Player Matchup

Chaac
Chaac
ToxicAnlRain
Chaac
Level 76
God Stats
7W - 15L
1,371 SR
Queue Stats
74W - 96L
1,490 Elo+
Party 3
Hel
Hel
XxTickles
Hel
Level 129
God Stats
1W - 1L
1,679 SR
Queue Stats
1W - 2L
1,446 Elo+
Party 1
Mulan
Mulan
Xxkramer24xX
Mulan
Level 121
God Stats
28W - 21L
1,539 SR
Queue Stats
469W - 498L
1,578 Elo+
Party 3
Rama
Rama
llI Karma llI
Rama
Level 23
God Stats
9W - 4L
1,710 SR
Queue Stats
18W - 18L
1,496 Elo+
Party 3
Anubis
Anubis
xFlarex007
Anubis
Level 49
God Stats
1W - 1L
1,547 SR
Queue Stats
5W - 4L
1,634 Elo+
Party 1
Team Averages
Level 80
1,569 SR
1,529 Elo+

VS

Team Averages
Level 54
1,497 SR
1,475 Elo+
Susano
Susano
BLUNTSorB0NGS
Susano
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,426 Elo+
Party 2
Hou Yi
Hou Yi
LambentHydra
Hou Yi
Level 66
God Stats
1W - 2L
1,341 SR
Queue Stats
6W - 7L
1,487 Elo+
Party 2
Mulan
Mulan
Valador2500
Mulan
Level 24
God Stats
11W - 8L
1,642 SR
Queue Stats
187W - 213L
1,459 Elo+
Solo
Atlas
Atlas
iLLx Dusk
Atlas
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,454 Elo+
Party 2
Discordia
Discordia
raphminion1
Discordia
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 10
11,044
690
16,732
25,632
13,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
4 / 3 / 8
11,315
707
9,742
11,602
4,446
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
7 / 7 / 6
12,811
801
9,370
21,062
16,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
3 / 10 / 7
11,641
728
11,287
20,236
5,957
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
xFlarex007
Anubis
19
5 / 4 / 9
11,437
715
12,858
12,454
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 13
11,973
748
13,601
13,961
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
20
19 / 1 / 10
15,463
966
30,581
13,543
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 7 / 9
12,677
792
11,165
20,124
14,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Atlas
iLLx Dusk
Atlas
17
0 / 7 / 17
11,660
729
6,153
20,939
23,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
raphminion1
Discordia
20
4 / 6 / 15
12,833
802
16,673
11,565
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
96
23
Kills
32
32
Deaths
24
40
Assists
64
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
W
Hou Yi
19
1
10
24
L
4
8
10
1.13
W
6
7
9
1.5
L
4
3
8
2.67
L
7
7
6
1.43
W
Atlas
iLLx Dusk
Atlas
0
7
17
1.21
L
3
10
7
0.65
W
Discordia
raphminion1
Discordia
4
6
15
1.92
L
Anubis
xFlarex007
Anubis
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,989
Damage
78,173
90,986
Taken
80,132
44,673
Mitigated
55,738
19,703
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,601
1,734
0
1,942
13,961
8,049
0
4,702
9,219
0
37,466
W
Hou Yi
30,581
14,914
1,105
5,990
13,543
5,245
3,128
2,892
10,562
0
87,093
L
16,732
1,825
233
5,867
25,632
13,412
72
7,414
17,775
0
35,267
W
11,165
2,005
0
2,379
20,124
14,709
2,396
7,513
12,463
0
34,950
L
9,742
1,108
5,775
3,572
11,602
4,446
45
3,030
8,179
27,761
0
L
9,370
838
0
968
21,062
16,410
322
3,779
16,731
0
33,019
W
Atlas
iLLx Dusk
Atlas
6,153
2,174
0
2,094
20,939
23,717
351
5,289
15,415
18,483
0
L
11,287
9,469
0
2,178
20,236
5,957
1,820
5,460
14,300
0
42,885
W
Discordia
raphminion1
Discordia
16,673
1,529
522
1,067
11,565
4,018
1,353
2,204
9,175
49,142
0
L
Anubis
xFlarex007
Anubis
12,858
75
0
1,110
12,454
4,448
82
3,078
9,089
37,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,248
Gold Earned
64,606
236
Minions Killed
261
0
Camps Cleared
0
1,368,263
Distance Traveled
1,564,428
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,973
748
29
2
0
348,669
0
W
Hou Yi
15,463
966
113
7
0
314,419
5
L
Chaac
11,044
690
35
2
0
331,426
2
W
Mulan
12,677
792
50
3
0
307,285
2
L
Hel
11,315
707
42
3
0
271,655
0
L
Mulan
12,811
801
61
4
0
255,243
2
W
Atlas
11,660
729
9
1
0
296,605
0
L
Rama
11,641
728
56
4
0
232,021
0
W
Discordia
12,833
802
60
4
0
297,450
2
L
Anubis
11,437
715
42
3
0
277,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role