Player Matchup

Cu Chulainn
Cu Chulainn
Hypredz
Cu Chulainn
Level 123
God Stats
5W - 1L
1,715 SR
Queue Stats
20W - 23L
1,457 Elo+
Solo
Mulan
Mulan
l Charman l
Mulan
Level 129
God Stats
4W - 2L
1,617 SR
Queue Stats
12W - 16L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
l l MEYDER l l
Baron Samedi
Level 140
God Stats
3W - 0L
1,690 SR
Queue Stats
13W - 25L
1,571 Elo+
Party 1
Team Averages
Level 131
1,674 SR
1,554 Elo+

VS

Team Averages
Level 108
1,848 SR
1,767 Elo+
Discordia
Discordia
LordOsif
Discordia
Level 54
God Stats
0W - 1L
1,990 SR
Queue Stats
27W - 10L
1,777 Elo+
Party 2
Gilgamesh
Gilgamesh
TBail
Gilgamesh
Level 129
God Stats
8W - 2L
1,910 SR
Queue Stats
24W - 8L
1,762 Elo+
Party 2
Atlas
Atlas
YoSistaSnapsMe
Atlas
Level 142
God Stats
1W - 1L
1,644 SR
Queue Stats
28W - 11L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hypredz
Cu Chulainn
14
7 / 2 / 13
10,306
793
12,730
13,946
9,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
6 / 3 / 12
9,877
760
9,676
19,509
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
l l MEYDER l l
Baron Samedi
15
8 / 2 / 11
10,429
802
12,601
12,339
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LordOsif
Discordia
12
0 / 8 / 5
7,995
615
8,713
9,577
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
TBail
Gilgamesh
13
3 / 8 / 3
9,232
710
11,451
16,266
16,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 5 / 5
9,422
725
10,449
13,735
13,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
21
Kills
5
7
Deaths
21
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Hypredz
Cu Chulainn
7
2
13
6.75
L
Discordia
LordOsif
Discordia
0
8
5
0.31
L
Gilgamesh
TBail
Gilgamesh
3
8
3
0.56
L
2
5
5
0.9
W
6
3
12
4
W
Baron Samedi
l l MEYDER l l
Baron Samedi
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,007
Damage
30,613
45,794
Taken
39,578
25,058
Mitigated
32,242
20,233
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Hypredz
Cu Chulainn
12,730
2,172
0
3,235
13,946
9,620
364
6,191
7,545
6,877
30,522
L
Discordia
LordOsif
Discordia
8,713
392
0
553
9,577
2,444
0
2,148
7,014
28,843
0
L
Gilgamesh
TBail
Gilgamesh
11,451
3,248
0
1,094
16,266
16,755
0
7,241
8,350
0
20,210
L
10,449
3,646
654
2,474
13,735
13,043
0
5,262
8,120
27,310
0
W
9,676
1,385
487
8,031
19,509
10,371
1,196
8,655
10,694
0
25,260
W
Baron Samedi
l l MEYDER l l
Baron Samedi
12,601
870
2,420
6,060
12,339
5,067
1,168
5,441
6,570
44,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,612
Gold Earned
26,649
147
Minions Killed
84
11
Camps Cleared
1
686,429
Distance Traveled
624,616
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,306
793
54
4
3
248,310
3
L
Discordia
7,995
615
47
4
1
198,577
3
L
Gilgamesh
9,232
710
20
2
0
225,229
3
L
Atlas
9,422
725
17
1
0
200,810
3
W
Mulan
9,877
760
30
2
3
211,247
1
W
Baron Samedi
10,429
802
63
5
5
226,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role