Player Matchup

Artemis
Artemis
HappyNoose
Artemis
Level 18
God Stats
23W - 19L
1,570 SR
Queue Stats
76W - 58L
1,514 Elo+
Party 1
Thanatos
Thanatos
Jeffrob0
Thanatos
Level 124
God Stats
11W - 8L
1,639 SR
Queue Stats
153W - 96L
1,617 Elo+
Party 1
Ah Puch
Ah Puch
LordoTheRings
Ah Puch
Level 126
God Stats
30W - 8L
1,785 SR
Queue Stats
161W - 99L
1,655 Elo+
Party 1
Xbalanque
Xbalanque
Sweitzer19
Xbalanque
Level 78
God Stats
31W - 24L
1,665 SR
Queue Stats
162W - 115L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
skgg219
Cthulhu
Level 16
God Stats
26W - 15L
1,612 SR
Queue Stats
140W - 96L
1,555 Elo+
Party 1
Team Averages
Level 72
1,654 SR
1,593 Elo+

VS

Team Averages
Level 88
1,606 SR
1,558 Elo+
Hercules
Hercules
Babymuncher0
Hercules
Level 107
God Stats
1W - 2L
1,230 SR
Queue Stats
212W - 210L
1,511 Elo+
Party 2
Chiron
Chiron
CthulhutheOld
Chiron
Level 156
God Stats
3W - 6L
1,921 SR
Queue Stats
237W - 256L
1,557 Elo+
Party 2
Awilix
Awilix
MyNameIsNotScout
Awilix
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,525 Elo+
Party 2
Tiamat
Tiamat
Olmar017
Tiamat
Level 12
God Stats
16W - 13L
1,626 SR
Queue Stats
16W - 13L
1,551 Elo+
Party 2
Geb
Geb
alpha7397
Geb
Level 104
God Stats
9W - 5L
1,756 SR
Queue Stats
48W - 39L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HappyNoose
Artemis
16
2 / 1 / 6
9,910
708
7,319
7,443
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Jeffrob0
Thanatos
20
8 / 0 / 2
11,641
832
10,737
10,611
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
18
5 / 1 / 8
11,272
805
18,425
4,085
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Sweitzer19
Xbalanque
18
2 / 2 / 5
10,617
758
13,986
10,510
4,232
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
skgg219
Cthulhu
16
0 / 3 / 7
9,414
672
8,846
13,685
16,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Babymuncher0
Hercules
16
1 / 2 / 1
9,319
666
3,086
18,328
16,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 2 / 3
10,491
749
10,334
11,719
3,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 1
8,967
641
7,515
14,735
4,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Olmar017
Tiamat
15
0 / 5 / 1
8,551
611
6,211
12,355
4,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 5
9,924
709
6,550
14,603
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
17
Kills
7
7
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Babymuncher0
Hercules
1
2
1
0.75
L
3
2
3
2.25
W
Artemis
HappyNoose
Artemis
2
1
6
5
W
Thanatos
Jeffrob0
Thanatos
8
0
2
9
W
Ah Puch
5
1
8
9
L
1
4
1
0.38
L
Tiamat
Olmar017
Tiamat
0
5
1
0.1
W
Xbalanque
Sweitzer19
Xbalanque
2
2
5
2.25
L
2
4
5
1.13
W
Cthulhu
skgg219
Cthulhu
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,313
Damage
33,696
46,334
Taken
71,740
30,759
Mitigated
45,536
15,550
Healing
18,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Babymuncher0
Hercules
3,086
646
823
8,336
18,328
16,407
229
7,409
10,710
0
15,698
L
10,334
3,313
1,361
4,392
11,719
3,886
0
2,191
9,419
0
50,264
W
Artemis
HappyNoose
Artemis
7,319
2,128
0
900
7,443
2,881
2,524
2,697
4,672
0
15,485
W
Thanatos
Jeffrob0
Thanatos
10,737
2,025
0
9,539
10,611
5,555
1,260
1,379
9,158
0
45,635
W
Ah Puch
18,425
372
0
1,420
4,085
2,034
437
1,548
2,477
55,027
0
L
7,515
2,071
0
822
14,735
4,801
43
6,394
8,184
0
22,832
L
Tiamat
Olmar017
Tiamat
6,211
103
57
1,548
12,355
4,782
539
6,376
5,829
29,381
0
W
Xbalanque
Sweitzer19
Xbalanque
13,986
6,192
0
2,879
10,510
4,232
1,826
2,733
7,679
0
51,062
L
6,550
464
0
1,177
14,603
15,660
0
4,013
10,327
18,293
0
W
Cthulhu
skgg219
Cthulhu
8,846
31
0
812
13,685
16,057
117
3,835
9,587
19,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,854
Gold Earned
47,252
292
Minions Killed
241
0
Camps Cleared
0
1,446,935
Distance Traveled
1,386,468
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,319
666
43
3
0
282,050
1
L
Chiron
10,491
749
98
7
0
278,400
1
W
Artemis
9,910
708
31
2
0
257,946
2
W
Thanatos
11,641
832
80
6
0
349,461
2
W
Ah Puch
11,272
805
76
5
0
257,308
2
L
Awilix
8,967
641
37
3
0
315,383
1
L
Tiamat
8,551
611
40
3
0
235,136
2
W
Xbalanque
10,617
758
92
7
0
269,295
0
L
Geb
9,924
709
23
2
0
275,499
1
W
Cthulhu
9,414
672
13
1
0
312,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role