Player Matchup

Sol
Sol
Kasearito
Sol
Level 21
God Stats
11W - 12L
1,530 SR
Queue Stats
66W - 50L
1,579 Elo+
Party 1
King Arthur
King Arthur
Nights Watch123
King Arthur
Level 49
God Stats
5W - 6L
1,331 SR
Queue Stats
62W - 67L
1,406 Elo+
Party 1
Neith
Neith
Shadow2857
Neith
Level 28
God Stats
6W - 6L
1,098 SR
Queue Stats
43W - 51L
1,416 Elo+
Party 1
Ares
Ares
Tazmanion
Ares
Level 148
God Stats
3W - 2L
1,514 SR
Queue Stats
364W - 371L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nVmSilverFang
Tsukuyomi
Level 48
God Stats
6W - 6L
1,514 SR
Queue Stats
226W - 237L
1,467 Elo+
Party 1
Team Averages
Level 59
1,397 SR
1,465 Elo+

VS

Team Averages
Level 59
1,554 SR
1,388 Elo+
Izanami
Izanami
Colte455
Izanami
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,367 Elo+
Party 2
Loki
Loki
HolyFatherIsaac
Loki
Level 89
God Stats
3W - 2L
1,779 SR
Queue Stats
101W - 149L
1,353 Elo+
Solo
Chaac
Chaac
Kaprina
Chaac
Level 48
God Stats
3W - 1L
1,718 SR
Queue Stats
3W - 3L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MMhmmyesBigbutt
Morgan Le Fay
Level 76
God Stats
3W - 6L
1,272 SR
Queue Stats
6W - 17L
1,269 Elo+
Party 2
Sobek
Sobek
hashyb
Sobek
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 2
10,016
668
7,972
9,752
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Nights Watch123
King Arthur
12
0 / 2 / 3
7,483
499
6,082
11,183
9,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
13
6 / 2 / 4
7,862
524
8,199
6,269
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
1 / 1 / 12
8,279
552
7,070
11,000
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
nVmSilverFang
Tsukuyomi
14
4 / 2 / 5
8,276
552
6,988
10,194
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Colte455
Izanami
10
1 / 6 / 1
6,559
437
4,301
9,198
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 0
7,144
476
2,819
8,201
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Kaprina
Chaac
13
2 / 1 / 1
7,853
524
8,345
11,908
7,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
MMhmmyesBigbutt
Morgan Le Fay
12
2 / 4 / 1
7,128
475
11,148
10,314
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
hashyb
Sobek
10
1 / 4 / 2
7,118
475
3,367
12,490
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
7
8
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Colte455
Izanami
1
6
1
0.25
L
1
3
0
0.33
L
Chaac
Kaprina
Chaac
2
1
1
2.5
W
7
1
2
8
L
Morgan Le Fay
MMhmmyesBigbutt
Morgan Le Fay
2
4
1
0.63
W
King Arthur
Nights Watch123
King Arthur
0
2
3
0.75
W
Neith
6
2
4
4
W
Ares
1
1
12
7
L
Sobek
hashyb
Sobek
1
4
2
0.5
W
Tsukuyomi
nVmSilverFang
Tsukuyomi
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,311
Damage
29,980
48,398
Taken
52,111
30,992
Mitigated
25,327
12,004
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Colte455
Izanami
4,301
2,204
0
2,136
9,198
2,473
306
3,566
5,632
0
34,254
L
2,819
748
0
4,063
8,201
2,280
0
1,200
7,001
0
37,565
L
Chaac
Kaprina
Chaac
8,345
1,161
0
6,292
11,908
7,117
0
1,689
10,219
0
41,430
W
7,972
2,695
0
3,929
9,752
3,581
3,380
6,457
3,295
61,193
6,304
L
Morgan Le Fay
MMhmmyesBigbutt
Morgan Le Fay
11,148
1,351
0
1,728
10,314
3,597
566
4,751
5,563
42,578
0
W
King Arthur
Nights Watch123
King Arthur
6,082
685
0
750
11,183
9,874
0
798
10,385
0
35,077
W
Neith
8,199
3,228
0
1,065
6,269
2,546
673
1,407
4,862
0
40,213
W
Ares
7,070
391
0
2,233
11,000
10,928
325
3,746
7,254
22,879
8,247
L
Sobek
hashyb
Sobek
3,367
297
351
2,957
12,490
9,860
52
2,830
9,660
12,019
0
W
Tsukuyomi
nVmSilverFang
Tsukuyomi
6,988
1,584
0
4,027
10,194
4,063
310
2,107
8,087
0
45,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,916
Gold Earned
35,802
402
Minions Killed
325
0
Camps Cleared
0
1,535,527
Distance Traveled
1,432,674
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,559
437
80
5
0
277,077
1
L
Loki
7,144
476
78
5
0
262,215
1
L
Chaac
7,853
524
85
6
0
325,255
4
W
Sol
10,016
668
129
9
0
294,945
4
L
Morgan Le Fay
7,128
475
63
4
0
276,610
4
W
King Arthur
7,483
499
80
5
0
282,955
3
W
Neith
7,862
524
67
4
0
280,542
3
W
Ares
8,279
552
48
3
0
315,285
7
L
Sobek
7,118
475
19
1
0
291,517
1
W
Tsukuyomi
8,276
552
78
5
0
361,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role