Player Matchup

Shiva
Shiva
Animamusik
Shiva
Level 106
God Stats
27W - 25L
1,368 SR
Queue Stats
833W - 854L
1,486 Elo+
Solo
Charybdis
Charybdis
ArchaikChaos
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,301 Elo+
Party 2
Neith
Neith
Dr Spockster
Neith
Level 49
God Stats
59W - 44L
1,598 SR
Queue Stats
172W - 176L
1,518 Elo+
Party 3
Baron Samedi
Baron Samedi
ImTheAwsomeOne
Baron Samedi
Level 113
God Stats
12W - 7L
1,556 SR
Queue Stats
252W - 249L
1,529 Elo+
Party 3
Cliodhna
Cliodhna
MidnightxLullaby
Cliodhna
Level 66
God Stats
3W - 1L
1,642 SR
Queue Stats
11W - 6L
1,541 Elo+
Party 2
Team Averages
Level 68
1,533 SR
1,475 Elo+

VS

Team Averages
Level 68
1,502 SR
1,511 Elo+
Kukulkan
Kukulkan
AjoloteMacias
Kukulkan
Level 16
God Stats
0W - 1L
1,550 SR
Queue Stats
28W - 29L
1,495 Elo+
Party 4
Cerberus
Cerberus
Dinomilkk
Cerberus
Level 38
God Stats
9W - 13L
1,372 SR
Queue Stats
381W - 382L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
Gorpthnar
Amaterasu
Level 75
God Stats
21W - 22L
1,435 SR
Queue Stats
210W - 202L
1,445 Elo+
Solo
Ne Zha
Ne Zha
VSKConker
Ne Zha
Level 101
God Stats
14W - 11L
1,940 SR
Queue Stats
123W - 119L
1,546 Elo+
Party 4
Hou Yi
Hou Yi
Weterpup
Hou Yi
Level 112
God Stats
6W - 8L
1,215 SR
Queue Stats
182W - 184L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
5 / 2 / 0
8,135
626
8,740
10,962
10,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
ArchaikChaos
Charybdis
13
7 / 2 / 3
7,929
610
8,689
11,043
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 1
6,993
538
3,822
4,905
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ImTheAwsomeOne
Baron Samedi
11
2 / 0 / 5
6,902
531
6,200
7,912
7,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 1 / 5
6,805
523
6,377
7,074
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AjoloteMacias
Kukulkan
10
1 / 4 / 2
6,233
479
1,908
6,287
1,628
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Dinomilkk
Cerberus
10
1 / 4 / 1
6,208
478
3,186
13,443
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Gorpthnar
Amaterasu
11
1 / 5 / 2
6,524
502
3,389
10,277
8,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
VSKConker
Ne Zha
12
2 / 3 / 2
7,180
552
6,015
10,686
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
Weterpup
Hou Yi
10
0 / 2 / 3
6,082
468
5,681
6,480
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
18
Kills
5
5
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AjoloteMacias
Kukulkan
1
4
2
0.5
W
Shiva
5
2
0
2.5
W
Charybdis
ArchaikChaos
Charybdis
7
2
3
4.25
L
Cerberus
Dinomilkk
Cerberus
1
4
1
0.38
W
1
0
1
1.5
L
Amaterasu
Gorpthnar
Amaterasu
1
5
2
0.4
W
Baron Samedi
ImTheAwsomeOne
Baron Samedi
2
0
5
4.5
W
3
1
5
5.5
L
Ne Zha
VSKConker
Ne Zha
2
3
2
1
L
Hou Yi
Weterpup
Hou Yi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,828
Damage
20,179
41,896
Taken
47,173
24,585
Mitigated
20,942
13,992
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AjoloteMacias
Kukulkan
1,908
580
0
210
6,287
1,628
0
806
5,481
25,571
0
W
Shiva
8,740
2,302
0
2,239
10,962
10,516
0
720
10,242
0
45,653
W
Charybdis
ArchaikChaos
Charybdis
8,689
3,955
0
3,498
11,043
3,038
0
1,385
9,658
0
51,770
L
Cerberus
Dinomilkk
Cerberus
3,186
482
263
2,454
13,443
6,307
0
3,590
9,853
16,449
0
W
3,822
1,618
0
2,494
4,905
1,726
846
68
4,837
0
49,701
L
Amaterasu
Gorpthnar
Amaterasu
3,389
1,050
0
2,300
10,277
8,452
0
0
10,277
0
32,298
W
Baron Samedi
ImTheAwsomeOne
Baron Samedi
6,200
1,241
245
3,268
7,912
7,057
0
2,064
5,848
30,031
0
W
6,377
415
0
2,248
7,074
2,248
0
857
6,217
0
30,348
L
Ne Zha
VSKConker
Ne Zha
6,015
747
0
1,173
10,686
3,160
0
137
10,549
0
48,814
L
Hou Yi
Weterpup
Hou Yi
5,681
1,720
0
1,558
6,480
1,395
0
1,667
4,813
0
41,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,764
Gold Earned
32,227
368
Minions Killed
340
0
Camps Cleared
0
1,252,904
Distance Traveled
1,274,715
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,233
479
63
5
0
254,574
5
W
Shiva
8,135
626
95
7
0
245,673
2
W
Charybdis
7,929
610
98
8
0
219,908
2
L
Cerberus
6,208
478
34
3
0
241,851
0
W
Neith
6,993
538
92
7
0
240,802
5
L
Amaterasu
6,524
502
72
6
0
253,440
4
W
Baron Samedi
6,902
531
38
3
0
260,931
4
W
Cliodhna
6,805
523
45
3
0
285,590
3
L
Ne Zha
7,180
552
98
8
0
303,548
2
L
Hou Yi
6,082
468
73
6
0
221,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role