Player Matchup

Sun Wukong
Sun Wukong
Col2k
Sun Wukong
Level 92
God Stats
22W - 8L
1,631 SR
Queue Stats
26W - 12L
1,631 Elo+
Party 2
Bacchus
Bacchus
MaseDog11
Bacchus
Level 64
God Stats
5W - 3L
1,491 SR
Queue Stats
23W - 13L
1,642 Elo+
Party 2
Charybdis
Charybdis
MiniatureBigD
Charybdis
Level 91
God Stats
11W - 6L
1,619 SR
Queue Stats
26W - 13L
1,626 Elo+
Party 2
Team Averages
Level 82
1,581 SR
1,633 Elo+

VS

Team Averages
Level 91
1,514 SR
1,465 Elo+
Ymir
Ymir
BigWorldLilBup
Ymir
Level 88
God Stats
2W - 7L
1,480 SR
Queue Stats
35W - 41L
1,470 Elo+
Party 1
Agni
Agni
Kay_StrAnge
Agni
Level 147
God Stats
1W - 2L
1,485 SR
Queue Stats
113W - 132L
1,425 Elo+
Party 1
Rama
Rama
SaintLaurentD0N
Rama
Level 37
God Stats
3W - 2L
1,577 SR
Queue Stats
49W - 39L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Col2k
Sun Wukong
18
1 / 4 / 4
12,352
618
12,627
23,354
25,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
MaseDog11
Bacchus
18
1 / 3 / 4
13,586
679
10,020
15,872
24,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
MiniatureBigD
Charybdis
19
3 / 2 / 2
13,527
676
10,758
12,074
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
11,970
599
6,534
18,965
18,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 1 / 5
12,591
630
18,353
12,647
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 1 / 3
13,292
665
13,920
11,801
5,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
9
9
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Sun Wukong
Col2k
Sun Wukong
1
4
4
0.75
L
2
1
5
4.5
W
Bacchus
MaseDog11
Bacchus
1
3
4
1
W
Charybdis
MiniatureBigD
Charybdis
3
2
2
2
L
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,405
Damage
38,807
51,300
Taken
43,413
55,150
Mitigated
29,700
17,605
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,534
496
0
250
18,965
18,659
147
3,978
14,987
21,521
0
W
Sun Wukong
Col2k
Sun Wukong
12,627
1,388
0
8,397
23,354
25,986
87
9,169
14,185
0
58,534
L
18,353
423
0
3,218
12,647
5,708
706
3,740
8,907
68,226
0
W
Bacchus
MaseDog11
Bacchus
10,020
523
940
3,469
15,872
24,430
29
8,635
7,237
33,174
0
W
Charybdis
MiniatureBigD
Charybdis
10,758
5,731
0
4,799
12,074
4,734
2,608
7,694
4,380
0
97,151
L
13,920
7,996
0
4,012
11,801
5,333
2,095
3,057
8,744
0
53,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
37,853
270
Minions Killed
219
13
Camps Cleared
6
1,131,219
Distance Traveled
1,025,601
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,970
599
38
2
2
339,774
1
W
Sun Wukong
12,352
618
90
5
5
395,131
4
L
Agni
12,591
630
82
4
1
339,322
0
W
Bacchus
13,586
679
26
1
1
392,905
6
W
Charybdis
13,527
676
154
8
7
343,183
5
L
Rama
13,292
665
99
5
3
346,505
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role