Player Matchup

Nu Wa
Nu Wa
B1G_E_79
Nu Wa
Level 55
God Stats
6W - 3L
1,406 SR
Queue Stats
52W - 53L
1,360 Elo+
Party 3
Arachne
Arachne
DustinScarb
Arachne
Level 49
God Stats
21W - 7L
1,580 SR
Queue Stats
59W - 53L
1,380 Elo+
Party 3
Hou Yi
Hou Yi
LordDutchBoy
Hou Yi
Level 67
God Stats
3W - 1L
1,428 SR
Queue Stats
59W - 63L
1,341 Elo+
Party 1
Chaac
Chaac
The Dj247
Chaac
Level 69
God Stats
22W - 25L
1,402 SR
Queue Stats
58W - 69L
1,367 Elo+
Party 1
Yemoja
Yemoja
V2Cosby
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
376W - 393L
1,376 Elo+
Solo
Team Averages
Level 70
1,463 SR
1,365 Elo+

VS

Team Averages
Level 87
1,488 SR
1,420 Elo+
Skadi
Skadi
Icebear6127
Skadi
Level 42
God Stats
54W - 53L
1,499 SR
Queue Stats
141W - 189L
1,354 Elo+
Party 2
Persephone
Persephone
MIWEL-JP
Persephone
Level 67
God Stats
12W - 13L
1,417 SR
Queue Stats
250W - 236L
1,390 Elo+
Solo
Mulan
Mulan
Sohnano
Mulan
Level 128
God Stats
4W - 2L
1,552 SR
Queue Stats
202W - 211L
1,437 Elo+
Solo
Discordia
Discordia
malbran16
Discordia
Level 107
God Stats
1W - 5L
1,473 SR
Queue Stats
137W - 163L
1,480 Elo+
Party 2
Pele
Pele
sambuu8
Pele
Level 89
God Stats
8W - 13L
1,500 SR
Queue Stats
131W - 148L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B1G_E_79
Nu Wa
14
7 / 2 / 8
9,481
558
13,816
9,788
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
DustinScarb
Arachne
19
17 / 0 / 6
11,704
688
16,733
13,165
7,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hou Yi
13
2 / 7 / 4
8,257
486
6,247
11,370
3,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
The Dj247
Chaac
16
4 / 2 / 8
9,579
563
11,741
18,761
11,901
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
V2Cosby
Yemoja
13
1 / 4 / 14
8,870
522
4,928
16,103
16,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 5
8,646
509
15,502
13,279
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
MIWEL-JP
Persephone
13
1 / 9 / 0
8,111
477
6,786
11,513
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Sohnano
Mulan
12
6 / 5 / 5
8,676
510
9,777
19,251
23,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
malbran16
Discordia
12
0 / 6 / 2
7,522
442
8,297
11,850
3,894
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
sambuu8
Pele
13
2 / 6 / 1
7,884
464
7,854
14,744
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
31
Kills
15
15
Deaths
31
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
B1G_E_79
Nu Wa
7
2
8
5.5
W
Arachne
DustinScarb
Arachne
17
0
6
20
L
6
5
5
1.7
W
Hou Yi
2
7
4
0.57
L
Persephone
MIWEL-JP
Persephone
1
9
0
0.11
L
Mulan
Sohnano
Mulan
6
5
5
1.7
W
Chaac
The Dj247
Chaac
4
2
8
4
W
Yemoja
V2Cosby
Yemoja
1
4
14
2
L
Discordia
malbran16
Discordia
0
6
2
0.17
L
Pele
sambuu8
Pele
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,465
Damage
48,216
69,187
Taken
70,637
42,561
Mitigated
39,988
21,247
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
B1G_E_79
Nu Wa
13,816
3,047
45
2,358
9,788
2,864
1,371
2,569
7,219
48,324
0
W
Arachne
DustinScarb
Arachne
16,733
11,000
2
4,643
13,165
7,958
1,022
4,406
8,759
0
86,673
L
15,502
8,279
0
2,222
13,279
4,261
451
4,001
8,992
0
51,411
W
Hou Yi
6,247
3,022
0
920
11,370
3,184
0
1,036
10,334
0
41,848
L
Persephone
MIWEL-JP
Persephone
6,786
464
0
1,167
11,513
3,501
0
3,201
7,895
52,339
0
L
Mulan
Sohnano
Mulan
9,777
1,449
495
5,508
19,251
23,277
0
5,911
12,956
0
36,305
W
Chaac
The Dj247
Chaac
11,741
2,093
0
8,564
18,761
11,901
476
5,632
13,129
0
52,575
W
Yemoja
V2Cosby
Yemoja
4,928
1,021
1,432
3,283
16,103
16,654
121
1,440
14,663
19,225
0
L
Discordia
malbran16
Discordia
8,297
485
0
1,782
11,850
3,894
171
1,407
10,247
40,872
0
L
Pele
sambuu8
Pele
7,854
1,574
0
1,796
14,744
5,055
236
2,678
11,798
0
52,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,891
Gold Earned
40,839
384
Minions Killed
382
0
Camps Cleared
0
1,693,136
Distance Traveled
1,503,707
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,481
558
91
5
0
311,589
2
W
Arachne
11,704
688
115
7
0
418,548
1
L
Skadi
8,646
509
71
4
0
311,723
0
W
Hou Yi
8,257
486
65
4
0
314,809
2
L
Persephone
8,111
477
105
6
0
266,201
1
L
Mulan
8,676
510
37
2
0
290,716
5
W
Chaac
9,579
563
86
5
0
340,763
2
W
Yemoja
8,870
522
27
2
0
307,427
0
L
Discordia
7,522
442
77
5
0
301,446
3
L
Pele
7,884
464
92
5
0
333,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role