Player Matchup

Ra
Ra
GoldVisor42
Ra
Level 154
God Stats
1W - 0L
1,218 SR
Queue Stats
159W - 129L
1,574 Elo+
Party 1
Sun Wukong
Sun Wukong
LintyCeiling268
Sun Wukong
Level 147
God Stats
2W - 1L
1,276 SR
Queue Stats
126W - 118L
1,649 Elo+
Party 1
Achilles
Achilles
ThaDukeFan
Achilles
Level 126
God Stats
15W - 1L
1,868 SR
Queue Stats
508W - 478L
1,529 Elo+
Party 1
Izanami
Izanami
jenn99999
Izanami
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 89L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
violetvisor
Morgan Le Fay
Level 94
God Stats
7W - 2L
1,744 SR
Queue Stats
130W - 122L
1,543 Elo+
Party 1
Team Averages
Level 134
1,521 SR
1,562 Elo+

VS

Team Averages
Level 79
1,524 SR
1,486 Elo+
Chiron
Chiron
Bochicchioooooo
Chiron
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 56L
1,501 Elo+
Party 2
Rama
Rama
Jakerism
Rama
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 28L
1,490 Elo+
Party 2
Vulcan
Vulcan
bbcwhiteboy
Vulcan
Level 48
God Stats
1W - 1L
1,669 SR
Queue Stats
10W - 14L
1,471 Elo+
Party 2
Ares
Ares
hmVkillz
Ares
Level 59
God Stats
0W - 2L
1,634 SR
Queue Stats
16W - 17L
1,446 Elo+
Party 2
Guan Yu
Guan Yu
iambrandon
Guan Yu
Level 67
God Stats
3W - 5L
1,319 SR
Queue Stats
335W - 340L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 8
12,611
788
18,533
13,218
4,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LintyCeiling268
Sun Wukong
19
2 / 7 / 13
12,135
758
12,452
26,216
21,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
ThaDukeFan
Achilles
18
2 / 10 / 12
10,974
686
11,133
21,680
23,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
jenn99999
Izanami
20
10 / 8 / 11
14,304
894
15,974
17,627
6,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
violetvisor
Morgan Le Fay
18
4 / 7 / 12
12,164
760
13,277
16,374
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 19
10,936
684
16,217
16,962
7,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
20
10 / 4 / 19
13,370
836
22,930
18,593
8,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
19
9 / 4 / 20
12,170
761
19,630
10,704
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
19
5 / 6 / 25
12,877
805
12,623
22,149
26,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
iambrandon
Guan Yu
20
10 / 3 / 23
12,357
772
15,268
18,404
26,733
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
143
23
Kills
37
37
Deaths
23
56
Assists
106
Player
Kills
Deaths
Assists
KDA
L
3
6
19
2.08
W
5
5
8
1.8
L
Rama
10
4
19
4.88
W
Sun Wukong
LintyCeiling268
Sun Wukong
2
7
13
1.21
W
Achilles
ThaDukeFan
Achilles
2
10
12
0.8
L
Vulcan
9
4
20
4.75
L
Ares
5
6
25
2.92
L
Guan Yu
iambrandon
Guan Yu
10
3
23
7.17
W
Izanami
jenn99999
Izanami
10
8
11
1.94
W
Morgan Le Fay
violetvisor
Morgan Le Fay
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,369
Damage
86,668
95,115
Taken
86,812
60,720
Mitigated
73,798
26,588
Healing
38,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,217
4,560
2,707
4,924
16,962
7,032
1,041
7,007
9,740
0
34,302
W
18,533
1,076
7,530
3,163
13,218
4,872
1,653
4,211
9,007
45,263
0
L
Rama
22,930
12,769
2,072
5,951
18,593
8,536
1,719
5,908
12,516
0
64,127
W
Sun Wukong
LintyCeiling268
Sun Wukong
12,452
1,257
1,653
4,419
26,216
21,031
770
8,481
17,735
3,208
24,476
W
Achilles
ThaDukeFan
Achilles
11,133
1,611
1,481
1,357
21,680
23,072
629
7,663
14,017
0
16,504
L
Vulcan
19,630
6,223
1,145
355
10,704
5,136
941
4,176
6,488
43,092
0
L
Ares
12,623
330
689
4,190
22,149
26,361
325
7,158
14,574
16,502
0
L
Guan Yu
iambrandon
Guan Yu
15,268
1,639
9,566
7,000
18,404
26,733
367
8,817
9,292
0
23,169
W
Izanami
jenn99999
Izanami
15,974
6,601
2,092
2,920
17,627
6,378
2,130
6,512
11,115
0
48,243
W
Morgan Le Fay
violetvisor
Morgan Le Fay
13,277
1,684
714
1,259
16,374
5,367
786
5,386
10,988
27,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,188
Gold Earned
61,710
187
Minions Killed
175
0
Camps Cleared
0
1,373,125
Distance Traveled
1,464,709
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,936
684
30
2
0
293,245
1
W
Ra
12,611
788
72
5
0
298,256
3
L
Rama
13,370
836
80
5
0
252,647
0
W
Sun Wukong
12,135
758
17
1
0
298,541
0
W
Achilles
10,974
686
5
0
0
263,598
0
L
Vulcan
12,170
761
47
3
0
297,985
0
L
Ares
12,877
805
12
1
0
285,168
0
L
Guan Yu
12,357
772
6
0
0
335,664
0
W
Izanami
14,304
894
60
4
0
256,695
0
W
Morgan Le Fay
12,164
760
33
2
0
256,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role