Player Matchup

Charybdis
Charybdis
FLEXWIN-
Charybdis
Level 85
God Stats
14W - 18L
1,558 SR
Queue Stats
51W - 63L
1,481 Elo+
Solo
He Bo
He Bo
Lollared
He Bo
Level 42
God Stats
7W - 8L
1,544 SR
Queue Stats
82W - 115L
1,390 Elo+
Solo
Achilles
Achilles
SteelThunder69
Achilles
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 109L
1,431 Elo+
Solo
Ganesha
Ganesha
YbHappy96
Ganesha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,464 Elo+
Solo
Da Ji
Da Ji
aarong134
Da Ji
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,460 Elo+
Solo
Team Averages
Level 87
1,520 SR
1,445 Elo+

VS

Team Averages
Level 64
1,596 SR
1,448 Elo+
Aphrodite
Aphrodite
ChuuniMallow
Aphrodite
Level 45
God Stats
18W - 17L
1,312 SR
Queue Stats
19W - 18L
1,385 Elo+
Party 1
Hades
Hades
Funkyphrenic
Hades
Level 157
God Stats
9W - 9L
1,357 SR
Queue Stats
209W - 209L
1,511 Elo+
Party 1
Fenrir
Fenrir
RUBYTUBY
Fenrir
Level 50
God Stats
0W - 1L
1,730 SR
Queue Stats
38W - 28L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
UrKitty
Jing Wei
Level 42
God Stats
7W - 2L
1,869 SR
Queue Stats
40W - 29L
1,464 Elo+
Party 1
Cerberus
Cerberus
XXXPrinceAladin
Cerberus
Level 28
God Stats
1W - 1L
1,713 SR
Queue Stats
54W - 81L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FLEXWIN-
Charybdis
20
11 / 3 / 11
16,043
844
32,163
20,315
8,862
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Lollared
He Bo
20
7 / 5 / 9
14,689
773
23,674
16,002
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
20
9 / 4 / 13
14,777
778
22,782
31,024
38,199
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
YbHappy96
Ganesha
20
0 / 8 / 25
14,616
769
17,859
28,449
45,073
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
aarong134
Da Ji
20
9 / 3 / 16
15,243
802
20,502
17,503
9,593
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChuuniMallow
Aphrodite
19
0 / 3 / 8
12,082
636
5,591
18,406
16,058
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
5 / 6 / 7
13,751
724
20,892
26,201
23,195
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
RUBYTUBY
Fenrir
20
10 / 8 / 3
14,230
749
13,438
27,110
14,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
UrKitty
Jing Wei
20
7 / 10 / 5
14,625
770
29,047
30,129
9,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
18
1 / 9 / 9
11,886
626
10,720
32,272
35,774
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
55
36
Kills
23
23
Deaths
36
74
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ChuuniMallow
Aphrodite
0
3
8
1.33
W
Charybdis
FLEXWIN-
Charybdis
11
3
11
5.5
L
5
6
7
1.42
W
He Bo
Lollared
He Bo
7
5
9
2.3
L
Fenrir
RUBYTUBY
Fenrir
10
8
3
1.44
W
Achilles
9
4
13
3.88
L
Jing Wei
UrKitty
Jing Wei
7
10
5
0.95
L
Cerberus
1
9
9
0.61
W
Ganesha
YbHappy96
Ganesha
0
8
25
1.56
W
Da Ji
aarong134
Da Ji
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,980
Damage
79,688
113,293
Taken
134,118
107,723
Mitigated
99,523
31,347
Healing
40,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ChuuniMallow
Aphrodite
5,591
633
3,820
9,206
18,406
16,058
321
6,316
12,090
27,204
0
W
Charybdis
FLEXWIN-
Charybdis
32,163
18,268
0
10,525
20,315
8,862
430
5,676
14,639
0
101,078
L
20,892
2,409
1,170
5,357
26,201
23,195
541
7,323
18,797
63,206
0
W
He Bo
Lollared
He Bo
23,674
1,558
140
3,104
16,002
5,996
886
7,765
8,237
69,548
0
L
Fenrir
RUBYTUBY
Fenrir
13,438
4,203
0
3,716
27,110
14,741
770
7,933
19,111
0
38,599
W
Achilles
22,782
4,160
734
9,069
31,024
38,199
1,290
9,967
21,057
0
55,324
L
Jing Wei
UrKitty
Jing Wei
29,047
26,480
0
8,851
30,129
9,755
1,519
8,200
21,772
0
75,541
L
Cerberus
10,720
548
0
7,891
32,272
35,774
0
11,366
20,713
27,666
0
W
Ganesha
YbHappy96
Ganesha
17,859
928
646
5,641
28,449
45,073
146
8,380
20,069
36,035
0
W
Da Ji
aarong134
Da Ji
20,502
5,265
0
1,488
17,503
9,593
3,280
5,415
12,088
0
65,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,368
Gold Earned
66,574
379
Minions Killed
335
0
Camps Cleared
0
1,951,448
Distance Traveled
1,687,405
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,082
636
54
3
0
350,402
0
W
Charybdis
16,043
844
137
7
0
377,570
0
L
Hades
13,751
724
101
5
0
335,473
4
W
He Bo
14,689
773
88
5
0
383,419
1
L
Fenrir
14,230
749
54
3
0
340,497
0
W
Achilles
14,777
778
79
4
0
387,967
1
L
Jing Wei
14,625
770
87
5
0
311,920
0
L
Cerberus
11,886
626
39
2
0
349,113
1
W
Ganesha
14,616
769
15
1
0
370,607
0
W
Da Ji
15,243
802
60
3
0
431,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role