Player Matchup

Shiva
Shiva
Born2BLazee
Shiva
Level 61
God Stats
2W - 2L
1,289 SR
Queue Stats
203W - 205L
1,442 Elo+
Solo
Artemis
Artemis
Griff21
Artemis
Level 89
God Stats
5W - 2L
1,532 SR
Queue Stats
195W - 241L
1,440 Elo+
Party 1
Ra
Ra
Ruletheroost
Ra
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 117L
1,472 Elo+
Party 1
Pele
Pele
WhereIsMyBeef
Pele
Level 89
God Stats
9W - 12L
1,542 SR
Queue Stats
150W - 136L
1,519 Elo+
Party 2
Tyr
Tyr
cptin planet
Tyr
Level 100
God Stats
26W - 27L
1,548 SR
Queue Stats
428W - 456L
1,434 Elo+
Party 2
Team Averages
Level 78
1,482 SR
1,461 Elo+

VS

Team Averages
Level 106
1,586 SR
1,493 Elo+
Amaterasu
Amaterasu
PlayerS123690
Amaterasu
Level 108
God Stats
4W - 2L
1,742 SR
Queue Stats
94W - 104L
1,543 Elo+
Party 3
Nemesis
Nemesis
Sillysyrus
Nemesis
Level 118
God Stats
4W - 7L
1,539 SR
Queue Stats
209W - 205L
1,461 Elo+
Party 4
Zeus
Zeus
SrSunlightKnight
Zeus
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 115L
1,511 Elo+
Solo
Cerberus
Cerberus
XxGG_11_15xX
Cerberus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 26L
1,516 Elo+
Party 3
Charybdis
Charybdis
Yocahontas
Charybdis
Level 115
God Stats
15W - 13L
1,648 SR
Queue Stats
208W - 197L
1,433 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,334
533
2,671
6,613
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Griff21
Artemis
10
4 / 0 / 2
6,076
608
5,397
3,892
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 1 / 2
6,052
605
2,249
5,271
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 2
6,448
645
5,901
5,819
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 8
5,527
553
1,057
5,248
2,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PlayerS123690
Amaterasu
12
2 / 0 / 0
6,832
683
3,380
5,826
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Sillysyrus
Nemesis
8
0 / 3 / 1
5,084
508
2,461
5,376
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 0
5,853
585
3,086
4,647
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
XxGG_11_15xX
Cerberus
7
0 / 4 / 0
4,642
464
1,322
6,831
3,781
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Yocahontas
Charybdis
6
0 / 2 / 0
4,315
432
2,997
4,577
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
3
3
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
Artemis
Griff21
Artemis
4
0
2
5
L
Amaterasu
PlayerS123690
Amaterasu
2
0
0
2
W
3
1
2
4
L
Nemesis
Sillysyrus
Nemesis
0
3
1
0.17
L
1
4
0
0.25
W
6
0
2
7
L
Cerberus
XxGG_11_15xX
Cerberus
0
4
0
0
L
Charybdis
Yocahontas
Charybdis
0
2
0
0
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,275
Damage
13,246
26,843
Taken
27,257
12,447
Mitigated
12,070
12,616
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,671
830
0
1,593
6,613
5,672
0
0
6,613
0
27,224
W
Artemis
Griff21
Artemis
5,397
3,046
0
2,597
3,892
1,028
440
260
3,632
0
33,563
L
Amaterasu
PlayerS123690
Amaterasu
3,380
1,548
0
3,060
5,826
4,504
0
0
5,491
0
41,675
W
2,249
166
178
2,304
5,271
1,499
702
2,625
2,646
30,708
0
L
Nemesis
Sillysyrus
Nemesis
2,461
721
0
1,386
5,376
1,789
0
680
4,696
0
22,355
L
3,086
391
0
250
4,647
1,285
0
1,569
3,078
34,971
0
W
5,901
1,772
0
3,755
5,819
1,668
0
625
5,194
0
38,324
L
Cerberus
XxGG_11_15xX
Cerberus
1,322
140
13
1,231
6,831
3,781
69
0
6,831
8,370
0
L
Charybdis
Yocahontas
Charybdis
2,997
1,445
0
1,223
4,577
711
36
0
4,577
0
15,800
W
1,057
301
182
2,007
5,248
2,580
116
898
4,350
0
13,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
26,726
286
Minions Killed
263
0
Camps Cleared
0
991,260
Distance Traveled
924,055
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,334
533
60
6
0
195,131
0
W
Artemis
6,076
608
63
6
0
169,093
2
L
Amaterasu
6,832
683
101
10
0
204,935
0
W
Ra
6,052
605
61
6
0
185,458
3
L
Nemesis
5,084
508
46
5
0
232,546
4
L
Zeus
5,853
585
68
7
0
179,657
0
W
Pele
6,448
645
75
8
0
252,367
3
L
Cerberus
4,642
464
19
2
0
178,734
1
L
Charybdis
4,315
432
29
3
0
128,183
1
W
Tyr
5,527
553
27
3
0
189,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role