Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Arinza
Hou Yi
Level 147
God Stats
0W - 3L
1,207 SR
Queue Stats
24W - 12L
1,737 Elo+
Party 2
Da Ji
Da Ji
Icyy2606
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,896 Elo+
Party 2
Agni
Agni
JusTJ0hnny
Agni
Level 106
God Stats
1W - 4L
1,477 SR
Queue Stats
138W - 120L
1,570 Elo+
Party 1
Odin
Odin
ThetrueDab
Odin
Level 158
God Stats
5W - 2L
1,651 SR
Queue Stats
129W - 138L
1,545 Elo+
Party 1
Team Averages
Level 138
1,467 SR
1,650 Elo+

VS

Team Averages
Level 126
1,604 SR
1,469 Elo+
Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
A Little War
Baron Samedi
Level 153
God Stats
6W - 1L
1,696 SR
Queue Stats
51W - 48L
1,603 Elo+
Party 3
Shiva
Shiva
MrWibbelsKillsZ
Shiva
Level 159
God Stats
12W - 3L
1,824 SR
Queue Stats
46W - 44L
1,566 Elo+
Party 3
Chernobog
Chernobog
daveygmusic
Chernobog
Level 4
God Stats
1W - 7L
1,500 SR
Queue Stats
4W - 13L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 2 / 7
9,549
735
5,817
17,396
20,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Arinza
Hou Yi
15
1 / 7 / 7
8,932
687
7,652
14,247
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Icyy2606
Da Ji
16
6 / 4 / 7
9,695
746
14,917
17,077
6,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 7 / 4
9,731
749
13,665
11,952
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 9
8,856
681
5,717
12,075
12,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
4 / 3 / 13
10,496
807
13,838
10,775
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
 
Bastet
17
4 / 4 / 11
10,042
772
15,670
14,089
4,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
A Little War
Baron Samedi
17
3 / 4 / 16
9,890
761
12,704
17,177
16,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
9 / 4 / 8
10,907
839
13,594
15,036
21,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
daveygmusic
Chernobog
16
2 / 1 / 4
9,600
738
2,979
6,491
2,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
16
Kills
22
22
Deaths
16
34
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
2
7
2.75
W
Persephone
 
Persephone
4
3
13
3.5
W
Bastet
 
Bastet
4
4
11
2.38
W
Baron Samedi
A Little War
Baron Samedi
3
4
16
2.75
L
Hou Yi
Arinza
Hou Yi
1
7
7
0.64
L
Da Ji
Icyy2606
Da Ji
6
4
7
2.38
L
5
7
4
1
W
9
4
8
3.25
L
2
2
9
3.25
W
Chernobog
daveygmusic
Chernobog
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,768
Damage
58,785
72,747
Taken
63,568
49,771
Mitigated
48,490
11,341
Healing
18,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,817
1,647
0
5,339
17,396
20,900
0
6,762
9,601
23,047
0
W
Persephone
 
Persephone
13,838
440
61
2,410
10,775
3,850
2,201
5,423
5,270
35,376
0
W
Bastet
 
Bastet
15,670
2,350
0
3,196
14,089
4,937
648
3,258
10,751
0
37,013
W
Baron Samedi
A Little War
Baron Samedi
12,704
1,522
2,163
7,908
17,177
16,239
198
5,680
11,280
24,510
0
L
Hou Yi
Arinza
Hou Yi
7,652
3,086
0
1,484
14,247
5,633
0
3,679
9,862
0
34,177
L
Da Ji
Icyy2606
Da Ji
14,917
3,797
0
2,710
17,077
6,502
0
4,382
12,160
0
29,367
L
13,665
932
0
832
11,952
4,622
0
4,868
6,796
32,647
0
W
13,594
1,586
275
2,003
15,036
21,284
12
3,928
10,787
0
35,145
L
5,717
533
0
976
12,075
12,114
0
4,714
6,798
0
22,139
W
Chernobog
daveygmusic
Chernobog
2,979
1,461
0
663
6,491
2,180
1,791
1,192
5,230
0
24,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
50,935
210
Minions Killed
213
0
Camps Cleared
0
1,189,900
Distance Traveled
1,291,571
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,549
735
31
2
0
233,073
6
W
Persephone
10,496
807
53
4
0
282,485
0
W
Bastet
10,042
772
42
3
0
314,304
2
W
Baron Samedi
9,890
761
37
3
0
243,843
1
L
Hou Yi
8,932
687
69
5
0
207,980
0
L
Da Ji
9,695
746
27
2
0
242,519
0
L
Agni
9,731
749
49
4
0
234,246
2
W
Shiva
10,907
839
42
3
0
288,241
2
L
Odin
8,856
681
34
3
0
272,082
4
W
Chernobog
9,600
738
39
3
0
162,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role