Player Matchup

Mercury
Mercury
AJAXDC87
Mercury
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 151L
1,437 Elo+
Party 2
Heimdallr
Heimdallr
AKalashnkov47
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 59L
1,365 Elo+
Party 3
Ah Puch
Ah Puch
ArkhaMeisylum
Ah Puch
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,406 Elo+
Solo
Danzaburou
Danzaburou
TGmx Osiel21
Danzaburou
Level 88
God Stats
3W - 2L
1,278 SR
Queue Stats
235W - 279L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
frank305
Sun Wukong
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 36L
1,365 Elo+
Party 3
Team Averages
Level 89
1,456 SR
1,399 Elo+

VS

Team Averages
Level 120
1,478 SR
1,462 Elo+
He Bo
He Bo
AXLHETFIELD13
He Bo
Level 128
God Stats
2W - 5L
1,813 SR
Queue Stats
966W - 1,069L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
Alfaxir
Nu Wa
Level 105
God Stats
1W - 3L
1,298 SR
Queue Stats
377W - 372L
1,416 Elo+
Party 1
Tyr
Tyr
JennaRexx
Tyr
Level 148
God Stats
7W - 8L
1,306 SR
Queue Stats
526W - 589L
1,429 Elo+
Solo
Danzaburou
Danzaburou
VonRido
Danzaburou
Level 109
God Stats
8W - 12L
1,537 SR
Queue Stats
286W - 312L
1,492 Elo+
Solo
Scylla
Scylla
blueroll17
Scylla
Level 109
God Stats
1W - 4L
1,435 SR
Queue Stats
304W - 299L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AJAXDC87
Mercury
14
0 / 10 / 5
9,704
647
5,608
14,863
8,334
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
AKalashnkov47
Heimdallr
20
9 / 4 / 11
12,771
851
19,587
17,882
6,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
20
9 / 5 / 7
12,845
856
17,910
10,862
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TGmx Osiel21
Danzaburou
16
0 / 8 / 11
10,651
710
10,214
14,252
4,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
frank305
Sun Wukong
20
6 / 3 / 11
12,054
804
10,757
27,266
24,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 10
11,217
748
19,522
15,054
5,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Alfaxir
Nu Wa
17
5 / 6 / 14
11,109
741
17,749
14,122
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 3 / 14
11,506
767
8,723
22,650
23,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
VonRido
Danzaburou
19
9 / 3 / 10
11,898
793
17,545
14,454
6,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
blueroll17
Scylla
19
6 / 5 / 12
11,356
757
10,111
10,683
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
90
24
Kills
30
30
Deaths
25
45
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Mercury
AJAXDC87
Mercury
0
10
5
0.25
W
Heimdallr
AKalashnkov47
Heimdallr
9
4
11
3.63
L
7
8
10
1.5
L
Nu Wa
Alfaxir
Nu Wa
5
6
14
2
W
Ah Puch
9
5
7
2.5
L
3
3
14
3.33
W
Danzaburou
TGmx Osiel21
Danzaburou
0
8
11
0.69
L
Danzaburou
VonRido
Danzaburou
9
3
10
4.67
L
Scylla
blueroll17
Scylla
6
5
12
2.4
W
Sun Wukong
frank305
Sun Wukong
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,076
Damage
73,650
85,125
Taken
76,963
49,216
Mitigated
44,059
28,724
Healing
27,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AJAXDC87
Mercury
5,608
1,295
1,159
1,853
14,863
8,334
1,827
8,854
5,722
0
15,509
W
Heimdallr
AKalashnkov47
Heimdallr
19,587
2,470
821
8,075
17,882
6,951
1,658
11,099
6,414
0
42,102
L
19,522
1,356
1,138
1,457
15,054
5,278
0
4,271
10,781
36,626
0
L
Nu Wa
Alfaxir
Nu Wa
17,749
3,264
2,125
2,114
14,122
4,867
736
2,625
11,497
30,617
0
W
Ah Puch
17,910
814
206
1,520
10,862
4,109
1,468
5,387
5,029
36,025
0
L
8,723
1,129
1,465
9,470
22,650
23,663
297
6,049
16,601
0
14,548
W
Danzaburou
TGmx Osiel21
Danzaburou
10,214
2,996
694
1,905
14,252
4,909
0
8,708
5,061
0
31,810
L
Danzaburou
VonRido
Danzaburou
17,545
4,826
2,581
4,541
14,454
6,642
839
3,918
10,536
0
34,896
L
Scylla
blueroll17
Scylla
10,111
572
1,590
992
10,683
3,609
128
1,416
9,265
25,589
0
W
Sun Wukong
frank305
Sun Wukong
10,757
629
1,034
11,457
27,266
24,913
268
11,540
14,726
422
27,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,025
Gold Earned
57,086
183
Minions Killed
164
0
Camps Cleared
0
1,362,295
Distance Traveled
1,445,411
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,704
647
18
1
0
304,214
3
W
Heimdallr
12,771
851
53
4
0
261,031
0
L
He Bo
11,217
748
36
2
0
280,419
0
L
Nu Wa
11,109
741
36
2
0
227,515
0
W
Ah Puch
12,845
856
39
3
0
272,562
0
L
Tyr
11,506
767
11
1
0
328,649
2
W
Danzaburou
10,651
710
54
4
0
209,190
1
L
Danzaburou
11,898
793
44
3
0
298,866
3
L
Scylla
11,356
757
37
2
0
309,962
1
W
Sun Wukong
12,054
804
19
1
0
315,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role