Player Matchup

Kukulkan
Kukulkan
Boulvejak
Kukulkan
Level 103
God Stats
9W - 3L
1,781 SR
Queue Stats
172W - 100L
1,726 Elo+
Party 1
Kuzenbo
Kuzenbo
Mal139
Kuzenbo
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
217W - 127L
1,725 Elo+
Party 1
Izanami
Izanami
Stone52
Izanami
Level 141
God Stats
35W - 13L
1,684 SR
Queue Stats
203W - 116L
1,732 Elo+
Party 1
Team Averages
Level 117
1,583 SR
1,728 Elo+

VS

Team Averages
Level 80
1,437 SR
1,500 Elo+
Ymir
Ymir
PleaseStepOnMe
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Ra
Ra
Shiwakao
Ra
Level 71
God Stats
0W - 1L
1,311 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Bastet
Bastet
returntojungle
Bastet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boulvejak
Kukulkan
11
2 / 3 / 4
7,345
735
4,666
4,227
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Mal139
Kuzenbo
13
2 / 1 / 8
7,704
770
3,485
7,113
9,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Stone52
Izanami
14
6 / 0 / 4
8,400
840
13,981
6,791
2,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,732
673
3,507
10,988
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 4 / 2
7,308
731
3,010
6,745
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 3 / 2
6,883
688
5,727
8,308
2,564
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Boulvejak
Kukulkan
2
3
4
1.33
W
Kuzenbo
Mal139
Kuzenbo
2
1
8
6
L
0
3
3
0.5
L
2
4
2
0.75
W
Izanami
Stone52
Izanami
6
0
4
8
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,132
Damage
12,244
18,131
Taken
26,041
13,269
Mitigated
15,407
3,023
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Boulvejak
Kukulkan
4,666
195
0
660
4,227
1,345
738
1,354
2,873
24,810
0
W
Kuzenbo
Mal139
Kuzenbo
3,485
1,700
0
1,173
7,113
9,813
259
2,613
4,500
12,683
0
L
3,507
200
0
1,276
10,988
10,457
0
3,930
7,058
9,513
0
L
3,010
25
926
1,205
6,745
2,386
0
2,510
4,235
32,292
0
W
Izanami
Stone52
Izanami
13,981
8,221
0
1,190
6,791
2,111
1,371
2,717
4,074
0
45,517
L
5,727
897
0
1,012
8,308
2,564
0
2,021
6,287
0
13,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,449
Gold Earned
20,923
147
Minions Killed
105
6
Camps Cleared
4
570,687
Distance Traveled
503,395
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,345
735
49
5
0
168,569
0
W
Kuzenbo
7,704
770
14
1
0
212,807
2
L
Ymir
6,732
673
13
1
0
141,286
2
L
Ra
7,308
731
66
7
2
179,954
1
W
Izanami
8,400
840
84
8
6
189,311
2
L
Bastet
6,883
688
26
3
2
182,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role