Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Finethanks
Baron Samedi
Level 46
God Stats
29W - 20L
1,403 SR
Queue Stats
193W - 200L
1,416 Elo+
Party 1
Ares
Ares
HellCoffin55
Ares
Level 14
God Stats
1W - 7L
1,284 SR
Queue Stats
7W - 24L
1,280 Elo+
Party 1
Odin
Odin
Solex191
Odin
Level 46
God Stats
1W - 2L
1,708 SR
Queue Stats
5W - 11L
1,462 Elo+
Party 2
Hachiman
Hachiman
Uxss
Hachiman
Level 134
God Stats
2W - 2L
1,440 SR
Queue Stats
123W - 132L
1,480 Elo+
Party 1
Team Averages
Level 56
1,473 SR
1,440 Elo+

VS

Team Averages
Level 67
1,512 SR
1,481 Elo+
Ratatoskr
Ratatoskr
DeerSquad
Ratatoskr
Level 83
God Stats
9W - 5L
1,580 SR
Queue Stats
48W - 42L
1,504 Elo+
Party 3
Vulcan
Vulcan
JUSTSMITEKLAA
Vulcan
Level 82
God Stats
6W - 1L
1,714 SR
Queue Stats
32W - 25L
1,501 Elo+
Party 3
Hachiman
Hachiman
Jweeezy
Hachiman
Level 48
God Stats
8W - 5L
1,563 SR
Queue Stats
129W - 128L
1,472 Elo+
Party 3
Horus
Horus
MoondogGaming
Horus
Level 60
God Stats
4W - 4L
1,259 SR
Queue Stats
100W - 103L
1,471 Elo+
Solo
King Arthur
King Arthur
Reperplays123
King Arthur
Level 62
God Stats
3W - 1L
1,444 SR
Queue Stats
85W - 108L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 3 / 2
8,027
573
7,489
10,902
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
 
Fenrir
13
4 / 3 / 2
8,027
573
7,489
10,902
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Finethanks
Baron Samedi
11
1 / 3 / 1
6,769
484
3,185
7,806
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
2 / 7 / 0
6,054
432
2,302
13,662
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
11
0 / 2 / 1
6,580
470
3,076
7,120
7,327
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Uxss
Hachiman
11
1 / 4 / 1
6,902
493
5,247
9,023
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DeerSquad
Ratatoskr
14
4 / 2 / 2
8,457
604
5,365
9,929
3,483
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 4
7,695
550
6,842
5,783
2,029
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Jweeezy
Hachiman
15
9 / 3 / 0
9,071
648
12,572
9,552
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 13
7,793
557
5,872
9,873
7,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Reperplays123
King Arthur
14
3 / 1 / 0
8,521
609
4,673
9,348
8,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
12
Kills
19
22
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
2
1.67
L
Fenrir
 
Fenrir
4
3
2
1.67
W
Ratatoskr
DeerSquad
Ratatoskr
4
2
2
2.5
L
Baron Samedi
Finethanks
Baron Samedi
1
3
1
0.5
L
2
7
0
0.29
W
2
1
4
4
W
Hachiman
Jweeezy
Hachiman
9
3
0
3
W
1
1
13
7.5
W
King Arthur
Reperplays123
King Arthur
3
1
0
3
L
Odin
0
2
1
0.25
L
Hachiman
Uxss
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,788
Damage
35,324
59,415
Taken
44,485
24,828
Mitigated
24,874
14,623
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,489
1,744
0
4,150
10,902
4,097
640
847
10,055
0
52,380
L
Fenrir
 
Fenrir
7,489
1,744
0
4,150
10,902
4,097
640
847
10,055
0
52,380
W
Ratatoskr
DeerSquad
Ratatoskr
5,365
2,086
0
4,270
9,929
3,483
803
525
9,404
0
51,283
L
Baron Samedi
Finethanks
Baron Samedi
3,185
228
0
1,270
7,806
2,748
484
2,894
4,912
39,900
0
L
2,302
78
0
1,184
13,662
5,173
0
2,726
10,936
5,946
0
W
6,842
1,217
0
1,429
5,783
2,029
945
1,246
4,537
45,063
0
W
Hachiman
Jweeezy
Hachiman
12,572
7,584
0
4,529
9,552
2,731
2,125
724
8,828
0
68,203
W
5,872
2,435
1,297
4,986
9,873
7,663
663
2,831
6,730
0
17,871
W
King Arthur
Reperplays123
King Arthur
4,673
832
0
640
9,348
8,968
50
161
9,187
0
36,339
L
Odin
3,076
679
0
1,990
7,120
7,327
69
375
6,745
0
26,780
L
Hachiman
Uxss
Hachiman
5,247
2,648
0
1,879
9,023
1,386
0
0
9,023
0
43,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,359
Gold Earned
41,537
429
Minions Killed
393
0
Camps Cleared
0
1,685,713
Distance Traveled
1,438,475
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,027
573
100
7
0
322,617
6
L
Fenrir
8,027
573
100
7
0
322,617
6
W
Ratatoskr
8,457
604
109
8
0
319,268
5
L
Baron Samedi
6,769
484
73
5
0
261,959
4
L
Ares
6,054
432
6
0
0
261,712
1
W
Vulcan
7,695
550
66
5
0
293,814
4
W
Hachiman
9,071
648
102
7
0
261,610
3
W
Horus
7,793
557
33
2
0
299,388
0
W
King Arthur
8,521
609
83
6
0
264,395
3
L
Odin
6,580
470
58
4
0
253,528
1
L
Hachiman
6,902
493
92
7
0
263,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role