Player Matchup

Artio
Artio
Platinum V
FattyAttacky
Artio
Platinum V
Level 87
God Stats
2W - 3L
1,231 SR
Queue Stats
231W - 226L
1,615 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
LiterallyFiji
Baron Samedi
Silver I
Level 107
God Stats
1W - 0L
1,759 SR
Queue Stats
12W - 9L
1,595 MMR
Solo
Jing Wei
Jing Wei
Gold III
TheRaginRaisin
Jing Wei
Gold III
Level 156
God Stats
8W - 4L
1,930 SR
Queue Stats
43W - 36L
1,595 MMR
Solo
Thoth
Thoth
Gold I
Wolf0fEloStreet
Thoth
Gold I
Level 108
God Stats
3W - 2L
1,509 SR
Queue Stats
50W - 42L
1,609 MMR
Solo
Kali
Kali
Gold III
streetmeat63
Kali
Gold III
Level 153
God Stats
9W - 7L
1,628 SR
Queue Stats
323W - 316L
1,623 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,611 SR
1,607 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,542 SR
1,579 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Silver I
 
Loki
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver I
CallMeCorndog
Xbalanque
Silver I
Level 47
God Stats
1W - 1L
1,724 SR
Queue Stats
12W - 10L
1,585 MMR
Party 1
Ymir
Ymir
Bronze IV
Mercury151
Ymir
Bronze IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,507 MMR
Solo
Tyr
Tyr
Gold I
TheDahaka
Tyr
Gold I
Level 154
God Stats
5W - 6L
1,530 SR
Queue Stats
212W - 202L
1,798 MMR
Party 2
Scylla
Scylla
Silver I
TrustMew
Scylla
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 51L
1,584 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,044
604
5,817
9,593
4,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
LiterallyFiji
Baron Samedi
9
2 / 0 / 3
5,409
541
3,398
4,247
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
11
4 / 2 / 1
6,547
655
5,556
7,641
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 1 / 3
5,864
586
3,829
4,397
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 1 / 0
5,988
599
2,634
6,296
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SerqetCharybdisBastet

VS

Bans
ShivaOdinAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 3 / 1
5,925
593
2,822
7,572
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
 
Loki
11
2 / 3 / 1
5,925
593
2,822
7,572
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
CallMeCorndog
Xbalanque
9
0 / 4 / 2
5,435
544
5,451
6,862
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 5 / 1
4,711
471
2,373
7,172
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 1
6,065
607
5,643
8,804
5,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
TrustMew
Scylla
9
0 / 1 / 2
5,351
535
2,773
3,266
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
14
Kills
7
5
Deaths
17
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
1
0.83
L
Loki
 
Loki
2
3
1
0.83
L
Xbalanque
CallMeCorndog
Xbalanque
0
4
2
0.25
W
1
1
0
1
W
Baron Samedi
LiterallyFiji
Baron Samedi
2
0
3
3.5
L
1
5
1
0.3
L
2
1
1
2.5
W
Jing Wei
4
2
1
2.25
L
Scylla
TrustMew
Scylla
0
1
2
1
W
1
1
3
2.5
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,234
Damage
21,884
32,174
Taken
41,248
12,762
Mitigated
14,897
16,542
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,822
633
0
2,536
7,572
2,341
0
2,462
5,110
0
34,085
L
Loki
 
Loki
2,822
633
0
2,536
7,572
2,341
0
2,462
5,110
0
34,085
L
Xbalanque
CallMeCorndog
Xbalanque
5,451
2,448
0
1,859
6,862
1,712
0
320
6,542
0
33,345
W
5,817
959
0
6,740
9,593
4,629
0
26
9,567
37,723
0
W
Baron Samedi
LiterallyFiji
Baron Samedi
3,398
854
155
2,146
4,247
2,588
69
1,645
2,602
13,970
0
L
2,373
738
0
1,078
7,172
2,088
0
3,163
4,009
13,152
0
L
5,643
571
0
4,123
8,804
5,725
0
5,941
2,863
189
30,941
W
Jing Wei
5,556
4,504
0
3,879
7,641
1,647
73
1,054
6,587
0
38,891
L
Scylla
TrustMew
Scylla
2,773
658
0
630
3,266
690
0
1,158
2,108
30,236
0
W
3,829
274
0
858
4,397
1,274
294
1,855
2,542
36,415
0
W
2,634
1,243
0
2,764
6,296
2,624
0
592
5,704
0
27,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,852
Gold Earned
33,412
333
Minions Killed
356
0
Camps Cleared
0
996,203
Distance Traveled
1,179,364
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,925
593
81
8
0
223,030
2
L
Loki
5,925
593
81
8
0
223,030
2
L
Xbalanque
5,435
544
57
6
0
179,927
1
W
Artio
6,044
604
87
9
0
194,427
1
W
Baron Samedi
5,409
541
19
2
0
194,181
5
L
Ymir
4,711
471
20
2
0
142,496
2
L
Tyr
6,065
607
63
6
0
217,095
4
W
Jing Wei
6,547
655
87
9
0
181,083
1
L
Scylla
5,351
535
54
5
0
193,786
2
W
Thoth
5,864
586
78
8
0
192,720
4
W
Kali
5,988
599
62
6
0
233,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role