Player Matchup

He Bo
He Bo
Darkforce023
He Bo
Level 86
God Stats
6W - 10L
1,515 SR
Queue Stats
877W - 927L
1,456 Elo+
Party 3
Cthulhu
Cthulhu
DrGirlfriendD
Cthulhu
Level 81
God Stats
3W - 6L
1,708 SR
Queue Stats
677W - 737L
1,446 Elo+
Party 3
Anhur
Anhur
TwoWharf4518366
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,185 Elo+
Solo
Da Ji
Da Ji
nardsonthebeat
Da Ji
Level 159
God Stats
0W - 4L
1,346 SR
Queue Stats
174W - 171L
1,485 Elo+
Party 1
Khepri
Khepri
snkieu12
Khepri
Level 128
God Stats
0W - 2L
1,265 SR
Queue Stats
40W - 41L
1,425 Elo+
Party 1
Team Averages
Level 94
1,467 SR
1,399 Elo+

VS

Team Averages
Level 88
1,412 SR
1,404 Elo+
Zeus
Zeus
Darev1l689
Zeus
Level 65
God Stats
1W - 0L
1,063 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 2
Tyr
Tyr
Endermax1204
Tyr
Level 152
God Stats
4W - 0L
1,559 SR
Queue Stats
33W - 27L
1,487 Elo+
Party 2
Vulcan
Vulcan
Mrbolf
Vulcan
Level 108
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 2
Bellona
Bellona
Th3 AsSAsSiN919
Bellona
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,574 Elo+
Solo
Neith
Neith
WeAreAllNegan
Neith
Level 16
God Stats
1W - 0L
1,211 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 8
10,387
742
12,085
12,165
4,237
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
17
0 / 5 / 13
9,785
699
13,173
16,884
18,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 12 / 9
8,649
618
6,723
17,299
5,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 9 / 4
12,095
864
19,935
15,948
6,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Khepri
snkieu12
Khepri
16
5 / 8 / 10
10,323
737
8,629
27,127
21,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 24
12,264
876
19,713
12,375
4,009
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 4 / 15
12,584
899
16,544
28,195
18,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
Mrbolf
Vulcan
17
7 / 6 / 20
10,860
776
13,647
10,754
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
8 / 4 / 24
12,090
864
14,859
14,459
9,783
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
8 / 4 / 26
11,720
837
13,972
11,258
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
153
23
Kills
44
44
Deaths
23
44
Assists
109
Player
Kills
Deaths
Assists
KDA
W
10
5
24
4.4
L
6
10
8
1
L
Cthulhu
0
5
13
1.3
W
11
4
15
4.63
W
Vulcan
Mrbolf
Vulcan
7
6
20
2.83
W
8
4
24
5
L
1
12
9
0.46
W
8
4
26
5.25
L
11
9
4
1.44
L
Khepri
snkieu12
Khepri
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,545
Damage
78,735
89,423
Taken
77,041
55,500
Mitigated
40,385
15,065
Healing
27,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,713
5,778
823
3,407
12,375
4,009
869
5,780
6,526
40,595
0
L
12,085
462
792
122
12,165
4,237
0
3,609
8,545
21,249
0
L
Cthulhu
13,173
603
1,586
3,622
16,884
18,045
0
5,369
11,220
25,230
0
W
16,544
3,134
1,583
11,048
28,195
18,356
294
10,095
17,698
0
31,727
W
Vulcan
Mrbolf
Vulcan
13,647
4,532
2,062
1,641
10,754
4,141
729
5,511
4,946
21,349
0
W
14,859
3,028
888
1,539
14,459
9,783
791
5,847
8,329
0
23,070
L
6,723
2,910
350
768
17,299
5,623
0
6,362
10,741
0
12,127
W
13,972
7,788
1,560
3,031
11,258
4,096
2,505
5,521
5,655
0
25,756
L
19,935
3,381
340
1,512
15,948
6,385
0
6,591
9,302
0
33,258
L
Khepri
snkieu12
Khepri
8,629
561
753
5,220
27,127
21,210
0
10,649
16,255
18,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,239
Gold Earned
59,518
104
Minions Killed
145
0
Camps Cleared
0
1,093,907
Distance Traveled
1,243,211
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,264
876
40
3
0
231,994
1
L
He Bo
10,387
742
14
1
0
195,137
0
L
Cthulhu
9,785
699
49
4
0
254,943
0
W
Tyr
12,584
899
29
2
0
267,878
1
W
Vulcan
10,860
776
24
2
0
250,058
0
W
Bellona
12,090
864
14
1
0
265,981
1
L
Anhur
8,649
618
9
1
0
188,889
1
W
Neith
11,720
837
38
3
0
227,300
0
L
Da Ji
12,095
864
23
2
0
226,749
2
L
Khepri
10,323
737
9
1
0
228,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role