Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Destroid_033
Neith
Level 46
God Stats
14W - 20L
1,337 SR
Queue Stats
330W - 356L
1,374 Elo+
Party 3
Bacchus
Bacchus
SinnerAsh
Bacchus
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 60L
1,363 Elo+
Party 2
Chaac
Chaac
T3chInsanity
Chaac
Level 11
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
nicoseshe
Ne Zha
Level 73
God Stats
15W - 13L
1,766 SR
Queue Stats
703W - 761L
1,449 Elo+
Solo
Team Averages
Level 40
1,469 SR
1,448 Elo+

VS

Team Averages
Level 57
1,508 SR
1,326 Elo+
Achilles
Achilles
DonnyBurgerLTE
Achilles
Level 25
God Stats
11W - 17L
1,463 SR
Queue Stats
173W - 218L
1,330 Elo+
Party 1
Freya
Freya
GGzudo
Freya
Level 54
God Stats
7W - 9L
1,460 SR
Queue Stats
133W - 128L
1,404 Elo+
Party 4
Tsukuyomi
Tsukuyomi
LeeShangXD
Tsukuyomi
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 214L
1,334 Elo+
Party 1
Chernobog
Chernobog
LuizJedi
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 94L
1,226 Elo+
Party 4
Athena
Athena
WittiestAnt
Athena
Level 89
God Stats
11W - 9L
1,617 SR
Queue Stats
136W - 171L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 6 / 1
5,560
505
2,530
7,195
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
 
Sol
9
1 / 6 / 1
5,560
505
2,530
7,195
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 0 / 1
6,845
622
7,487
4,031
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SinnerAsh
Bacchus
7
1 / 4 / 3
5,077
462
4,279
9,091
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 0
5,521
502
3,004
7,666
5,463
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
nicoseshe
Ne Zha
9
0 / 4 / 1
5,398
491
3,817
8,037
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
7 / 1 / 0
6,645
604
4,743
7,099
6,221
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
GGzudo
Freya
12
6 / 1 / 2
6,929
630
5,971
7,710
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
LeeShangXD
Tsukuyomi
12
5 / 1 / 5
6,967
633
5,616
7,075
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
LuizJedi
Chernobog
8
0 / 5 / 4
5,038
458
2,111
5,833
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
8
0 / 2 / 3
5,274
479
2,164
9,545
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
10
Kills
18
25
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
1
0.25
L
Sol
 
Sol
1
6
1
0.25
L
6
0
1
6.5
W
Achilles
7
1
0
7
W
Freya
GGzudo
Freya
6
1
2
7
W
Tsukuyomi
LeeShangXD
Tsukuyomi
5
1
5
7.5
W
Chernobog
LuizJedi
Chernobog
0
5
4
0.4
L
Bacchus
SinnerAsh
Bacchus
1
4
3
0.63
L
1
5
0
0.2
W
Athena
0
2
3
0.75
L
Ne Zha
nicoseshe
Ne Zha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,647
Damage
20,605
43,215
Taken
37,262
21,108
Mitigated
17,397
8,317
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,530
747
0
1,337
7,195
2,230
0
4,144
3,051
20,131
0
L
Sol
 
Sol
2,530
747
0
1,337
7,195
2,230
0
4,144
3,051
20,131
0
L
7,487
3,775
0
2,427
4,031
1,165
0
767
3,264
0
40,205
W
Achilles
4,743
1,355
0
1,847
7,099
6,221
627
0
7,099
0
27,583
W
Freya
GGzudo
Freya
5,971
2,628
0
4,750
7,710
2,458
259
3,431
4,279
35,740
0
W
Tsukuyomi
LeeShangXD
Tsukuyomi
5,616
1,707
74
3,803
7,075
2,468
958
390
6,685
0
38,210
W
Chernobog
LuizJedi
Chernobog
2,111
1,055
0
681
5,833
1,637
19
981
4,852
0
18,508
L
Bacchus
SinnerAsh
Bacchus
4,279
1,182
32
867
9,091
7,446
0
2,474
6,617
14,159
0
L
3,004
646
0
1,449
7,666
5,463
387
0
7,666
0
20,460
W
Athena
2,164
749
0
2,238
9,545
4,613
0
2,007
7,538
13,298
0
L
Ne Zha
nicoseshe
Ne Zha
3,817
1,103
0
868
8,037
2,574
0
750
7,287
0
33,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,961
Gold Earned
30,853
290
Minions Killed
248
0
Camps Cleared
0
1,157,429
Distance Traveled
958,984
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,560
505
44
4
0
180,221
0
L
Sol
5,560
505
44
4
0
180,221
0
L
Neith
6,845
622
71
6
0
192,712
1
W
Achilles
6,645
604
48
4
0
181,884
1
W
Freya
6,929
630
71
6
0
194,221
1
W
Tsukuyomi
6,967
633
70
6
0
237,686
1
W
Chernobog
5,038
458
42
4
0
161,744
1
L
Bacchus
5,077
462
17
2
0
201,371
0
L
Chaac
5,521
502
49
4
0
199,774
0
W
Athena
5,274
479
17
2
0
183,449
0
L
Ne Zha
5,398
491
65
6
0
203,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role