Player Matchup

Shiva
Shiva
DonnyBurgerLTE
Shiva
Level 24
God Stats
1W - 2L
1,622 SR
Queue Stats
76W - 104L
1,224 Elo+
Party 2
Baron Samedi
Baron Samedi
LeeShangXD
Baron Samedi
Level 88
God Stats
9W - 10L
1,463 SR
Queue Stats
68W - 78L
1,330 Elo+
Party 2
Xing Tian
Xing Tian
WittiestAnt
Xing Tian
Level 89
God Stats
2W - 2L
1,545 SR
Queue Stats
51W - 71L
1,349 Elo+
Party 2
Team Averages
Level 67
1,543 SR
1,301 Elo+

VS

Team Averages
Level 109
1,503 SR
1,509 Elo+
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Zecti0n
Anubis
Level 101
God Stats
7W - 2L
1,563 SR
Queue Stats
32W - 31L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bryancr7yday
Tsukuyomi
Level 26
God Stats
13W - 10L
1,451 SR
Queue Stats
22W - 19L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,851
685
7,445
11,321
6,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
LeeShangXD
Baron Samedi
10
1 / 7 / 1
7,080
708
5,381
7,638
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
WittiestAnt
Xing Tian
11
1 / 6 / 1
7,123
712
2,718
12,857
7,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 0 / 16
8,304
830
6,999
11,249
11,388
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
 
Ymir
12
4 / 0 / 16
8,304
830
6,999
11,249
11,388
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Zecti0n
Anubis
14
12 / 2 / 7
9,270
927
13,982
8,269
4,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
bryancr7yday
Tsukuyomi
11
4 / 1 / 13
7,822
782
5,748
7,191
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
76
3
Kills
24
20
Deaths
3
3
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
16
12
W
Ymir
 
Ymir
4
0
16
12
L
1
7
1
0.21
L
Baron Samedi
LeeShangXD
Baron Samedi
1
7
1
0.21
L
Xing Tian
WittiestAnt
Xing Tian
1
6
1
0.25
W
Anubis
Zecti0n
Anubis
12
2
7
7.75
W
Tsukuyomi
bryancr7yday
Tsukuyomi
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,544
Damage
33,728
31,816
Taken
37,958
15,169
Mitigated
29,383
5,480
Healing
15,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,999
1,340
903
4,045
11,249
11,388
52
4,225
7,024
16,971
0
W
Ymir
 
Ymir
6,999
1,340
903
4,045
11,249
11,388
52
4,225
7,024
16,971
0
L
7,445
945
188
1,883
11,321
6,116
0
7,423
3,898
0
18,214
L
Baron Samedi
LeeShangXD
Baron Samedi
5,381
571
582
662
7,638
1,930
0
6,028
1,610
23,344
0
L
Xing Tian
WittiestAnt
Xing Tian
2,718
388
0
2,165
12,857
7,123
0
7,738
5,119
9,901
0
W
Anubis
Zecti0n
Anubis
13,982
1,262
0
4,452
8,269
4,170
639
2,323
5,946
41,336
0
W
Tsukuyomi
bryancr7yday
Tsukuyomi
5,748
906
160
861
7,191
2,437
202
1,857
5,334
0
15,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,054
Gold Earned
33,700
82
Minions Killed
120
3
Camps Cleared
9
464,628
Distance Traveled
709,837
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,304
830
14
1
3
177,847
5
W
Ymir
8,304
830
14
1
3
177,847
5
L
Shiva
6,851
685
21
2
1
171,429
1
L
Baron Samedi
7,080
708
45
5
2
135,100
2
L
Xing Tian
7,123
712
16
2
0
158,099
1
W
Anubis
9,270
927
79
8
1
156,897
2
W
Tsukuyomi
7,822
782
13
1
2
197,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role