Player Matchup

Charybdis
Charybdis
Carl Wheezer711
Charybdis
Level 59
God Stats
0W - 3L
1,517 SR
Queue Stats
31W - 42L
1,494 Elo+
Solo
Camazotz
Camazotz
DamnItGumby
Camazotz
Level 144
God Stats
17W - 15L
1,499 SR
Queue Stats
204W - 196L
1,540 Elo+
Solo
Ratatoskr
Ratatoskr
NoodlezTheeGreat
Ratatoskr
Level 127
God Stats
9W - 11L
1,525 SR
Queue Stats
611W - 527L
1,587 Elo+
Party 1
Nemesis
Nemesis
masonh731
Nemesis
Level 109
God Stats
5W - 7L
1,579 SR
Queue Stats
136W - 127L
1,542 Elo+
Party 1
Sol
Sol
temp-957853
Sol
Level 118
God Stats
1W - 7L
1,835 SR
Queue Stats
393W - 364L
1,586 Elo+
Party 1
Team Averages
Level 111
1,591 SR
1,550 Elo+

VS

Team Averages
Level 119
1,605 SR
1,553 Elo+
Yemoja
Yemoja
Heal4SL
Yemoja
Level 120
God Stats
15W - 15L
1,562 SR
Queue Stats
237W - 228L
1,563 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Observant-_-
Tsukuyomi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
513W - 508L
1,553 Elo+
Party 3
Anubis
Anubis
Orbxt4SL
Anubis
Level 107
God Stats
2W - 4L
1,889 SR
Queue Stats
235W - 258L
1,514 Elo+
Party 3
Chaac
Chaac
Robbie Rob 2
Chaac
Level 109
God Stats
9W - 9L
1,550 SR
Queue Stats
101W - 79L
1,570 Elo+
Party 2
Xbalanque
Xbalanque
ppfeifer
Xbalanque
Level 129
God Stats
4W - 4L
1,521 SR
Queue Stats
118W - 93L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Carl Wheezer711
Charybdis
16
0 / 3 / 3
10,668
381
8,982
15,813
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
DamnItGumby
Camazotz
20
5 / 7 / 0
13,851
495
29,808
37,652
27,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
20
5 / 4 / 1
13,275
474
11,443
34,498
33,145
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
masonh731
Nemesis
20
2 / 7 / 6
13,101
468
12,920
24,924
15,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 7 / 3
12,592
450
16,641
20,653
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Heal4SL
Yemoja
19
2 / 0 / 15
14,860
531
6,684
21,591
30,093
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
Observant-_-
Tsukuyomi
20
12 / 4 / 11
17,086
610
29,839
27,721
18,818
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Orbxt4SL
Anubis
20
6 / 1 / 5
16,605
593
11,402
11,954
6,395
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 5 / 12
15,427
551
24,591
37,882
49,708
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
ppfeifer
Xbalanque
20
5 / 3 / 9
15,961
570
27,931
26,007
12,713
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
13
Kills
28
28
Deaths
13
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Carl Wheezer711
Charybdis
0
3
3
0.5
L
Camazotz
DamnItGumby
Camazotz
5
7
0
0.71
W
Yemoja
Heal4SL
Yemoja
2
0
15
9.5
L
Ratatoskr
5
4
1
1.38
W
Tsukuyomi
Observant-_-
Tsukuyomi
12
4
11
4.38
W
Anubis
Orbxt4SL
Anubis
6
1
5
8.5
W
3
5
12
1.8
L
Nemesis
masonh731
Nemesis
2
7
6
0.71
W
Xbalanque
ppfeifer
Xbalanque
5
3
9
3.17
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,794
Damage
100,447
133,540
Taken
125,155
86,199
Mitigated
117,727
42,697
Healing
54,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Carl Wheezer711
Charybdis
8,982
4,800
0
8,193
15,813
3,855
0
1,370
14,443
0
70,119
L
Camazotz
DamnItGumby
Camazotz
29,808
12,984
0
16,435
37,652
27,583
550
3,843
33,809
585
119,645
W
Yemoja
Heal4SL
Yemoja
6,684
1,983
10,175
7,289
21,591
30,093
338
3,574
18,017
36,969
0
L
Ratatoskr
11,443
3,349
329
9,116
34,498
33,145
0
4,061
30,437
0
75,689
W
Tsukuyomi
Observant-_-
Tsukuyomi
29,839
9,092
0
5,827
27,721
18,818
1,279
5,765
21,956
0
155,773
W
Anubis
Orbxt4SL
Anubis
11,402
0
0
7,887
11,954
6,395
3,324
4,849
7,105
121,598
0
W
24,591
7,242
0
14,012
37,882
49,708
641
3,424
34,458
11,708
81,303
L
Nemesis
masonh731
Nemesis
12,920
5,079
0
3,761
24,924
15,504
0
5,244
19,680
0
113,567
W
Xbalanque
ppfeifer
Xbalanque
27,931
14,144
0
9,608
26,007
12,713
12,455
1,637
24,370
0
139,304
L
16,641
5,007
0
4,863
20,653
6,112
296
7,977
12,676
95,483
8,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,487
Gold Earned
79,939
773
Minions Killed
804
0
Camps Cleared
0
2,380,093
Distance Traveled
2,593,501
17
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,668
381
132
5
0
384,349
6
L
Camazotz
13,851
495
194
7
0
451,843
1
W
Yemoja
14,860
531
62
2
0
531,340
11
L
Ratatoskr
13,275
474
96
3
0
558,304
4
W
Tsukuyomi
17,086
610
174
6
0
591,996
5
W
Anubis
16,605
593
203
7
0
509,186
9
W
Chaac
15,427
551
161
6
0
474,280
4
L
Nemesis
13,101
468
154
6
0
540,339
5
W
Xbalanque
15,961
570
204
7
0
486,699
10
L
Sol
12,592
450
197
7
0
445,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role