
415,572
0
W
Khepri
11,713
469
20
1
0
460,701
2
L
Bacchus
9,437
377
32
1
0
424,414
1
W
Izanami
13,580
543
139
6
0
438,397
1
W
Chaac
14,361
574
179
7
0
471,967
1
W
Ne Zha
14,522
581
145
6
0
501,498
2
L
Awilix
11,561
462
85
3
0
459,359
1
L
He Bo
11,228
449
85
3
0
377,387
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role