Player Matchup

Danzaburou
Danzaburou
ALGEJO_7
Danzaburou
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 101L
1,439 Elo+
Party 1
Pele
Pele
PropelledPond2
Pele
Level 108
God Stats
5W - 4L
1,594 SR
Queue Stats
102W - 99L
1,398 Elo+
Solo
Nu Wa
Nu Wa
killerQ242
Nu Wa
Level 153
God Stats
14W - 17L
1,384 SR
Queue Stats
500W - 551L
1,457 Elo+
Solo
Cabrakan
Cabrakan
thxtback
Cabrakan
Level 65
God Stats
5W - 4L
1,094 SR
Queue Stats
295W - 312L
1,417 Elo+
Solo
He Bo
He Bo
viruz985
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,325 Elo+
Party 1
Team Averages
Level 100
1,414 SR
1,407 Elo+

VS

Team Averages
Level 88
1,333 SR
1,425 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
ConnorTwentyOne
Vulcan
Level 42
God Stats
4W - 8L
1,290 SR
Queue Stats
192W - 269L
1,392 Elo+
Party 3
Apollo
Apollo
MochaSenpai
Apollo
Level 106
God Stats
2W - 3L
1,325 SR
Queue Stats
77W - 96L
1,374 Elo+
Party 2
Thor
Thor
Tsumeii
Thor
Level 69
God Stats
0W - 5L
1,266 SR
Queue Stats
296W - 272L
1,395 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wh1teSenpai
Kumbhakarna
Level 95
God Stats
0W - 4L
1,118 SR
Queue Stats
79W - 101L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALGEJO_7
Danzaburou
15
5 / 1 / 14
10,204
567
13,753
11,213
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 5
9,954
553
7,002
13,829
5,044
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
17
8 / 4 / 8
10,743
597
13,923
12,116
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
thxtback
Cabrakan
16
4 / 2 / 2
10,172
565
9,864
9,824
14,085
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
viruz985
He Bo
16
6 / 3 / 6
10,177
565
11,376
9,290
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 9 / 1
7,955
442
5,449
16,915
5,387
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
12
2 / 9 / 1
7,955
442
5,449
16,915
5,387
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 2
9,139
508
6,338
9,603
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
12
1 / 7 / 3
7,553
420
6,470
14,486
3,956
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Tsumeii
Thor
15
6 / 3 / 3
9,455
525
10,815
12,949
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Wh1teSenpai
Kumbhakarna
11
1 / 5 / 2
7,160
398
4,677
17,925
15,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
29
Kills
13
11
Deaths
38
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
9
1
0.28
L
Tsukuyomi
 
Tsukuyomi
2
9
1
0.28
W
Danzaburou
ALGEJO_7
Danzaburou
5
1
14
12
L
1
5
2
0.4
L
Apollo
1
7
3
0.36
W
6
1
5
8.5
L
Thor
Tsumeii
Thor
6
3
3
2.5
L
Kumbhakarna
Wh1teSenpai
Kumbhakarna
1
5
2
0.4
W
Nu Wa
8
4
8
3
W
Cabrakan
thxtback
Cabrakan
4
2
2
2.5
W
He Bo
viruz985
He Bo
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,918
Damage
39,198
56,272
Taken
88,793
31,249
Mitigated
37,480
21,716
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,449
1,450
0
2,069
16,915
5,387
0
10,310
6,597
0
40,661
L
Tsukuyomi
 
Tsukuyomi
5,449
1,450
0
2,069
16,915
5,387
0
10,310
6,597
0
40,661
W
Danzaburou
ALGEJO_7
Danzaburou
13,753
5,980
0
4,015
11,213
4,283
591
3,191
7,922
0
59,010
L
6,338
1,260
0
2,238
9,603
2,583
0
5,041
4,387
60,738
0
L
Apollo
6,470
2,958
0
3,075
14,486
3,956
899
6,226
8,180
0
52,385
W
7,002
2,144
482
7,671
13,829
5,044
46
1,610
12,131
0
61,150
L
Thor
Tsumeii
Thor
10,815
2,605
0
2,863
12,949
4,557
402
5,646
7,177
0
49,166
L
Kumbhakarna
Wh1teSenpai
Kumbhakarna
4,677
1,229
0
702
17,925
15,610
207
6,135
11,656
17,410
4,172
W
Nu Wa
13,923
4,316
250
5,088
12,116
4,739
2,608
1,087
11,029
62,728
10,227
W
Cabrakan
thxtback
Cabrakan
9,864
1,192
0
3,131
9,824
14,085
772
799
8,947
59,246
0
W
He Bo
viruz985
He Bo
11,376
1,234
0
1,079
9,290
3,098
96
3,174
5,966
56,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,250
Gold Earned
49,217
530
Minions Killed
488
0
Camps Cleared
0
1,657,274
Distance Traveled
1,782,807
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,955
442
76
4
0
248,775
1
L
Tsukuyomi
7,955
442
76
4
0
248,775
1
W
Danzaburou
10,204
567
77
4
0
360,958
0
L
Vulcan
9,139
508
123
7
0
315,941
1
L
Apollo
7,553
420
95
5
0
311,574
3
W
Pele
9,954
553
102
6
0
379,917
8
L
Thor
9,455
525
80
4
0
361,070
4
L
Kumbhakarna
7,160
398
38
2
0
296,672
1
W
Nu Wa
10,743
597
111
6
0
300,434
2
W
Cabrakan
10,172
565
127
7
0
277,663
0
W
He Bo
10,177
565
113
6
0
338,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role