Player Matchup

Danzaburou
Danzaburou
KingCaIeb
Danzaburou
Level 113
God Stats
8W - 3L
1,485 SR
Queue Stats
191W - 240L
1,575 Elo+
Party 2
Thoth
Thoth
LostLambSuace
Thoth
Level 130
God Stats
2W - 13L
1,691 SR
Queue Stats
240W - 275L
1,598 Elo+
Party 2
Odin
Odin
MissionaryJL
Odin
Level 107
God Stats
2W - 2L
1,643 SR
Queue Stats
152W - 196L
1,561 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MortalPlaneX
Kumbhakarna
Level 84
God Stats
3W - 7L
1,286 SR
Queue Stats
158W - 192L
1,557 Elo+
Party 2
Ne Zha
Ne Zha
YellowClutch
Ne Zha
Level 108
God Stats
3W - 6L
1,548 SR
Queue Stats
256W - 296L
1,572 Elo+
Party 2
Team Averages
Level 108
1,531 SR
1,573 Elo+

VS

Team Averages
Level 147
1,728 SR
1,643 Elo+
Bastet
Bastet
BessFrenn
Bastet
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
757W - 656L
1,615 Elo+
Solo
Da Ji
Da Ji
Chaotic Hydra
Da Ji
Level 159
God Stats
15W - 10L
1,819 SR
Queue Stats
461W - 423L
1,651 Elo+
Party 1
Neith
Neith
Derpasaures_Rex
Neith
Level 126
God Stats
6W - 0L
1,647 SR
Queue Stats
140W - 119L
1,666 Elo+
Solo
Zhong Kui
Zhong Kui
Nova120
Zhong Kui
Level 152
God Stats
12W - 10L
1,720 SR
Queue Stats
290W - 266L
1,673 Elo+
Party 1
Baron Samedi
Baron Samedi
TisMeta
Baron Samedi
Level 142
God Stats
4W - 0L
1,953 SR
Queue Stats
93W - 102L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingCaIeb
Danzaburou
10
0 / 4 / 3
6,368
425
3,847
8,853
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 5 / 1
8,025
535
8,190
8,053
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 3
7,339
489
5,451
14,746
12,043
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
MortalPlaneX
Kumbhakarna
10
1 / 2 / 3
6,910
461
2,400
10,644
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
13
2 / 5 / 5
7,444
496
5,979
11,043
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BessFrenn
Bastet
14
4 / 2 / 6
8,750
583
8,430
8,296
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
9 / 1 / 4
10,065
671
8,621
9,734
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 1 / 5
10,055
670
6,836
9,089
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Nova120
Zhong Kui
15
1 / 4 / 4
9,251
617
11,169
10,861
10,564
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TisMeta
Baron Samedi
15
1 / 3 / 5
9,130
609
5,071
13,545
6,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
9
Kills
20
20
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
BessFrenn
Bastet
4
2
6
3.5
W
9
1
4
11
W
5
1
5
7.5
L
Danzaburou
KingCaIeb
Danzaburou
0
4
3
0.38
L
4
5
1
0.9
L
2
4
3
0.88
L
Kumbhakarna
MortalPlaneX
Kumbhakarna
1
2
3
1.25
W
Zhong Kui
Nova120
Zhong Kui
1
4
4
0.75
W
Baron Samedi
TisMeta
Baron Samedi
1
3
5
1.17
L
Ne Zha
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,867
Damage
40,127
53,339
Taken
51,525
26,140
Mitigated
25,961
7,895
Healing
20,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BessFrenn
Bastet
8,430
1,724
0
3,906
8,296
2,538
0
1,270
7,026
0
45,675
W
8,621
2,168
0
1,754
9,734
3,924
224
1,731
8,003
0
62,361
W
6,836
3,431
0
3,989
9,089
2,775
622
3,255
5,834
0
74,228
L
Danzaburou
KingCaIeb
Danzaburou
3,847
1,414
0
1,673
8,853
2,066
0
467
8,386
0
38,178
L
8,190
248
0
447
8,053
2,151
0
2,840
5,213
52,010
0
L
5,451
1,222
0
1,000
14,746
12,043
0
7,585
7,161
0
35,098
L
Kumbhakarna
MortalPlaneX
Kumbhakarna
2,400
473
0
1,172
10,644
6,690
0
1,973
8,671
13,376
0
W
Zhong Kui
Nova120
Zhong Kui
11,169
2,319
0
3,742
10,861
10,564
336
1,020
9,841
52,178
0
W
Baron Samedi
TisMeta
Baron Samedi
5,071
408
409
6,214
13,545
6,160
0
4,517
9,028
60,513
0
L
Ne Zha
5,979
2,392
0
3,603
11,043
3,190
0
3,375
7,668
0
46,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,086
Gold Earned
47,251
351
Minions Killed
518
0
Camps Cleared
0
1,526,926
Distance Traveled
1,463,923
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,750
583
79
5
0
354,805
2
W
Da Ji
10,065
671
93
6
0
326,724
6
W
Neith
10,055
670
119
8
0
268,326
5
L
Danzaburou
6,368
425
71
5
0
283,773
5
L
Thoth
8,025
535
96
6
0
280,867
3
L
Odin
7,339
489
68
5
0
309,231
6
L
Kumbhakarna
6,910
461
25
2
0
317,503
5
W
Zhong Kui
9,251
617
104
7
0
239,804
1
W
Baron Samedi
9,130
609
123
8
0
274,264
3
L
Ne Zha
7,444
496
91
6
0
335,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role