Player Matchup

Gilgamesh
Gilgamesh
LimitlssSk1llz
Gilgamesh
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,726 Elo+
Party 2
Merlin
Merlin
Vollie
Merlin
Level 80
God Stats
0W - 2L
1,064 SR
Queue Stats
19W - 12L
1,621 Elo+
Party 2
Artemis
Artemis
adultponcho
Artemis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 14L
1,095 Elo+
Solo
Kuzenbo
Kuzenbo
flamez554
Kuzenbo
Level 42
God Stats
4W - 1L
1,586 SR
Queue Stats
20W - 9L
1,726 Elo+
Party 2
Hercules
Hercules
yoloswag98
Hercules
Level 56
God Stats
3W - 2L
1,251 SR
Queue Stats
66W - 55L
1,726 Elo+
Party 2
Team Averages
Level 72
1,380 SR
1,579 Elo+

VS

Team Averages
Level 79
1,484 SR
1,506 Elo+
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Bluemaru26
Gilgamesh
Level 129
God Stats
4W - 5L
1,526 SR
Queue Stats
65W - 57L
1,562 Elo+
Party 1
Bastet
Bastet
Bratphobiaa
Bastet
Level 67
God Stats
13W - 13L
1,513 SR
Queue Stats
127W - 161L
1,353 Elo+
Solo
Heimdallr
Heimdallr
PolarIceq
Heimdallr
Level 141
God Stats
5W - 1L
1,541 SR
Queue Stats
157W - 113L
1,600 Elo+
Party 1
Ra
Ra
Roya1Logic
Ra
Level 80
God Stats
1W - 1L
1,325 SR
Queue Stats
10W - 10L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LimitlssSk1llz
Gilgamesh
13
0 / 5 / 6
7,035
704
7,743
12,457
10,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Vollie
Merlin
13
1 / 4 / 2
7,027
703
6,884
6,626
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
adultponcho
Artemis
12
0 / 8 / 1
6,376
638
4,424
9,282
3,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
flamez554
Kuzenbo
13
0 / 4 / 3
7,107
711
6,678
14,473
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
yoloswag98
Hercules
15
6 / 3 / 0
8,572
857
9,682
11,380
11,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 18
8,261
826
4,860
11,775
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
 
Horus
14
2 / 1 / 18
8,261
826
4,860
11,775
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Bluemaru26
Gilgamesh
15
8 / 2 / 13
8,574
857
15,353
13,723
15,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
14
4 / 2 / 10
8,327
833
6,559
8,107
3,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
PolarIceq
Heimdallr
15
7 / 2 / 14
8,711
871
13,804
8,316
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 0 / 9
8,456
846
5,884
3,095
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
108
7
Kills
26
24
Deaths
8
12
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
18
11
W
Horus
 
Horus
2
1
18
11
W
Gilgamesh
Bluemaru26
Gilgamesh
8
2
13
7.25
W
Bastet
4
2
10
4.5
L
Gilgamesh
LimitlssSk1llz
Gilgamesh
0
5
6
0.6
W
Heimdallr
PolarIceq
Heimdallr
7
2
14
7
W
3
0
9
7.5
L
Merlin
Vollie
Merlin
1
4
2
0.5
L
Artemis
adultponcho
Artemis
0
8
1
0.06
L
Kuzenbo
flamez554
Kuzenbo
0
4
3
0.38
L
Hercules
yoloswag98
Hercules
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,411
Damage
51,320
54,218
Taken
56,791
39,388
Mitigated
44,637
9,975
Healing
27,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,860
2,372
3,541
5,821
11,775
10,347
280
4,154
7,425
0
8,693
W
Horus
 
Horus
4,860
2,372
3,541
5,821
11,775
10,347
280
4,154
7,425
0
8,693
W
Gilgamesh
Bluemaru26
Gilgamesh
15,353
3,549
0
596
13,723
15,593
306
4,648
8,713
5,207
25,594
W
Bastet
6,559
1,845
324
2,243
8,107
3,284
504
2,681
5,385
0
24,700
L
Gilgamesh
LimitlssSk1llz
Gilgamesh
7,743
1,737
0
453
12,457
10,478
0
1,974
10,483
0
17,646
W
Heimdallr
PolarIceq
Heimdallr
13,804
8,467
0
2,196
8,316
3,737
2,027
3,231
4,970
0
32,071
W
5,884
458
1,914
1,177
3,095
1,329
959
1,263
1,832
34,038
0
L
Merlin
Vollie
Merlin
6,884
558
0
1,235
6,626
2,210
216
872
5,754
28,343
0
L
Artemis
adultponcho
Artemis
4,424
2,165
389
638
9,282
3,087
481
1,534
7,748
0
13,643
L
Kuzenbo
flamez554
Kuzenbo
6,678
1,736
0
3,792
14,473
12,474
0
2,642
11,826
19,759
0
L
Hercules
yoloswag98
Hercules
9,682
1,906
0
3,468
11,380
11,139
0
1,796
9,584
5,464
15,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,117
Gold Earned
50,590
154
Minions Killed
231
0
Camps Cleared
0
1,036,702
Distance Traveled
1,342,730
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,261
826
14
1
0
214,514
1
W
Horus
8,261
826
14
1
0
214,514
1
W
Gilgamesh
8,574
857
32
3
0
241,269
2
W
Bastet
8,327
833
44
4
0
248,522
3
L
Gilgamesh
7,035
704
27
3
0
205,697
2
W
Heimdallr
8,711
871
45
5
0
204,162
3
W
Ra
8,456
846
82
8
0
219,749
0
L
Merlin
7,027
703
56
6
0
188,267
0
L
Artemis
6,376
638
24
2
0
195,709
1
L
Kuzenbo
7,107
711
18
2
0
227,763
1
L
Hercules
8,572
857
29
3
0
219,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role