Player Matchup

Khepri
Khepri
DocsMistake
Khepri
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Naoie
Kukulkan
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
PinkCubed
Guan Yu
Level 26
God Stats
3W - 4L
1,607 SR
Queue Stats
22W - 16L
1,616 Elo+
Party 2
Danzaburou
Danzaburou
Zance21
Danzaburou
Level 66
God Stats
26W - 27L
1,417 SR
Queue Stats
204W - 218L
1,443 Elo+
Party 2
Cliodhna
Cliodhna
lemon74928
Cliodhna
Level 95
God Stats
13W - 15L
1,537 SR
Queue Stats
54W - 46L
1,545 Elo+
Party 2
Team Averages
Level 47
1,512 SR
1,521 Elo+

VS

Team Averages
Level 86
1,394 SR
1,571 Elo+
Gilgamesh
Gilgamesh
Brian681
Gilgamesh
Level 100
God Stats
5W - 4L
1,332 SR
Queue Stats
381W - 350L
1,569 Elo+
Party 1
Ratatoskr
Ratatoskr
GoranZoro
Ratatoskr
Level 29
God Stats
3W - 3L
1,535 SR
Queue Stats
186W - 134L
1,570 Elo+
Party 1
Fafnir
Fafnir
SOLDADOMULATO
Fafnir
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 107L
1,516 Elo+
Solo
Agni
Agni
vGaby
Agni
Level 81
God Stats
5W - 4L
1,309 SR
Queue Stats
244W - 175L
1,604 Elo+
Party 1
Izanami
Izanami
zSebaPR
Izanami
Level 60
God Stats
5W - 1L
1,295 SR
Queue Stats
201W - 151L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 6 / 3
6,813
426
2,503
11,847
8,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Naoie
Kukulkan
11
2 / 6 / 2
6,993
437
3,320
9,293
3,235
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
PinkCubed
Guan Yu
14
4 / 2 / 4
8,607
538
10,883
12,745
16,861
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Zance21
Danzaburou
12
3 / 5 / 0
8,098
506
8,060
11,927
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
lemon74928
Cliodhna
11
1 / 7 / 6
7,078
442
9,362
13,638
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brian681
Gilgamesh
14
3 / 3 / 5
8,420
526
7,226
13,696
14,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
GoranZoro
Ratatoskr
13
2 / 4 / 9
7,988
499
5,171
9,954
3,786
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 3 / 11
8,178
511
5,241
11,339
14,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
vGaby
Agni
17
8 / 0 / 9
10,219
639
11,565
5,315
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
zSebaPR
Izanami
15
10 / 1 / 5
9,407
588
12,472
8,108
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
11
Kills
26
26
Deaths
11
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Brian681
Gilgamesh
3
3
5
1.83
L
Khepri
1
6
3
0.42
W
Ratatoskr
GoranZoro
Ratatoskr
2
4
9
1.63
L
Kukulkan
Naoie
Kukulkan
2
6
2
0.5
L
Guan Yu
PinkCubed
Guan Yu
4
2
4
3
W
3
3
11
2.83
L
Danzaburou
Zance21
Danzaburou
3
5
0
0.6
L
Cliodhna
lemon74928
Cliodhna
1
7
6
0.57
W
Agni
vGaby
Agni
8
0
9
12.5
W
Izanami
zSebaPR
Izanami
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,128
Damage
41,675
59,450
Taken
48,412
35,323
Mitigated
36,866
14,600
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Brian681
Gilgamesh
7,226
2,308
0
4,869
13,696
14,078
0
749
12,947
0
51,242
L
Khepri
2,503
581
0
812
11,847
8,025
0
3,423
8,424
12,582
2,442
W
Ratatoskr
GoranZoro
Ratatoskr
5,171
1,227
0
1,443
9,954
3,786
503
1,301
8,653
0
40,197
L
Kukulkan
Naoie
Kukulkan
3,320
287
0
510
9,293
3,235
0
5,259
4,034
34,857
0
L
Guan Yu
PinkCubed
Guan Yu
10,883
1,744
1,112
5,378
12,745
16,861
137
2,282
10,463
78
51,041
W
5,241
1,754
0
2,468
11,339
14,660
0
2,342
8,997
16,011
0
L
Danzaburou
Zance21
Danzaburou
8,060
3,392
0
5,307
11,927
3,083
0
2,509
9,418
0
54,361
L
Cliodhna
lemon74928
Cliodhna
9,362
1,030
0
1,481
13,638
4,119
0
3,333
10,305
0
44,410
W
Agni
vGaby
Agni
11,565
1,444
0
1,921
5,315
1,845
1,191
734
4,581
69,535
0
W
Izanami
zSebaPR
Izanami
12,472
7,913
0
4,003
8,108
2,497
72
524
7,584
0
67,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
44,212
362
Minions Killed
445
0
Camps Cleared
0
1,519,798
Distance Traveled
1,556,468
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,420
526
98
6
0
295,734
3
L
Khepri
6,813
426
19
1
0
290,402
2
W
Ratatoskr
7,988
499
68
4
0
339,514
0
L
Kukulkan
6,993
437
64
4
0
267,489
0
L
Guan Yu
8,607
538
107
7
0
327,634
6
W
Fafnir
8,178
511
26
2
0
289,363
3
L
Danzaburou
8,098
506
91
6
0
311,567
3
L
Cliodhna
7,078
442
81
5
0
322,706
2
W
Agni
10,219
639
127
8
0
330,693
2
W
Izanami
9,407
588
126
8
0
301,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role