Player Matchup

Jormungandr
Jormungandr
Kaisermurilo
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,069 Elo+
Party 2
Nemesis
Nemesis
LittleMancha
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,069 Elo+
Party 2
Atlas
Atlas
Loburton
Atlas
Level 28
God Stats
0W - 3L
1,153 SR
Queue Stats
0W - 11L
1,069 Elo+
Party 2
Chaac
Chaac
lolémelhorr
Chaac
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,304 Elo+
Party 2
Danzaburou
Danzaburou
smurfze0
Danzaburou
Level 23
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 5L
1,069 Elo+
Party 2
Team Averages
Level 25
1,378 SR
1,116 Elo+

VS

Team Averages
Level 67
1,576 SR
1,427 Elo+
Hades
Hades
B4RBACANE
Hades
Level 89
God Stats
22W - 10L
1,671 SR
Queue Stats
257W - 256L
1,442 Elo+
Party 1
Pele
Pele
Manucadeff
Pele
Level 104
God Stats
27W - 15L
1,472 SR
Queue Stats
181W - 171L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Snake2015LT
Morgan Le Fay
Level 42
God Stats
9W - 6L
1,542 SR
Queue Stats
218W - 246L
1,423 Elo+
Solo
Neith
Neith
heathensky
Neith
Level 8
God Stats
2W - 2L
1,334 SR
Queue Stats
3W - 3L
1,268 Elo+
Party 1
Sylvanus
Sylvanus
serpelson
Sylvanus
Level 94
God Stats
9W - 5L
1,858 SR
Queue Stats
197W - 187L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kaisermurilo
Jormungandr
11
3 / 3 / 3
7,345
490
7,488
11,516
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
LittleMancha
Nemesis
11
1 / 5 / 5
7,107
474
6,733
11,639
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Loburton
Atlas
12
2 / 6 / 1
7,075
472
3,614
12,910
6,626
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
3 / 5 / 1
7,162
477
7,619
14,572
7,169
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
smurfze0
Danzaburou
10
2 / 12 / 0
5,899
393
3,276
10,908
2,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
B4RBACANE
Hades
14
3 / 4 / 7
8,513
568
8,935
11,993
6,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
13 / 1 / 7
9,910
661
15,507
14,747
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Snake2015LT
Morgan Le Fay
15
4 / 1 / 10
9,011
601
11,419
7,187
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
12
6 / 2 / 3
8,115
541
4,532
5,304
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
serpelson
Sylvanus
14
5 / 3 / 12
8,517
568
7,145
11,972
10,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
11
Kills
31
31
Deaths
11
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hades
B4RBACANE
Hades
3
4
7
1.63
L
Jormungandr
Kaisermurilo
Jormungandr
3
3
3
1.5
L
Nemesis
LittleMancha
Nemesis
1
5
5
0.7
L
Atlas
Loburton
Atlas
2
6
1
0.42
W
13
1
7
16.5
W
Morgan Le Fay
Snake2015LT
Morgan Le Fay
4
1
10
9
W
Neith
6
2
3
3.75
L
3
5
1
0.7
W
Sylvanus
serpelson
Sylvanus
5
3
12
3.67
L
Danzaburou
smurfze0
Danzaburou
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,730
Damage
47,538
61,545
Taken
51,203
29,397
Mitigated
28,230
8,123
Healing
21,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
B4RBACANE
Hades
8,935
798
520
5,551
11,993
6,176
0
578
11,415
44,150
0
L
Jormungandr
Kaisermurilo
Jormungandr
7,488
1,673
45
1,760
11,516
8,389
0
4,000
7,410
37,423
0
L
Nemesis
LittleMancha
Nemesis
6,733
2,847
0
2,344
11,639
4,291
0
4,694
6,875
0
40,904
L
Atlas
Loburton
Atlas
3,614
1,298
0
500
12,910
6,626
0
4,176
8,354
23,211
0
W
15,507
4,409
0
8,324
14,747
6,333
723
2,738
12,009
0
72,909
W
Morgan Le Fay
Snake2015LT
Morgan Le Fay
11,419
1,773
77
1,248
7,187
3,027
1,550
1,930
5,257
57,802
0
W
Neith
4,532
1,455
0
1,179
5,304
2,079
1,769
2,342
2,962
0
31,432
L
7,619
2,193
0
3,044
14,572
7,169
738
6,937
7,635
0
34,889
W
Sylvanus
serpelson
Sylvanus
7,145
2,659
1,490
3,527
11,972
10,615
345
3,649
8,323
30,089
13,880
L
Danzaburou
smurfze0
Danzaburou
3,276
1,207
0
430
10,908
2,922
0
5,660
5,150
163
13,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,588
Gold Earned
44,066
247
Minions Killed
457
0
Camps Cleared
0
1,290,012
Distance Traveled
1,403,297
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,513
568
89
6
0
260,745
8
L
Jormungandr
7,345
490
56
4
0
259,571
0
L
Nemesis
7,107
474
74
5
0
293,836
3
L
Atlas
7,075
472
35
2
0
250,274
5
W
Pele
9,910
661
115
8
0
337,196
1
W
Morgan Le Fay
9,011
601
104
7
0
275,174
7
W
Neith
8,115
541
69
5
0
270,662
3
L
Chaac
7,162
477
61
4
0
257,996
1
W
Sylvanus
8,517
568
80
5
0
259,520
2
L
Danzaburou
5,899
393
21
1
0
228,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role