Player Matchup

Freya
Freya
 
Freya
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
D347H 15 N34R
Anubis
Level 89
God Stats
3W - 1L
1,821 SR
Queue Stats
33W - 34L
1,735 Elo+
Solo
Geb
Geb
Dekuroki
Geb
Level 66
God Stats
2W - 0L
1,725 SR
Queue Stats
218W - 216L
1,473 Elo+
Solo
Medusa
Medusa
ReznorockX
Medusa
Level 107
God Stats
1W - 4L
1,541 SR
Queue Stats
59W - 63L
1,394 Elo+
Solo
Scylla
Scylla
dravvv21
Scylla
Level 156
God Stats
2W - 1L
1,458 SR
Queue Stats
191W - 218L
1,391 Elo+
Solo
Team Averages
Level 100
1,609 SR
1,499 Elo+

VS

Team Averages
Level 97
1,528 SR
1,436 Elo+
Danzaburou
Danzaburou
Cpt__Insano
Danzaburou
Level 105
God Stats
4W - 4L
1,376 SR
Queue Stats
134W - 119L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
DemonKing43
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
GeminiCoven
Poseidon
Level 123
God Stats
3W - 4L
1,765 SR
Queue Stats
245W - 252L
1,426 Elo+
Solo
Raijin
Raijin
HankScorpi007
Raijin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
474W - 525L
1,407 Elo+
Solo
Thoth
Thoth
Zowi-BattleGirl
Thoth
Level 91
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 113L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
5 / 3 / 16
11,335
810
7,341
13,741
5,356
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 7 / 17
11,253
804
11,696
13,245
5,932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 4 / 17
11,404
815
8,512
17,354
17,528
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
ReznorockX
Medusa
19
14 / 7 / 8
12,859
919
19,964
17,896
8,179
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
dravvv21
Scylla
20
5 / 6 / 17
11,991
857
12,254
14,740
8,075
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cpt__Insano
Danzaburou
20
12 / 3 / 11
13,240
946
24,056
16,205
7,189
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
DemonKing43
Cu Chulainn
17
2 / 9 / 14
10,150
725
9,457
21,462
22,756
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
GeminiCoven
Poseidon
11
4 / 4 / 3
8,528
609
5,968
4,320
1,293
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 9 / 8
10,470
748
12,264
15,850
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 6 / 9
10,797
771
7,282
10,784
3,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
71
31
Kills
26
27
Deaths
31
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
3
16
4.33
L
Danzaburou
Cpt__Insano
Danzaburou
12
3
11
5.83
W
5
7
17
1.93
W
2
4
17
2.63
L
Cu Chulainn
DemonKing43
Cu Chulainn
2
9
14
1
L
Poseidon
GeminiCoven
Poseidon
4
4
3
1.38
L
4
9
8
0.89
W
Medusa
ReznorockX
Medusa
14
7
8
2.57
L
4
6
9
1.42
W
Scylla
dravvv21
Scylla
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,767
Damage
59,027
76,976
Taken
68,621
45,070
Mitigated
41,783
24,126
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,341
2,755
835
4,469
13,741
5,356
2,345
4,550
9,191
31,211
0
L
Danzaburou
Cpt__Insano
Danzaburou
24,056
5,942
1,019
7,858
16,205
7,189
1,343
8,525
7,680
0
48,683
W
11,696
122
2,224
2,883
13,245
5,932
683
3,819
9,426
25,085
0
W
8,512
1,209
2,772
3,140
17,354
17,528
190
7,830
9,524
15,998
0
L
Cu Chulainn
DemonKing43
Cu Chulainn
9,457
1,427
372
733
21,462
22,756
0
10,573
10,889
2,035
15,545
L
Poseidon
GeminiCoven
Poseidon
5,968
707
0
325
4,320
1,293
0
1,918
2,402
9,636
0
L
12,264
1,810
752
2,144
15,850
6,829
21
10,418
5,432
20,860
0
W
Medusa
ReznorockX
Medusa
19,964
10,358
1,052
2,564
17,896
8,179
1,671
5,724
12,172
0
32,272
L
7,282
89
714
1,275
10,784
3,716
1,080
8,369
2,415
19,838
0
W
Scylla
dravvv21
Scylla
12,254
2,045
2,172
2,015
14,740
8,075
735
4,495
10,245
29,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,842
Gold Earned
53,185
151
Minions Killed
129
0
Camps Cleared
0
1,256,555
Distance Traveled
943,455
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,335
810
54
4
0
260,725
0
L
Danzaburou
13,240
946
63
5
0
273,514
0
W
Anubis
11,253
804
18
1
0
239,660
1
W
Geb
11,404
815
14
1
0
269,334
0
L
Cu Chulainn
10,150
725
14
1
0
220,256
1
L
Poseidon
8,528
609
10
1
0
75,723
0
L
Raijin
10,470
748
8
1
0
218,634
0
W
Medusa
12,859
919
28
2
0
244,326
0
L
Thoth
10,797
771
34
2
0
155,328
1
W
Scylla
11,991
857
37
3
0
242,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role