Player Matchup

Thanatos
Thanatos
ArozeBeat45
Thanatos
Level 88
God Stats
6W - 5L
1,266 SR
Queue Stats
538W - 558L
1,413 Elo+
Party 1
Shiva
Shiva
ImZac6
Shiva
Level 76
God Stats
24W - 15L
1,531 SR
Queue Stats
181W - 240L
1,398 Elo+
Party 3
Athena
Athena
Joshuel_5-21_PR
Athena
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
Trabuco89
Baron Samedi
Level 29
God Stats
13W - 11L
1,500 SR
Queue Stats
33W - 46L
1,312 Elo+
Party 1
Skadi
Skadi
ccjharper
Skadi
Level 41
God Stats
15W - 23L
1,500 SR
Queue Stats
288W - 382L
1,440 Elo+
Party 3
Team Averages
Level 59
1,459 SR
1,393 Elo+

VS

Team Averages
Level 42
1,481 SR
1,436 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Destroid_033
Neith
Level 46
God Stats
14W - 20L
1,402 SR
Queue Stats
330W - 356L
1,386 Elo+
Party 2
Nike
Nike
Josue--3110
Nike
Level 39
God Stats
11W - 12L
1,505 SR
Queue Stats
136W - 148L
1,404 Elo+
Party 2
Nox
Nox
NewEraKila
Nox
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 243L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArozeBeat45
Thanatos
13
5 / 2 / 3
8,078
539
7,439
10,778
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
ImZac6
Shiva
14
6 / 3 / 2
8,517
568
15,185
13,816
6,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 1 / 8
7,358
491
4,182
10,988
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Trabuco89
Baron Samedi
13
3 / 3 / 4
8,015
534
7,294
8,376
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ccjharper
Skadi
14
5 / 5 / 1
8,450
563
9,765
12,049
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
3 / 3 / 5
7,404
494
6,209
13,235
14,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
11
1 / 5 / 4
6,756
450
7,404
13,350
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
6 / 3 / 2
8,574
572
8,727
9,782
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 7 / 1
7,521
501
5,500
16,265
8,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 2
7,429
495
2,639
7,567
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
19
Kills
14
14
Deaths
20
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
3
5
1.83
L
Sun Wukong
 
Sun Wukong
1
5
4
0.6
W
Thanatos
ArozeBeat45
Thanatos
5
2
3
3.25
L
6
3
2
2.33
W
Shiva
ImZac6
Shiva
6
3
2
2.33
W
0
1
8
4
L
3
7
1
0.5
L
1
2
2
1
W
Baron Samedi
Trabuco89
Baron Samedi
3
3
4
1.67
W
Skadi
ccjharper
Skadi
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,865
Damage
30,479
56,007
Taken
60,199
26,750
Mitigated
33,907
25,091
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,209
3,007
0
2,371
13,235
14,828
270
3,216
9,880
15,711
0
L
Sun Wukong
 
Sun Wukong
7,404
1,602
0
4,372
13,350
5,628
0
1,567
11,687
0
40,019
W
Thanatos
ArozeBeat45
Thanatos
7,439
2,648
0
9,501
10,778
4,326
20
918
9,860
0
40,822
L
8,727
3,216
0
3,653
9,782
2,809
0
1,614
8,166
0
47,795
W
Shiva
ImZac6
Shiva
15,185
3,087
141
5,047
13,816
6,200
436
2,460
11,356
0
48,975
W
4,182
1,162
675
2,104
10,988
9,486
23
1,859
9,129
17,935
0
L
5,500
1,017
157
1,825
16,265
8,238
384
2,464
13,712
0
30,322
L
2,639
177
0
1,947
7,567
2,404
0
2,042
5,278
39,102
0
W
Baron Samedi
Trabuco89
Baron Samedi
7,294
798
945
2,586
8,376
3,326
1,206
1,754
6,622
41,709
0
W
Skadi
ccjharper
Skadi
9,765
5,327
95
3,997
12,049
3,412
1,485
1,857
10,192
0
60,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,418
Gold Earned
37,684
367
Minions Killed
300
0
Camps Cleared
0
1,472,958
Distance Traveled
1,381,648
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,404
494
25
2
0
293,984
2
L
Sun Wukong
6,756
450
64
4
0
282,281
5
W
Thanatos
8,078
539
66
4
0
331,922
3
L
Neith
8,574
572
85
6
0
239,921
3
W
Shiva
8,517
568
86
6
0
315,205
5
W
Athena
7,358
491
23
2
0
310,139
3
L
Nike
7,521
501
57
4
0
305,504
5
L
Nox
7,429
495
69
5
0
259,958
1
W
Baron Samedi
8,015
534
87
6
0
269,427
0
W
Skadi
8,450
563
105
7
0
246,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role