Player Matchup

Ao Kuang
Ao Kuang
JackoWaffles
Ao Kuang
Level 82
God Stats
6W - 9L
1,500 SR
Queue Stats
18W - 42L
1,124 Elo+
Party 2
Baron Samedi
Baron Samedi
NotTooXavi
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,336 Elo+
Party 2
Nu Wa
Nu Wa
RagingMuffin7
Nu Wa
Level 90
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 45L
1,172 Elo+
Party 2
Achilles
Achilles
mailly23
Achilles
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 49L
1,172 Elo+
Party 2
Fenrir
Fenrir
shefarout
Fenrir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 51L
1,172 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,195 Elo+

VS

Team Averages
Level 95
1,503 SR
1,432 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Mr_Chewis
Sylvanus
Level 109
God Stats
5W - 15L
1,204 SR
Queue Stats
155W - 145L
1,398 Elo+
Party 1
Shiva
Shiva
NC ARTHUR1438
Shiva
Level 65
God Stats
35W - 22L
1,613 SR
Queue Stats
274W - 272L
1,437 Elo+
Solo
Chang'e
Chang'e
iZsylux
Chang'e
Level 85
God Stats
11W - 10L
1,635 SR
Queue Stats
224W - 200L
1,398 Elo+
Solo
Pele
Pele
tubytrainasour69
Pele
Level 108
God Stats
5W - 7L
1,563 SR
Queue Stats
112W - 84L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JackoWaffles
Ao Kuang
10
2 / 5 / 0
6,165
617
4,617
10,714
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
NotTooXavi
Baron Samedi
8
1 / 6 / 1
5,020
502
4,854
7,082
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 2
5,452
545
3,719
4,968
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
mailly23
Achilles
8
3 / 3 / 1
5,367
537
5,522
7,715
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
shefarout
Fenrir
7
1 / 3 / 0
5,042
504
1,800
6,734
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
3 / 2 / 5
6,070
607
6,043
7,934
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Mr_Chewis
Sylvanus
9
5 / 0 / 5
6,401
640
4,121
4,560
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 0
6,760
676
7,649
9,191
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
iZsylux
Chang'e
11
7 / 1 / 0
6,550
655
5,436
6,069
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 5
5,433
543
2,792
6,186
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
21
21
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
5
2.75
L
Ao Kuang
JackoWaffles
Ao Kuang
2
5
0
0.4
W
Sylvanus
Mr_Chewis
Sylvanus
5
0
5
7.5
W
5
2
0
2.5
L
Baron Samedi
NotTooXavi
Baron Samedi
1
6
1
0.25
L
0
4
2
0.25
W
Chang'e
iZsylux
Chang'e
7
1
0
7
L
Achilles
mailly23
Achilles
3
3
1
1.17
L
Fenrir
shefarout
Fenrir
1
3
0
0.33
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,512
Damage
26,041
37,213
Taken
33,940
13,227
Mitigated
13,710
11,477
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,043
2,440
0
2,289
7,934
2,734
255
3,230
4,704
0
35,032
L
Ao Kuang
JackoWaffles
Ao Kuang
4,617
2,238
0
5,091
10,714
3,119
810
0
10,334
26,949
0
W
Sylvanus
Mr_Chewis
Sylvanus
4,121
1,401
926
1,850
4,560
3,169
216
2,211
2,349
15,746
0
W
7,649
2,162
0
4,064
9,191
4,610
208
4,896
4,295
0
34,824
L
Baron Samedi
NotTooXavi
Baron Samedi
4,854
693
332
1,773
7,082
1,544
0
1,531
5,551
22,987
0
L
3,719
1,268
65
884
4,968
1,343
410
2,940
2,028
26,609
0
W
Chang'e
iZsylux
Chang'e
5,436
233
384
4,072
6,069
1,544
162
1,546
4,523
32,845
0
L
Achilles
mailly23
Achilles
5,522
2,574
98
1,693
7,715
3,430
368
2,596
5,083
0
20,926
L
Fenrir
shefarout
Fenrir
1,800
426
0
1,541
6,734
3,791
0
2,490
4,244
0
10,530
W
2,792
805
0
1,905
6,186
1,653
0
1,307
4,879
0
26,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,046
Gold Earned
31,214
190
Minions Killed
281
0
Camps Cleared
0
922,288
Distance Traveled
1,034,597
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,070
607
65
7
0
189,686
1
L
Ao Kuang
6,165
617
58
6
0
169,720
3
W
Sylvanus
6,401
640
25
3
0
187,525
3
W
Shiva
6,760
676
77
8
0
214,216
3
L
Baron Samedi
5,020
502
31
3
0
180,870
4
L
Nu Wa
5,452
545
44
4
0
173,291
3
W
Chang'e
6,550
655
66
7
0
207,818
1
L
Achilles
5,367
537
36
4
0
209,025
1
L
Fenrir
5,042
504
21
2
0
189,382
2
W
Pele
5,433
543
48
5
0
235,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role