Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Akagii94
Ne Zha
Level 158
God Stats
1W - 1L
1,265 SR
Queue Stats
107W - 116L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
JMan2098
Sun Wukong
Level 67
God Stats
239W - 188L
1,562 SR
Queue Stats
521W - 532L
1,517 Elo+
Solo
Zeus
Zeus
Tony16203
Zeus
Level 108
God Stats
8W - 1L
1,500 SR
Queue Stats
56W - 44L
1,481 Elo+
Solo
Neith
Neith
master24
Neith
Level 106
God Stats
6W - 5L
1,802 SR
Queue Stats
37W - 33L
1,628 Elo+
Solo
Team Averages
Level 121
1,521 SR
1,527 Elo+

VS

Team Averages
Level 108
1,635 SR
1,545 Elo+
Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
ElectricWhale
Ra
Level 123
God Stats
2W - 2L
1,669 SR
Queue Stats
17W - 11L
1,595 Elo+
Party 2
Hou Yi
Hou Yi
IronKing123
Hou Yi
Level 139
God Stats
0W - 1L
1,883 SR
Queue Stats
11W - 11L
1,499 Elo+
Solo
Pele
Pele
JohnSmith119
Pele
Level 124
God Stats
1W - 3L
1,756 SR
Queue Stats
87W - 59L
1,620 Elo+
Party 2
Zhong Kui
Zhong Kui
SimpleSalt
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 3 / 1
5,871
489
4,051
8,839
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
 
Ao Kuang
10
0 / 3 / 1
5,871
489
4,051
8,839
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Akagii94
Ne Zha
9
1 / 3 / 3
5,889
491
4,048
8,349
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
JMan2098
Sun Wukong
12
3 / 2 / 1
7,160
597
7,512
11,877
7,282
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
13
5 / 1 / 1
7,565
630
9,500
5,402
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
master24
Neith
11
2 / 2 / 2
6,753
563
5,848
5,981
1,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
3 / 2 / 2
6,581
548
4,046
10,025
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
 
Atlas
10
3 / 2 / 2
6,581
548
4,046
10,025
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 5 / 1
5,485
457
2,117
7,124
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
10
0 / 1 / 0
5,595
466
3,168
7,777
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
8 / 0 / 2
7,395
616
10,021
10,687
3,120
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
SimpleSalt
Zhong Kui
10
0 / 3 / 1
5,765
480
5,412
9,046
9,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
11
Kills
14
14
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
3
1
0.17
W
Ao Kuang
 
Ao Kuang
0
3
1
0.17
L
Atlas
 
Atlas
3
2
2
2
L
Atlas
 
Atlas
3
2
2
2
W
Ne Zha
Akagii94
Ne Zha
1
3
3
0.83
L
0
5
1
0.1
L
Hou Yi
0
1
0
0
W
Sun Wukong
JMan2098
Sun Wukong
3
2
1
1.75
L
8
0
2
9
L
Zhong Kui
SimpleSalt
Zhong Kui
0
3
1
0.17
W
Zeus
5
1
1
5.5
W
Neith
master24
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,010
Damage
28,810
49,287
Taken
54,684
18,858
Mitigated
24,761
12,289
Healing
17,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,051
1,378
0
1,811
8,839
2,660
0
1,016
7,783
33,330
0
W
Ao Kuang
 
Ao Kuang
4,051
1,378
0
1,811
8,839
2,660
0
1,016
7,783
33,330
0
L
Atlas
 
Atlas
4,046
1,376
287
2,405
10,025
4,160
0
4,622
5,251
14,886
4,049
L
Atlas
 
Atlas
4,046
1,376
287
2,405
10,025
4,160
0
4,622
5,251
14,886
4,049
W
Ne Zha
Akagii94
Ne Zha
4,048
890
0
2,140
8,349
2,897
0
1,117
7,220
0
16,053
L
2,117
161
353
1,805
7,124
1,792
0
4,195
2,772
27,846
0
L
Hou Yi
3,168
1,482
0
3,619
7,777
1,744
0
852
6,844
0
36,033
W
Sun Wukong
JMan2098
Sun Wukong
7,512
3,147
0
3,933
11,877
7,282
312
5,321
6,542
0
43,480
L
10,021
2,140
0
2,606
10,687
3,120
0
3,372
7,281
0
42,664
L
Zhong Kui
SimpleSalt
Zhong Kui
5,412
1,235
0
3,266
9,046
9,785
582
86
8,960
32,653
0
W
Zeus
9,500
1,958
0
1,330
5,402
1,769
0
2,925
2,361
47,791
0
W
Neith
master24
Neith
5,848
2,666
0
1,264
5,981
1,590
330
561
5,420
0
46,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,109
Gold Earned
37,402
432
Minions Killed
334
0
Camps Cleared
0
1,364,752
Distance Traveled
1,358,219
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,871
489
63
5
0
238,218
4
W
Ao Kuang
5,871
489
63
5
0
238,218
4
L
Atlas
6,581
548
33
3
0
243,173
1
L
Atlas
6,581
548
33
3
0
243,173
1
W
Ne Zha
5,889
491
20
2
0
247,680
3
L
Ra
5,485
457
64
5
0
199,642
0
L
Hou Yi
5,595
466
72
6
0
216,163
2
W
Sun Wukong
7,160
597
91
8
0
208,746
2
L
Pele
7,395
616
67
6
0
263,423
4
L
Zhong Kui
5,765
480
65
5
0
192,645
1
W
Zeus
7,565
630
109
9
0
229,406
6
W
Neith
6,753
563
86
7
0
202,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role