Player Matchup

Ao Kuang
Ao Kuang
Bach69420
Ao Kuang
Level 69
God Stats
0W - 2L
1,340 SR
Queue Stats
34W - 40L
1,438 Elo+
Party 1
Rama
Rama
F34R3DMantis55
Rama
Level 101
God Stats
6W - 4L
1,738 SR
Queue Stats
36W - 34L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
Hardfastball3
Gilgamesh
Level 60
God Stats
4W - 1L
1,681 SR
Queue Stats
35W - 38L
1,450 Elo+
Party 1
Chaac
Chaac
TheRealJogan
Chaac
Level 62
God Stats
1W - 4L
1,467 SR
Queue Stats
13W - 20L
1,435 Elo+
Party 1
Tiamat
Tiamat
cooljames9989
Tiamat
Level 66
God Stats
0W - 3L
1,478 SR
Queue Stats
7W - 12L
1,475 Elo+
Solo
Team Averages
Level 72
1,541 SR
1,456 Elo+

VS

Team Averages
Level 111
1,582 SR
1,499 Elo+
Hou Yi
Hou Yi
Fînesse
Hou Yi
Level 117
God Stats
1W - 0L
1,751 SR
Queue Stats
5W - 6L
1,483 Elo+
Party 3
Vamana
Vamana
HeroKillerBob701
Vamana
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 166L
1,571 Elo+
Party 2
Yemoja
Yemoja
MeantGlobe51715
Yemoja
Level 124
God Stats
4W - 5L
1,650 SR
Queue Stats
148W - 173L
1,443 Elo+
Party 2
Thor
Thor
TheDevilsCabbage
Thor
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,483 Elo+
Party 3
Ah Puch
Ah Puch
Yuaqi_Loc96
Ah Puch
Level 108
God Stats
9W - 5L
1,511 SR
Queue Stats
205W - 242L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bach69420
Ao Kuang
15
2 / 9 / 0
8,661
666
9,256
18,740
7,232
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 2 / 3
8,833
679
9,129
11,778
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Hardfastball3
Gilgamesh
17
4 / 5 / 2
9,976
767
10,713
18,744
16,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 5 / 3
9,257
712
10,134
17,674
18,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 4 / 3
8,680
668
11,985
12,850
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fînesse
Hou Yi
19
9 / 4 / 8
11,697
900
14,908
13,820
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 0 / 16
11,420
878
13,893
17,781
21,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 2 / 18
10,482
806
6,589
13,751
13,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 0 / 13
9,685
745
12,574
12,703
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Yuaqi_Loc96
Ah Puch
17
4 / 1 / 12
10,078
775
19,674
9,312
4,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
91
7
Kills
24
25
Deaths
7
11
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bach69420
Ao Kuang
2
9
0
0.22
L
0
2
3
0.75
W
Hou Yi
Fînesse
Hou Yi
9
4
8
3.25
L
Gilgamesh
Hardfastball3
Gilgamesh
4
5
2
1
W
6
0
16
14
W
2
2
18
5.5
W
3
0
13
9.5
L
1
5
3
0.5
W
Ah Puch
Yuaqi_Loc96
Ah Puch
4
1
12
10
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,217
Damage
67,638
79,786
Taken
67,367
51,586
Mitigated
53,510
15,560
Healing
23,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bach69420
Ao Kuang
9,256
2,875
0
2,948
18,740
7,232
0
4,899
13,590
19,216
0
L
9,129
7,334
0
3,012
11,778
3,614
0
3,525
8,118
0
31,543
W
Hou Yi
Fînesse
Hou Yi
14,908
9,577
0
3,580
13,820
7,133
6,504
5,057
8,515
0
58,119
L
Gilgamesh
Hardfastball3
Gilgamesh
10,713
2,654
545
2,537
18,744
16,271
106
7,044
11,469
0
22,340
W
13,893
6,796
0
5,575
17,781
21,626
195
3,555
14,010
0
42,771
W
6,589
1,243
3,530
4,831
13,751
13,338
274
5,157
8,494
17,505
0
W
12,574
1,011
0
1,582
12,703
7,002
520
4,472
8,115
0
24,680
L
10,134
1,386
257
3,751
17,674
18,163
0
5,350
11,946
0
37,746
W
Ah Puch
Yuaqi_Loc96
Ah Puch
19,674
1,614
0
3,928
9,312
4,411
509
3,000
6,223
47,695
0
L
11,985
426
153
2,357
12,850
6,306
0
5,445
7,339
34,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,407
Gold Earned
53,362
226
Minions Killed
225
0
Camps Cleared
0
1,267,693
Distance Traveled
1,357,155
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,661
666
27
2
0
240,465
1
L
Rama
8,833
679
66
5
0
222,141
2
W
Hou Yi
11,697
900
87
7
0
216,417
0
L
Gilgamesh
9,976
767
21
2
0
266,329
0
W
Vamana
11,420
878
46
4
0
315,721
2
W
Yemoja
10,482
806
15
1
0
262,270
0
W
Thor
9,685
745
17
1
0
292,829
0
L
Chaac
9,257
712
65
5
0
273,973
1
W
Ah Puch
10,078
775
60
5
0
269,918
0
L
Tiamat
8,680
668
47
4
0
264,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role