Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DethzHed
Izanami
Level 160
God Stats
7W - 11L
1,533 SR
Queue Stats
692W - 812L
1,485 Elo+
Solo
Hades
Hades
Kaebi
Hades
Level 145
God Stats
0W - 2L
1,319 SR
Queue Stats
5W - 10L
1,184 Elo+
Party 2
Thoth
Thoth
LuccasLima07
Thoth
Level 153
God Stats
0W - 2L
1,309 SR
Queue Stats
147W - 119L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
kelvin29000000
Cthulhu
Level 102
God Stats
11W - 9L
1,624 SR
Queue Stats
31W - 36L
1,478 Elo+
Party 2
Team Averages
Level 136
1,464 SR
1,448 Elo+

VS

Team Averages
Level 122
1,554 SR
1,523 Elo+
Sobek
Sobek
MofnMane
Sobek
Level 123
God Stats
3W - 6L
1,433 SR
Queue Stats
219W - 220L
1,498 Elo+
Solo
Medusa
Medusa
Shadowrath
Medusa
Level 148
God Stats
67W - 59L
1,626 SR
Queue Stats
122W - 114L
1,561 Elo+
Party 1
Hades
Hades
Spikefall554
Hades
Level 68
God Stats
145W - 150L
1,554 SR
Queue Stats
335W - 392L
1,475 Elo+
Solo
Cliodhna
Cliodhna
elmeromero100
Cliodhna
Level 143
God Stats
13W - 12L
1,675 SR
Queue Stats
158W - 186L
1,501 Elo+
Solo
Khepri
Khepri
ezr2sa
Khepri
Level 128
God Stats
14W - 8L
1,481 SR
Queue Stats
108W - 101L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 4 / 3
7,104
474
6,808
15,695
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
 
Geb
12
1 / 4 / 3
7,104
474
6,808
15,695
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
DethzHed
Izanami
11
1 / 8 / 1
7,413
494
4,669
11,335
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Kaebi
Hades
13
1 / 4 / 1
7,928
529
9,788
14,646
6,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 4 / 1
7,726
515
4,452
7,817
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 3
7,071
471
5,762
12,203
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MofnMane
Sobek
14
2 / 1 / 3
7,797
520
7,261
13,529
11,505
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Shadowrath
Medusa
16
12 / 0 / 3
9,799
653
16,289
10,097
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 1 / 7
8,673
578
7,284
9,966
4,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
elmeromero100
Cliodhna
13
4 / 3 / 2
8,126
542
11,710
11,916
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
ezr2sa
Khepri
12
4 / 1 / 10
8,139
543
3,519
6,796
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
7
Kills
23
27
Deaths
6
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
3
0.63
L
Geb
 
Geb
1
4
3
0.63
L
Izanami
DethzHed
Izanami
1
8
1
0.19
L
Hades
Kaebi
Hades
1
4
1
0.38
L
2
4
1
0.63
W
Sobek
MofnMane
Sobek
2
1
3
3.5
W
Medusa
Shadowrath
Medusa
12
0
3
13.5
W
1
1
7
4.5
W
Cliodhna
elmeromero100
Cliodhna
4
3
2
1.67
W
Khepri
ezr2sa
Khepri
4
1
10
9
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,287
Damage
46,063
77,391
Taken
52,304
28,874
Mitigated
29,141
19,265
Healing
21,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,808
648
0
3,709
15,695
4,579
0
2,688
13,007
48,250
0
L
Geb
 
Geb
6,808
648
0
3,709
15,695
4,579
0
2,688
13,007
48,250
0
L
Izanami
DethzHed
Izanami
4,669
3,774
0
2,089
11,335
2,134
0
2,984
8,351
0
40,727
L
Hades
Kaebi
Hades
9,788
1,287
0
7,098
14,646
6,461
237
6,590
8,056
46,393
0
L
4,452
69
0
425
7,817
1,892
0
2,547
5,270
48,157
0
W
Sobek
MofnMane
Sobek
7,261
1,067
0
6,679
13,529
11,505
0
7,933
5,596
45,471
0
W
Medusa
Shadowrath
Medusa
16,289
8,368
0
5,457
10,097
4,040
728
3,518
6,531
0
79,532
W
7,284
455
525
5,597
9,966
4,626
896
5,077
4,670
62,933
0
W
Cliodhna
elmeromero100
Cliodhna
11,710
958
0
1,119
11,916
3,649
0
6,971
4,779
0
54,521
W
Khepri
ezr2sa
Khepri
3,519
627
0
2,007
6,796
5,321
0
2,789
3,462
18,142
1,531
L
5,762
314
108
2,127
12,203
9,229
0
2,758
9,445
19,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,346
Gold Earned
42,534
498
Minions Killed
411
0
Camps Cleared
0
1,796,136
Distance Traveled
1,502,415
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,104
474
85
6
0
344,013
1
L
Geb
7,104
474
85
6
0
344,013
1
L
Izanami
7,413
494
90
6
0
253,606
3
L
Hades
7,928
529
96
6
0
257,817
3
L
Thoth
7,726
515
108
7
0
292,159
7
W
Sobek
7,797
520
66
4
0
271,053
1
W
Medusa
9,799
653
108
7
0
292,596
2
W
Hades
8,673
578
122
8
0
292,215
2
W
Cliodhna
8,126
542
82
5
0
342,169
3
W
Khepri
8,139
543
33
2
0
304,382
5
L
Cthulhu
7,071
471
34
2
0
304,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role