Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
CravingMacaque
Eset
Level 90
God Stats
11W - 15L
1,311 SR
Queue Stats
314W - 365L
1,481 Elo+
Party 4
Danzaburou
Danzaburou
Dhobstone
Danzaburou
Level 28
God Stats
3W - 6L
1,169 SR
Queue Stats
6W - 14L
1,177 Elo+
Party 4
Achilles
Achilles
FreakiW00
Achilles
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 51L
1,312 Elo+
Solo
Fenrir
Fenrir
Lulu4Hokage
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,132 Elo+
Party 4
Team Averages
Level 48
1,413 SR
1,350 Elo+

VS

Team Averages
Level 50
1,530 SR
1,416 Elo+
Ymir
Ymir
BOOMSTICK916
Ymir
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 194L
1,351 Elo+
Party 1
Kali
Kali
Bionic115
Kali
Level 103
God Stats
1W - 0L
1,713 SR
Queue Stats
2W - 2L
1,646 Elo+
Party 2
Hou Yi
Hou Yi
DBOWNIZZ
Hou Yi
Level 15
God Stats
17W - 17L
1,446 SR
Queue Stats
88W - 112L
1,348 Elo+
Party 1
Zeus
Zeus
mello3bello
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,089 Elo+
Solo
Vamana
Vamana
raddishlover
Vamana
Level 31
God Stats
1W - 0L
1,491 SR
Queue Stats
2W - 1L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 6 / 4
10,544
959
11,060
16,680
18,986
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
 
Jormungandr
16
2 / 6 / 4
10,544
959
11,060
16,680
18,986
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 6 / 2
10,649
968
16,989
12,326
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Dhobstone
Danzaburou
16
1 / 2 / 4
10,488
953
16,080
10,133
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
FreakiW00
Achilles
16
1 / 9 / 4
10,124
920
7,056
22,943
32,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
16
0 / 3 / 3
10,046
913
5,313
17,105
7,363
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

132

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 21
12,029
1,094
7,920
16,334
20,743
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kali
17
4 / 4 / 14
11,153
1,014
16,025
16,368
6,881
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
DBOWNIZZ
Hou Yi
18
6 / 0 / 13
12,073
1,098
11,972
8,323
3,245
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 1 / 14
11,457
1,042
19,119
4,032
1,431
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
18
13 / 1 / 7
13,675
1,243
19,007
16,390
7,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
95
9
Kills
26
32
Deaths
7
21
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
6
4
0.67
L
Jormungandr
 
Jormungandr
2
6
4
0.67
W
0
1
21
10.5
W
Kali
4
4
14
2.75
L
3
6
2
0.67
W
Hou Yi
DBOWNIZZ
Hou Yi
6
0
13
12.5
L
Danzaburou
Dhobstone
Danzaburou
1
2
4
1.5
L
Achilles
FreakiW00
Achilles
1
9
4
0.33
L
Fenrir
0
3
3
0.5
W
3
1
14
10
W
Vamana
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,558
Damage
74,043
95,867
Taken
61,447
85,596
Mitigated
39,329
7,378
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,060
1,797
0
0
16,680
18,986
0
6,643
10,037
33,913
0
L
Jormungandr
 
Jormungandr
11,060
1,797
0
0
16,680
18,986
0
6,643
10,037
33,913
0
W
7,920
545
0
1,318
16,334
20,743
0
7,808
7,848
23,120
0
W
Kali
16,025
7,257
0
3,230
16,368
6,881
0
6,245
9,782
0
24,428
L
16,989
595
1,279
1,037
12,326
4,176
0
2,867
9,459
33,714
0
W
Hou Yi
DBOWNIZZ
Hou Yi
11,972
5,739
0
1,599
8,323
3,245
0
4,350
3,743
0
25,618
L
Danzaburou
Dhobstone
Danzaburou
16,080
6,015
0
2,072
10,133
3,639
0
3,229
6,904
0
33,492
L
Achilles
FreakiW00
Achilles
7,056
2,732
385
1,825
22,943
32,446
0
7,917
15,026
0
13,033
L
Fenrir
5,313
626
0
780
17,105
7,363
0
6,383
10,722
0
15,077
W
19,119
2,507
0
0
4,032
1,431
0
594
3,310
43,863
0
W
Vamana
19,007
8,128
0
3,678
16,390
7,029
0
7,948
7,962
0
33,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,395
Gold Earned
60,387
209
Minions Killed
201
3
Camps Cleared
8
1,162,292
Distance Traveled
1,065,635
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,544
959
37
3
0
183,617
0
L
Jormungandr
10,544
959
37
3
0
183,617
0
W
Ymir
12,029
1,094
45
4
1
199,343
0
W
Kali
11,153
1,014
22
2
0
215,409
0
L
Eset
10,649
968
61
6
2
203,297
1
W
Hou Yi
12,073
1,098
44
4
2
202,919
0
L
Danzaburou
10,488
953
34
3
1
194,094
2
L
Achilles
10,124
920
21
2
0
185,799
1
L
Fenrir
10,046
913
19
2
0
211,868
0
W
Zeus
11,457
1,042
59
5
3
195,660
0
W
Vamana
13,675
1,243
31
3
2
252,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role