Player Matchup

Cthulhu
Cthulhu
BenObo
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,527 Elo+
Party 1
Skadi
Skadi
JamesPebble
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 39L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
Saanro
Kuzenbo
Level 25
God Stats
3W - 1L
1,708 SR
Queue Stats
52W - 22L
1,653 Elo+
Party 1
Team Averages
Level 49
1,569 SR
1,601 Elo+

VS

Team Averages
Level 95
1,492 SR
1,272 Elo+
Discordia
Discordia
Forced Favor
Discordia
Level 127
God Stats
15W - 17L
1,804 SR
Queue Stats
284W - 334L
1,454 Elo+
Solo
Chiron
Chiron
JuanDaPiMe
Chiron
Level 98
God Stats
2W - 0L
1,263 SR
Queue Stats
28W - 31L
1,154 Elo+
Party 2
Achilles
Achilles
dante940211
Achilles
Level 59
God Stats
2W - 0L
1,408 SR
Queue Stats
10W - 23L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BenObo
Cthulhu
17
2 / 6 / 7
12,211
611
8,153
24,391
19,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 5 / 4
14,525
726
26,997
24,235
7,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Saanro
Kuzenbo
18
3 / 5 / 9
13,022
651
14,476
21,429
24,535
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Forced Favor
Discordia
20
6 / 3 / 7
14,547
727
24,641
10,385
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
JuanDaPiMe
Chiron
18
4 / 7 / 11
13,817
691
23,464
22,810
8,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
dante940211
Achilles
17
6 / 4 / 5
13,852
693
10,670
24,519
29,701
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
14
Kills
16
16
Deaths
14
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BenObo
Cthulhu
2
6
7
0.92
W
Discordia
Forced Favor
Discordia
6
3
7
3.17
L
9
5
4
2.2
W
Chiron
JuanDaPiMe
Chiron
4
7
11
1.36
L
Kuzenbo
Saanro
Kuzenbo
3
5
9
1.5
W
Achilles
dante940211
Achilles
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,626
Damage
58,775
70,055
Taken
57,714
51,561
Mitigated
41,644
9,862
Healing
20,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BenObo
Cthulhu
8,153
995
84
2,853
24,391
19,350
95
6,423
17,968
24,598
0
W
Discordia
Forced Favor
Discordia
24,641
769
285
3,333
10,385
3,618
920
2,744
7,522
67,827
0
L
26,997
12,654
0
6,142
24,235
7,676
969
10,996
13,239
0
95,596
W
Chiron
JuanDaPiMe
Chiron
23,464
10,043
2,029
8,673
22,810
8,325
1,597
9,148
13,235
0
68,527
L
Kuzenbo
Saanro
Kuzenbo
14,476
2,814
0
783
21,429
24,535
86
8,098
13,331
45,231
0
W
Achilles
dante940211
Achilles
10,670
1,674
93
6,279
24,519
29,701
313
11,385
12,639
0
33,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,758
Gold Earned
42,216
205
Minions Killed
208
10
Camps Cleared
7
1,080,517
Distance Traveled
1,072,073
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,211
611
29
1
0
370,096
0
W
Discordia
14,547
727
87
4
2
392,210
1
L
Skadi
14,525
726
126
6
5
337,552
1
W
Chiron
13,817
691
78
4
3
319,596
6
L
Kuzenbo
13,022
651
50
3
5
372,869
3
W
Achilles
13,852
693
43
2
2
360,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role