Player Matchup

Sol
Sol
DIRTY2124
Sol
Level 99
God Stats
9W - 7L
1,845 SR
Queue Stats
367W - 355L
1,475 Elo+
Party 3
Chiron
Chiron
Hafferdoon
Chiron
Level 87
God Stats
2W - 1L
1,265 SR
Queue Stats
22W - 27L
1,452 Elo+
Party 3
Nox
Nox
Vilaska
Nox
Level 124
God Stats
8W - 8L
1,519 SR
Queue Stats
489W - 481L
1,483 Elo+
Party 3
Baron Samedi
Baron Samedi
XII Reborn
Baron Samedi
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 149L
1,351 Elo+
Party 1
Cerberus
Cerberus
adamcool825
Cerberus
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 113L
1,460 Elo+
Party 1
Team Averages
Level 122
1,526 SR
1,444 Elo+

VS

Team Averages
Level 134
1,662 SR
1,480 Elo+
Izanami
Izanami
Jonnypotsmkr
Izanami
Level 146
God Stats
4W - 2L
1,816 SR
Queue Stats
78W - 83L
1,482 Elo+
Party 4
Hades
Hades
Murdoc0703
Hades
Level 123
God Stats
3W - 3L
1,656 SR
Queue Stats
60W - 68L
1,479 Elo+
Party 4
Kali
Kali
Riddleskittle92
Kali
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,499 Elo+
Party 2
Olorun
Olorun
XyrisTeStorm
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
Åimilee
Ah Puch
Level 158
God Stats
6W - 4L
1,838 SR
Queue Stats
80W - 87L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 20
11,886
792
15,976
11,108
4,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Hafferdoon
Chiron
18
7 / 2 / 22
11,279
752
12,840
10,773
4,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
20
10 / 3 / 26
13,187
879
20,377
14,147
6,677
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
XII Reborn
Baron Samedi
20
14 / 5 / 20
13,441
896
18,177
20,172
13,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
adamcool825
Cerberus
16
4 / 9 / 18
10,856
724
9,156
25,325
25,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jonnypotsmkr
Izanami
17
2 / 9 / 11
10,149
677
12,617
15,693
7,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
18
3 / 7 / 9
10,166
678
7,586
16,526
27,500
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 11 / 7
8,598
573
4,657
17,260
13,494
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
18
7 / 9 / 6
11,136
742
12,864
16,290
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
Åimilee
Ah Puch
19
7 / 5 / 10
11,814
788
29,999
17,572
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
63
41
Kills
20
21
Deaths
41
106
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
2
20
8
W
Chiron
Hafferdoon
Chiron
7
2
22
9
L
Izanami
Jonnypotsmkr
Izanami
2
9
11
0.83
L
Hades
3
7
9
1.07
L
1
11
7
0.41
W
Nox
10
3
26
7.67
W
Baron Samedi
XII Reborn
Baron Samedi
14
5
20
4.8
L
Olorun
7
9
6
1.11
W
Cerberus
adamcool825
Cerberus
4
9
18
1.44
L
Ah Puch
Åimilee
Ah Puch
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,526
Damage
67,723
81,525
Taken
83,341
55,841
Mitigated
60,203
38,118
Healing
21,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,976
1,361
1,604
4,142
11,108
4,733
1,179
7,698
3,410
39,601
0
W
Chiron
Hafferdoon
Chiron
12,840
4,068
5,164
3,349
10,773
4,760
2,616
6,961
3,812
0
24,336
L
Izanami
Jonnypotsmkr
Izanami
12,617
8,370
452
2,098
15,693
7,702
949
13,678
2,015
0
27,988
L
Hades
7,586
208
785
3,507
16,526
27,500
0
10,170
6,356
18,205
0
L
4,657
2,309
516
1,072
17,260
13,494
60
11,464
5,796
3
8,597
W
Nox
20,377
1,431
1,900
2,161
14,147
6,677
860
8,608
5,539
32,977
0
W
Baron Samedi
XII Reborn
Baron Samedi
18,177
1,366
6,474
8,895
20,172
13,717
560
14,312
5,860
38,376
0
L
Olorun
12,864
7,049
1,737
2,949
16,290
5,376
472
12,977
3,313
20,160
0
W
Cerberus
adamcool825
Cerberus
9,156
808
835
3,594
25,325
25,954
0
12,873
12,452
16,482
0
L
Ah Puch
Åimilee
Ah Puch
29,999
1,133
995
7,231
17,572
6,131
114
15,397
2,175
50,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,649
Gold Earned
51,863
202
Minions Killed
127
0
Camps Cleared
0
1,350,797
Distance Traveled
1,065,592
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,886
792
60
4
0
283,718
0
W
Chiron
11,279
752
40
3
0
293,109
0
L
Izanami
10,149
677
46
3
0
213,219
0
L
Hades
10,166
678
16
1
0
226,995
0
L
Kali
8,598
573
8
1
0
195,963
0
W
Nox
13,187
879
41
3
0
309,405
1
W
Baron Samedi
13,441
896
43
3
0
230,750
0
L
Olorun
11,136
742
19
1
0
198,306
0
W
Cerberus
10,856
724
18
1
0
233,815
0
L
Ah Puch
11,814
788
38
3
0
231,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role