Player Matchup

Osiris
Osiris
BoistMeef
Osiris
Level 123
God Stats
5W - 7L
1,571 SR
Queue Stats
90W - 90L
1,519 Elo+
Party 1
Nemesis
Nemesis
CorySmllBird
Nemesis
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,557 Elo+
Party 1
Cabrakan
Cabrakan
PhorkysSeal
Cabrakan
Level 61
God Stats
1W - 1L
1,762 SR
Queue Stats
59W - 63L
1,381 Elo+
Party 1
Charybdis
Charybdis
Soulz IX
Charybdis
Level 137
God Stats
3W - 6L
1,330 SR
Queue Stats
122W - 143L
1,466 Elo+
Party 1
Thoth
Thoth
Vaeldawn
Thoth
Level 97
God Stats
0W - 2L
1,186 SR
Queue Stats
202W - 197L
1,530 Elo+
Party 1
Team Averages
Level 101
1,470 SR
1,491 Elo+

VS

Team Averages
Level 75
1,462 SR
1,472 Elo+
Izanami
Izanami
AhmadAbdFCB10
Izanami
Level 77
God Stats
21W - 27L
1,569 SR
Queue Stats
129W - 142L
1,463 Elo+
Party 2
Bacchus
Bacchus
DIRTYHOBO420
Bacchus
Level 42
God Stats
8W - 6L
1,551 SR
Queue Stats
207W - 241L
1,485 Elo+
Solo
Vulcan
Vulcan
G-UNIT____2001
Vulcan
Level 104
God Stats
1W - 1L
1,567 SR
Queue Stats
18W - 30L
1,437 Elo+
Party 2
Arachne
Arachne
Greed-Soldier
Arachne
Level 77
God Stats
2W - 7L
1,113 SR
Queue Stats
113W - 126L
1,483 Elo+
Party 2
Osiris
Osiris
effect195
Osiris
Level 73
God Stats
8W - 10L
1,512 SR
Queue Stats
66W - 71L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BoistMeef
Osiris
20
7 / 8 / 5
16,010
500
17,355
36,854
45,372
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
CorySmllBird
Nemesis
20
8 / 5 / 11
16,882
528
17,574
27,488
15,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
PhorkysSeal
Cabrakan
20
6 / 9 / 11
13,650
427
11,768
31,238
50,669
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Soulz IX
Charybdis
20
6 / 14 / 9
15,599
487
21,880
32,790
10,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Vaeldawn
Thoth
20
7 / 5 / 10
17,232
539
25,750
22,220
9,012
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
19 / 11 / 5
19,148
598
31,944
28,254
7,408
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
DIRTYHOBO420
Bacchus
20
2 / 11 / 16
14,602
456
12,464
27,477
38,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 5 / 6
16,101
503
30,514
15,162
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
20
9 / 1 / 9
17,398
544
16,244
25,164
17,351
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
effect195
Osiris
20
4 / 7 / 14
15,047
470
20,333
29,705
36,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
91
34
Kills
41
41
Deaths
35
46
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Izanami
19
11
5
1.95
L
Osiris
BoistMeef
Osiris
7
8
5
1.19
L
Nemesis
CorySmllBird
Nemesis
8
5
11
2.7
W
Bacchus
DIRTYHOBO420
Bacchus
2
11
16
0.91
W
7
5
6
2
W
Arachne
9
1
9
13.5
L
Cabrakan
PhorkysSeal
Cabrakan
6
9
11
1.28
L
Charybdis
Soulz IX
Charybdis
6
14
9
0.75
L
Thoth
Vaeldawn
Thoth
7
5
10
2.4
W
Osiris
effect195
Osiris
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,327
Damage
111,499
150,590
Taken
125,762
130,697
Mitigated
103,725
35,030
Healing
27,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
31,944
20,921
0
6,433
28,254
7,408
6,116
8,880
19,180
0
165,866
L
Osiris
BoistMeef
Osiris
17,355
8,606
0
10,967
36,854
45,372
1,164
9,449
26,040
0
102,825
L
Nemesis
CorySmllBird
Nemesis
17,574
7,049
0
7,010
27,488
15,144
3,154
6,922
20,403
0
145,817
W
Bacchus
DIRTYHOBO420
Bacchus
12,464
944
974
3,571
27,477
38,695
411
7,995
19,099
39,104
0
W
30,514
6,495
0
5,008
15,162
3,969
986
7,403
7,620
117,485
0
W
Arachne
16,244
9,156
0
6,461
25,164
17,351
3,648
6,333
18,757
0
167,389
L
Cabrakan
PhorkysSeal
Cabrakan
11,768
746
500
2,219
31,238
50,669
622
12,049
19,021
41,841
0
L
Charybdis
Soulz IX
Charybdis
21,880
12,467
0
8,950
32,790
10,500
2,028
6,637
25,991
0
114,784
L
Thoth
Vaeldawn
Thoth
25,750
1,535
0
5,384
22,220
9,012
986
8,250
13,876
165,955
1,581
W
Osiris
effect195
Osiris
20,333
7,761
0
4,998
29,705
36,302
420
5,618
23,955
159
68,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,373
Gold Earned
82,296
840
Minions Killed
759
0
Camps Cleared
0
2,790,800
Distance Traveled
3,006,505
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
19,148
598
253
8
0
521,546
0
L
Osiris
16,010
500
202
6
0
572,911
8
L
Nemesis
16,882
528
185
6
0
621,818
4
W
Bacchus
14,602
456
29
1
0
588,701
4
W
Vulcan
16,101
503
178
6
0
618,874
3
W
Arachne
17,398
544
193
6
0
716,487
1
L
Cabrakan
13,650
427
44
1
0
520,867
6
L
Charybdis
15,599
487
154
5
0
469,577
1
L
Thoth
17,232
539
255
8
0
605,627
3
W
Osiris
15,047
470
106
3
0
560,897
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role