Player Matchup

Bellona
Bellona
ColbertDolbert
Bellona
Level 68
God Stats
6W - 4L
1,549 SR
Queue Stats
327W - 345L
1,444 Elo+
Solo
Neith
Neith
El-chapo1955
Neith
Level 30
God Stats
17W - 13L
1,547 SR
Queue Stats
75W - 94L
1,338 Elo+
Party 2
Fenrir
Fenrir
Itz-Sebas2001
Fenrir
Level 49
God Stats
68W - 84L
1,451 SR
Queue Stats
111W - 140L
1,382 Elo+
Party 2
Bacchus
Bacchus
Kanguro-azteca
Bacchus
Level 79
God Stats
39W - 32L
1,511 SR
Queue Stats
187W - 195L
1,409 Elo+
Party 2
Persephone
Persephone
MIWEL-JP
Persephone
Level 67
God Stats
12W - 13L
1,399 SR
Queue Stats
250W - 236L
1,379 Elo+
Solo
Team Averages
Level 59
1,492 SR
1,390 Elo+

VS

Team Averages
Level 89
1,448 SR
1,430 Elo+
Freya
Freya
 
Freya
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Rev3lTonez_yt
Set
Level 45
God Stats
4W - 4L
1,300 SR
Queue Stats
563W - 598L
1,326 Elo+
Solo
Izanami
Izanami
anwabuk
Izanami
Level 107
God Stats
9W - 11L
1,412 SR
Queue Stats
566W - 595L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
julioguerrero14j
Baron Samedi
Level 62
God Stats
73W - 91L
1,477 SR
Queue Stats
344W - 409L
1,418 Elo+
Party 1
Sylvanus
Sylvanus
xThePunisher17x
Sylvanus
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
653W - 751L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,987
544
2,703
7,413
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 7
5,913
538
5,527
5,144
1,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 0 / 4
6,078
553
2,787
4,475
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 7
6,364
579
5,694
7,992
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
MIWEL-JP
Persephone
12
3 / 1 / 1
7,194
654
6,418
4,489
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 4 / 0
5,694
518
2,415
8,584
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
 
Freya
10
1 / 4 / 0
5,694
518
2,415
8,584
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 1
5,949
541
929
6,209
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
anwabuk
Izanami
9
0 / 3 / 1
5,242
477
3,999
5,968
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
julioguerrero14j
Baron Samedi
11
2 / 0 / 0
6,402
582
5,391
5,444
3,546
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
8
1 / 4 / 0
4,990
454
3,521
8,888
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
5
4
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
0
0.25
L
Freya
 
Freya
1
4
0
0.25
W
0
2
0
0
W
2
0
7
5.5
W
5
0
4
7
W
2
1
7
5.5
W
Persephone
MIWEL-JP
Persephone
3
1
1
3.5
L
0
1
1
0.5
L
Izanami
anwabuk
Izanami
0
3
1
0.17
L
Baron Samedi
julioguerrero14j
Baron Samedi
2
0
0
2
L
Sylvanus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,129
Damage
18,670
29,513
Taken
43,677
13,787
Mitigated
16,816
9,799
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,415
462
0
2,707
8,584
2,307
476
5,492
3,092
25,383
0
L
Freya
 
Freya
2,415
462
0
2,707
8,584
2,307
476
5,492
3,092
25,383
0
W
2,703
915
0
2,017
7,413
4,824
0
4,851
2,562
0
30,885
W
5,527
2,775
151
2,445
5,144
1,267
444
1,047
4,097
0
24,974
W
2,787
695
565
1,173
4,475
1,340
494
1,059
3,140
0
20,300
W
5,694
797
171
1,898
7,992
4,885
90
1,982
6,010
17,461
5,907
W
Persephone
MIWEL-JP
Persephone
6,418
331
0
1,379
4,489
1,471
0
2,017
2,471
43,352
0
L
929
328
0
816
6,209
1,908
0
765
5,444
0
33,759
L
Izanami
anwabuk
Izanami
3,999
2,329
0
1,345
5,968
2,195
336
2,288
3,680
0
32,941
L
Baron Samedi
julioguerrero14j
Baron Samedi
5,391
1,004
196
3,502
5,444
3,546
543
497
4,947
34,727
0
L
Sylvanus
3,521
1,097
542
1,571
8,888
4,553
207
2,530
6,358
12,614
2,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
33,971
281
Minions Killed
346
0
Camps Cleared
0
1,131,457
Distance Traveled
1,185,299
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,694
518
47
4
0
193,659
1
L
Freya
5,694
518
47
4
0
193,659
1
W
Bellona
5,987
544
67
6
0
220,797
2
W
Neith
5,913
538
54
5
0
209,416
2
W
Fenrir
6,078
553
42
4
0
247,815
1
W
Bacchus
6,364
579
33
3
0
228,462
0
W
Persephone
7,194
654
85
8
0
224,967
2
L
Set
5,949
541
81
7
0
262,497
1
L
Izanami
5,242
477
64
6
0
189,737
3
L
Baron Samedi
6,402
582
85
8
0
172,144
8
L
Sylvanus
4,990
454
22
2
0
173,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role